A little update and autumn maintennance

Not much to report to be honest, apart form that I myself and this blog are still (semi) alive. For several past years unfortunately I had very little time for any hobby activities, taking some heavy blows in personal life that required some major life priorities reshuffling. Hence the loong pause on the blog. Things seem to be a little bit back under control, so I will try a little bit to revive but also restructure my hobby projects. This will affect what will show up on this page in many ways.

First I have recently received my Anycubic resin printer so papercraft hobby now shares competition for my hobby time with 3d miniatures modelling. This new gadget opened new area of possibilities and prompted me (together with nagging from my friends) to start a bigger fantasy themed project, spanning multiple hobbies and drawing me further away from papercraft. I do not intend to drop papercraft completely but It will shift somewhat out of my focus and most likely my upcoming models will be mostly connected to this big project. (More on that soon).

Secondly I will try to dust off my papercraft workshop as I have several projects almost completed on terms of geometry, textures and options. Such as this riverboat below, based loosely on archeological findings from Germany and Poland dated between XV-XVIII century. (Here tested for displacement weight by the trusty vauglaire crew.)

Riverboat_01

Unfortunately however, preparation for publishing and drawing/writing instructions and/or fine tuning mechanical elements takes anything between five times to forever more time than designing the model itself. Not allowing me to finish them off and publish them. Therefore in foreseeable future I will be focusing more on small simple models (like e.g. Manesse church) or 2d flat papercraft minis, connected to this new project, with some random inserts of next Manesse Miniatures which I still quite like to make (with maybe some guest stars from other manuscripts e.g. Maciejowski Bible).

Speaking of Manesse Miniatures. All the dead links for manesse miniatures on models page should be now up again. Individual sheets are now collected into multipage PDF’s that will be updated if I will add some new pages for particular themes. For now unfortunately, without the cutfiles, ase these not survived many computer crashes, and it seemed i failed to make any backups. Anyway, hopefully you will hear form me a little bit sooner tan the last time :P.

Well…

Sometimes, especially when you have almost no time for hobby, you need do put aside more complex projects just to make something different that you can finish in a short time. Its a kind of mental hygiene I guess. Below you can see my last such “fast and simple” project. A simple crank well. A universal design suitable for many fantasy, or historical settings spanning 2500 years. Below you can see the first test build and a test print.

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It is intended as a sort of demo set for my 3d models. Now ahead of me is the boring part – the instructions…

P.S. To all whom it may concern… Marry Christmas and all… 😛 😀

P.P.S Sol Invictus!

Back on horse.

When you leave an unfinished project and return to it later, you will find that a lot of issues that were not bothering you when you left it, now turned annoying.

Actually it is rather that with a fresh eye you can see faults that were omitted earlier but still, having to improve things over and over again is annoying (I believe all designers of whatever know that). This time it refers to the horse. I’ve returned to this project last week, and already fixed some things that were not as good as they should (e.g. pasterns, ears and head) but still have to fix others. Especially neck-shoulder joint. My attempts to make it fully adjustable made it really difficult to assemble, so I’m going to simplify it retaining only slight adjustability. It should be enough to get a diverse horse team anyway.  There are some other minor issues, much easier to fix before I’ll get to texturing. Oh and there is still harness to design.

Below you can see the last build of the horse. It may be a little clunky but it was made to test some changes in the design so I wasn’t focused too much on overall effect.

20140409_kon_2   20140409_kon_1

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Incoming – Medieval fences.

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This is something I started just after finishing Concrete barriers.
Playing mostly fantasy (or historical) wargames I decided I need something similar – simple linear obstacles – but more suitable for historical and fantasy battlefields and thus an idea for a set of medieval field or meadow fences was born.

To be more precise it is rather a set of pre-industrial not just medieval walls and fences as these fence types were used for millennia before industrial made fences and bricks replaced them in many places of the world. Read more…

Paper rolls: some old things, some incoming and a little tutorial.

Making my model I often use thin paper rolls to create handles, poles, stakes, gun barrels and other elements so I decided to make a little tutorial on how I make them. Below you can some examples of potential use of such paper rolls, and btw some models that lay on my workbench for some time waiting for a better times :).

130323-foglerz6 I used quite a lot of rolls making the Veuglaire model and the gunners tools on the first photo. The hammer is made of two such rolls glued together perpendicularly with proper textured caps. The sponge pole is another with the sponge itself being a roll upon a roll. The powder chamber handles here are also rolled although could be as well just “folded to three”. Another roll here (although not visible) is the wheel axle.

