Tag Archives: Post-Apocalyptic

New Genotypes & Backgrounds

My blog was mentioned in Issue #11 of The Glatisant, and I’m suddenly seeing more traffic. Here’s some additional material for Knaves of Qud. As the Knaves of Qud campaign progressed, I added additional options and game material. Here is … Continue reading

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Knaves of Qud

KNAVE is a rules toolkit created by Ben Milton for running old school RPGs without classes. CAVES OF QUD is a science-fantasy roguelike CRPG set in a far, far future. KNAVES OF QUD is a homebrew RPG based on these … Continue reading

Posted in Campaign Setting, House Rules, Knaves of Qud, Qud | Tagged , , , , | 4 Comments

Apes Victorious; Scientist Class

The PDF of Apes Victorious was released today by Goblinoid Games! (The print version will be available within a few weeks.) It uses the same rules system as Starships & Spacemen, but is also compatible with Mutant Future and Labyrinth … Continue reading

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Simians & Sorcery!

(I’ve been on a Planet of the Apes kick recently and might run a one-shot of Dungeon of the Apes using my Affiliation Campaign rules…) Far to the southwest – across the Barrier Peaks and on the shores of the … Continue reading

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Wasteland Chillin’

Big D’s chillin’ over here, wasteland style (via Adventure Time and lonely-rad-kid).

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