Posts Tagged ‘Victory Point Games’

I am playing “In Magnificent Style – Pickett’s charge at Gettysburg 3 July 1863″ a game by VPG. Its a 60 min game with low complexity (3 out of 9) . Its time to learn a bit of history 😉

is a solitaire game depicting the final desperate Confederate attack on 3 July 1863 at the Battle of Gettysburg, popularly known as Pickett’s Charge. As General Longstreet, you must decide how quickly to press your troops across this deadly open ground before allowing the men to regroup for another bound. But time is not on your side, and the longer your stalwart soldiers remain in this maelstrom of enemy fire, the more dangerous it becomes, and the less likely they will arrive with the verve and numbers required to carry the day.

With only five turns in which to reach your objective and attack, how far can you push your luck? Your options are simple: Death or Glory!

It is a VPG gold Banner product , which means the counters are laser cut out of 3mm dense card board or even MDF. The quality is very good and the graphics are crisp and and easy to read even when your getting a bit tired and the lights seem dim. Here you can see a “smoke cover” event chit which are cleverly designed to be union on one side and confederate on the other. Cool. The attention to detail is to be applauded , see the one bullet hole on the 9 and 2 on the 8. You start with strength of 10. Also the top down regiment counters which are all different ( I think). These little touches make all the difference to “getting” into the whole game experience. Very neat for such a low price game.

I got the poly bag version which does not include the mounted map but I find the card maps sit flat and actually prefer them to the jig saw style mounted boards. Here is my position after turn one. I have a long way to go and the Union have had some good luck.

You get a 2 sided summary card which is all you need once you have read the rules. The rules are formatted in the classic numbered paragraph format and with plenty of highlights and examples are an easy read.  The most helpful part is the detailed play through and the end of the rules.

So overall very pleased with this game and I must admit to really liking the VPG style of game. As VPG says “The Gameplay’s the Thing”.

I am half way through a game of Dawn of the ZEDS (Zombie Epidemic Disease) playing the Classic Nightmare scenario. I enjoy this game immensely and it becomes quite immersive and you are thinking about the next move when you are having a cup of coffee etc. From VPG

At the town of Farmingdale and its surrounding villages, you must coordinate its defenses. Regular citizens may emerge as heroes as you work to halt the Zeds’ advances by (re)killing them, discovering and implementing a cure to this vile scourge, and preserving the area and its inhabitants as much as possible. In addition to this madness, the crazy Doctor Marteuse has been working in the underground tunnels and unleashing his uber-deadly Super Zeds, a nasty bunch of beasts that give havoc a whole new name. Bring him to justice, destroy the infectious Zeds, and save your city from peril!

The rules are very progressive (a feature of the 2nd edition) an they gently ease you into a full blown ZED confrontation. The event cards drive the gameplay and the occasion fate card adds in other twists. This is a VPG state of siege game , number 9 I think. Here is a character card and a event card.

The counters a chunky and very clear and easy to use.

So lots of fun and it is very challenging with the 67-75% failure rate according to Designer.