Dev Diary #3
Motion Tracking I really want to do motion tracking for cutscenes. But from what i’ve seen online, getting the equipment alone is thousands of dollars and a lot of work […]
Motion Tracking I really want to do motion tracking for cutscenes. But from what i’ve seen online, getting the equipment alone is thousands of dollars and a lot of work […]
I was frustrated that the TypeScript plugin was only available for VS2012. I love TypeScript’s syntax and typesafety. I tried using SharpDevelop to make a TypeScript app but its error […]
offsetX and offsetY are used to get the position relative to an element of a mouse event. This works in Chrome and a few other browsers, but not in firefox. […]
Whenever i tell someone that i make games the first thing they ask is “show a game you’ve made”. I feel bad, since i dont have any. I know how […]
I know i’m late to say this, but XNA IS DEAD!! 😥 read about it in the following articles: http://www.gamasutra.com/view/news/185894/Its_official_XNA_is_dead.php#.USF10aVhAn0 http://ventspace.wordpress.com/2013/01/30/directxxna-phase-out-continues/ So what now? MonoGame seems like the best […]