Archive for September, 2012
Thursday, December 22, 2011 [M&SU]
Its a nice model with the gear belt and the sun hat a nice feature. I tried to use a darker skin tone for him and I think it has come off ok.
Stats are as shown (cards can be down loaded from DA site) so for 60 AP you get 2 health points and Take Charge (scuts) means that he can lead them into battle. Elusive give ranges shots > 6 inches double the normal modifiers. Combined with the ability to deploy after all no infiltrating units the Bully is a very capable leader.
Tuesday, December 6, 2011 [M&SU]
He’s one tough model game wise with the stats card showing great armor (AR) and the special ability of Tough as Nails. Stat line is Action Points, DeFense, ARmor, MoVement, PSyche, Health Points and Point Value. Then Special abilities and then Attack Groups #1,#2 etc. You can choose a different AG for 1 AP each turn. Blok stopper means its has partial cover due to its Uber block and Tough as nails means it ignores critical armor saves failures (a roll of 20), You use D20 for all rolls. Brutal on the AG #1 is that the weapon cannot be parried and ED(2) stands for Extreme Damage and it attack is successful then you lose 2 HP’s instead of one. Thats what I mean by he is one tough model. If he hits your dead!
Previously posted on Sunday, December 4, 2011 [M&SU]
I don’t use a spray undercoat but prefer to undercoat with the base colors I want to use (I am using Citadel Foundations paints). It keeps the models nice and ‘bright’ , and doesn’t darken the colors. I will wash to darken but if I was going to undercoat I would use white anyway. Hand painting gives you a chance to study the model before committing to the final color choice.
Previously posted on Friday, December 2, 2011 [M&SU]
Previously posted on Wednesday, November 9, 2011 [MS&U]
Morale seems to be easy to remember as well. Any models activating within 8″ of a fear causing model get a fear counter if they have lower Psyche. Now the fun begins with the activated unit at -2 TN(excluding AR saves). You can try and remove fear counter so all is not lost. Panic can only happen once squad is below 1/2 size and you only test once per game! Good stuff DA as once you have “manned up” you’re in for the rest of the battle!
This guy a “Hoodoo” has the “cause fear” rule. His weapon is a “Terror blade” and his PV is 60.
Casting seems pretty straight forward with same procedure for TN and rolling.
Terrain rules look good as you can target and destroy terrain in the way. How often have you been caught somewhere or had your opponent hide out of reach behind a flimsy wooden wall!
My only issue is that the character cards you can download do not explain the special rules. The rules are in the DAA forclist book but I don’t have this yet and I want to get some models……
Overall, DAA looks very,very good. Proof will be in having a game but I think it will be lots of fun. Only problem is that I love playing Taban’s Eden and also Wryds Malifaux. They are all different system though and DAA allows more models to be fielded due to the squad idea. At least I can use the same terrain but then again its a good excuse to make some more.
Previously posted on Tuesday, November 8, 2011 [MS&U]
A roll of 1 is an automatic success and a roll of 20 is a critical failure. Another nice rule is the “mal” of the weapon. The “mal” is the Malfunction of the weapon and some are not very reliable e.g. A Bullys Slug Gun has a “mal” of 18 so if he rolls a 18,19 or 20 then the weapon has malfunctioned and the Bully is hit by his own Slug Gun. Bugger.
I have not quite finished reading ( and working out) the chapters on Morale, Casting and Scenarios but there seems to be at least 20 scenarios to choose from. Yeah x2. I hate it when rules books do not have any missions included so excellent work again Dark Age.
So a very good if not excellent rule set. Were the models going to be any good was the next question. I shouldn’t have worried. As soon as I saw “Mongo” I was convinced that this could be a very rewarding game to play and at collect.
Previously posted on Monday, July 4, 2012 [MS&U]
I will be painting them in due course and I think they will come up very nicely indeed. I will also be able to use the investigators in “Arkham Horror” which I also like a lot. I also have just got the card game “Call of Cthulhu” and enjoy this as well. I also will get the new game “Eldar sign” as soon as it released.
Previously posted on Wednesday, November 30, 2011 (I am trying to get some content from my old blog here ) [MS&U]
I had a game of MoM last night and it was lots of fun. Only my second game and I am still having to check the rule book , but the game still proceeded at a good pace and was a close run affair. The investigators won but only just! I like the suspense and moving the minis around. I must get organized and paint some of them.

30th September 2012
I hope I can get a game of this in this week, its lots of fun.































