-
Recent Posts
Archives
Pages
Categories
Tag Cloud
- ACKS
- Aesthetic
- Anomalous Subsurface Environment
- ASSH
- Bakshi
- Barrowmaze
- Caves of Qud
- d20
- Dolmenwood
- Drune
- Gametable
- Gorgonaut
- Halloween
- Hyperborea
- Knave
- Labyrinth Lord
- Lankshorn
- Lesserton & Mor
- LotFP
- Magic March
- Minimalist
- Mothership
- Nostalgia
- Operation Unfathomable
- OSR
- Pathfinder
- Planet of the Apes
- Psychedelic
- Pumpkin
- Roll20
- Rotoscope
- Sci-Fi
- Shaman
- Simians
- Skype
- Video
- Weird
- Xathoqqua
Links
Tag Archives: Magic March
Magic March
I’ve decided to document a bunch of my house rules related to magic and spellcasters during the month of March. A lot of these have been kicking around in my notebooks and random textfiles for years, but I’ve never brought … Continue reading
Diabolists
The diabolist is a non-spellcasting ritual mage who learns the secrets of glyphs, summoning circles, and pact magic. They are a difficult class to play, requiring much planning and foresight to succeed. (This class has not yet been playtested, but … Continue reading
Glyph Mage (Split Class)
(Earlier in the month, I wrote up the ward mage class based on the Truename rules from the 3e Tome of Magic. In the end I wasn’t really pleased with it, and am making another attempt here. This time I’m … Continue reading
The Summoner (Split Class)
Summoning is an ancient, nearly extinct, magical art. Summoning circles, in particular, have been abandoned because of the hazards involved. Such rituals create a temporary dimensional gateway calling a random creature from the nether world. The monster will serve its … Continue reading
Ward Mage (Superseded)
(In the end, I wasn’t really pleased with this split class. It has been superseded by the glyph mage, based on the Glyphs of Cerilon article from Dragon #50.) A ward mage is an arcanist dedicated to the study of … Continue reading