Below you’ll find photos of three more models I used paper rolls with. First is an auto-cannon I made some year ago trying to make equipment for a military checkpoint its barell is a paper roll approx 1mm thick. Never had the time to texture it, but I keep it somewhere visible not to forget about it. (Probably when I will finally get to it I will redesign it anyway.)
On another photo paper rolls are used to support a primitive plank fence. It is a first photo of a set of pre industrial era field and maedow fences and walls I’m working on now. The set is actually almost ready, and I will post some more photos and info soon.
In the last model the paper rolls are used for lamppost and cantilevers (obviously). I made this victorian era gaslight lamp today with no drawing and design (that is why it is a bit crooked and uneven). I will probably make it into a design, as I like the effect pretty much and following the success of Aspasia Achsenberg in Papercuts I intend to make some more steampunk/victorian/gothic stuff.

CP131230   MF131230   GLL1312330

Going back to paper rolls, most elements I used paper rolls for I could probably make of wire, toothpicks or cocktail sticks, but there are several reasons I prefer to make posts and barrels of paper.

First is my paper purism. I like to make my models of paper entirely or at least as far I can make it of paper. There are rational reasons to it. PVA glue bonds differently with different materials. Making models of paper only ensures the bond is even on both glued surfaces. Furthermore I’ve found out that it is easier (for me at least) to destroy by accident a paper model containing rigid non paper components, while smashed 100% paper models can sometimes be straightened up or fixed.

The second thing about paper rolls is that I can always make them when I need them to a diameter I need. I’m usually to lazy to look for wire or sticks to suit my needs – especially when designing and testing models, when I’m  not sure what will I actually need.

Finally printed, textured elements IMHO  look better with printed textured models. Elements made of different materials even painted to suit the colour palette of the model will always look like an alien component that is somehow out of of the set. Of course you can wrap a wire or toothpick with printed texture, and sometimes I do that for stakes or poles 3-4mm thick. For small diameters (below 2,5 mm) it not as easy as it seems, and for diameters larger than 4-5 mm I prefer to make a hollow paper pipe and don’t need a tight roll at all.

Horse is going trot.

Just stole a few minutest to post an update on the horse design. This build resulted in a slight change in pasterns and hind legs (not implemented yet), in general leg joints still need some fine tuning, also neck-shoulders joint still need some work. Head-neck joint work well now and is fully adjustable. Hopefully next prototype will be the last before texturing.

 

 130506_kon3      130506_kon2

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Slow but steady…

… goes work on the draft horse. Below are the pictures of the second build, still not final but you can see where it goes. I guess I can call it early beta. New pasterns, hooves and other leg joints work pretty well although need some tweaks to look better. Neck-head nad neck-shoulders joints need to be simplified and redesigned to allow more customization. It is always hard to set the border between good looks and assembly simplicity. Now I’m planning some experiments with the harness, it should cover many joints and hopefully make it look less cubic.

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Headless horse…

Just a few early wip pictures of the horse I’m designing to pull the cannon. Head and tail is still left to be done…  This is the first prototype and I expect I will need a couple more to finish geometry and start texturing. I’m satisfied that the mini is strong enough to bear quite a heavy (well, for an elf), metal GW dragon prince (WHFB 5th ed. I think) without any internal wiring or  external supports.

130329_kon_2     130329_kon_3     130329_kon_1

The veuglaire is ready, and there is still a lot to do.

The veuglaire model, cannon supplies and tools are done, but in the meantime the project expanded to include 2d crew and 3d horses and limber both in a very early phase of design.

Below you can see the finished cannon  at ease (crew went for a beer) with what is completed. I am quite happy that it is all done without any non paper parts (no wire, no toothpicks, no putty etc, and that includes cannon shots visible in the bucket).

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Read more…

Blast walls… and about complexity of simple things.

There is a strange regularity that things that should be simple usually turn out to be more complicated than one might expect. Likewise, sometimes it is most difficult to find time for the things that require least of it. Both of these rules were true  in regard to my work on the military concrete precasts. Creating a concrete wall that is not boring nor repetitive turned out to be quite time-consuming though geometry is simple and texturing concrete is nothing difficult. Finally I made eight skins, but until last weekend I had no time to assemble them (and assembly of single section takes only a few minutes.). Until yesterday I had no time to do the photos and only today I found a moment to post them. Below you can see the effects.

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Read more…