Whither pilgrim?

Two thirteenth-century pilgrims

“Thirteenth Century Pilgrims (the two disciples at Emmaus),” artist unknown, [1911?] in Edward L. Cutts, Scenes and Characters of the Middle Ages. London : Alexander Moring Ltd., 1911.

The Advanced Burgs & Bailiffs project I am getting close to finished will include updated, revised, and expanded material from the last installment of Burgs & Bailiffs (Trinity). Among the expansions is the addition of a considerable number of historical pilgrimage sites, along with tables and ideas for generating new, fictitious shrines. An idea Paolo, my publisher, pitched back in the day was to map these places on Google Earth or similar. I finally looked into the logistics and realized it is much easier than I imagined, so here’s a draft Whither Pilgrim map! It’s a bit Anglo-centric but I’d love to add more sites. Drop a comment here or email me if you have suggestions for more.

The content of the sourcebook is mostly firmed up and in layout, but I intend to continue to add sites here, going forward, as I run into accounts of interesting shines, chapels, etc., and perhaps add some fictitious ones (to be indicated in another color or something). The ones from the Sourcebook are fully described there, indicating the relics there, suggested miracles to request, Charisms the Palmers could gain by visiting them, and some history. New sites will have that added in the “description” in this Google map, and probably get posts here on this blog.

Published in: on March 11, 2026 at 5:00 pm  Leave a Comment  
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Beggars

One piece of feedback I got on Burgs & Bailiffs Trinity was that I gave clerics reasons to go on pilgrimages but not so much for other classes. The upcoming Advanced Burgs & Bailiffs (AB&B) gives some reasons for other classes to travel generally and go on pilgrimages specifically, but I ended up making revisions to most of the classes that basically made them new classes. The changes to Fighter types are relatively minor but the other classes are almost completely reworked: in case of the magic-using or miracle-using classes, this is because I revamped how spells and magic work; in the case of thieves (or “Rogues” now) I wanted to expand there possible skill sets so that a rogue character could be a burglar like the classic D&D/OSE Thief, but could equally be something else: an entertainer, or a minstrel, or a jester, or an assassin, or even a beggar.

Beggars don’t sound terribly appealing as a character class, unless you happen to learn about the vast network of professional beggars that are described by late medieval writers: “Argotiers” (as they were called in France) who had a sort of organization where masters (Archesuppots) trained apprentices in a number of scams and skills and collected a vig from their students; these masters in turn paid up to a “Grand Caesar” at the top of the organization. Other countries seem to have had a number of scams and perhaps even an organization like France. The anonymous Liber Vagatorum (Book of vagabonds and beggars) describes the scams carried out in Germany.

In AB&B, rogues can learn the standard thieving skills or spend their pips (I’m using a d6 thieving system building on Paolo Greco’s system here) on a number of other skills. You could reverse engineer an assassin (take Disguise, Poison Use, and Fencing (Shield), neglect your other thieving skills to pay for these, and put more points on Back Stab as you advance) or you could customize something else like an Argotier (lean into Disguise and Pick Pockets, neglect Lockpicking and Climb Walls), etc.

It’s a little wild that there seems to be a ton of literature from Europe about different kinds of beggars and the scams they are pulling, but far less from say the Middle East (apart from the Book of Charlatans). One scholar explained that this probably had to do with some societies encouraged charity for religious reasons (Islam and Buddhism being prominent examples) while there was a uniquely shameful aspect to poverty in Christian lands, particularly those that considered wealth to be evidence of divine favor, logically implying that poverty might be divine disfavor/evidence of sinfulness. The aforementioned Liber Vagatorum, which lists 26 distinct types of beggars, says that only two types that should be given alms, although a third or fourth type might deserve alms in certain circumstances. Here are the scams from the Liber Vagatorum. Many of these scams are also mentioned among the Argotiers under different names; Italy and England have some some specific scams as well. This could easily be made into a d30 random-beggar-encounter chart if we add those to the end as numbers 27-30.

  1. True beggars (“Bregers”), who reside in the town or village they are begging in and don’t pretend to be pilgrims, and demonstrate some shame about begging. They should be given alms.
  2. Bread gatherers, who travel from town to town begging in the name of some saint and often dressing as pilgrims. They can also be given alms, although most are dishonest.
  3. Freed prisoners (“Lossners”), who claim to be prisoners or galley slaves who escaped the infidels by some miracle and are now on a pilgrimage of thanksgiving. They are all liars and should get nothing.
  4. Cripples (“Klenkners”), often appearing to be crippled or maimed and who beg at church doors and fairs. They should be kicked, the Liber says.
  5. Church mendicants (“Dopfers”), often posing as friars and displaying contact relics (items imbued with miraculous powers from having touched an authentic relic). They will say they are collecting for a church building or similar, and should only be given alms if they come from a few miles away or closer.
  6. Learned beggars, who are students or clerks that have gone AWOL from university and are begging to support their gambling, whoring, drinking, and other vices. They (and all the following types) should not be given anything.
  7. Rambling scholars (“Strollers”) who claim to know the black arts and offer to ward off witchcraft or bad weather. They say they have fallen on hard times and need to beg because of it.
  8. “Grantners” who claim to have “the falling sickness” (epilepsy). Some chew soap to produce foam about their mouths and claim to be unable to work. Others claim they were struck with epilepsy because they denied alms to another beggar. The writer says to only give alms to an epileptic who has no such story or display.
  9. “Dutzers” who claim to be collecting alms because they need to make up for their failure to go on a promised pilgrimage due to a long illness.
  10. False priests (“Schleppers”), who claim to be collecting alms to pay for an altar, vestments, or other things needed by their parish.
  11. Blind beggars (“Gickisses”), who may be faking their condition, and should only get alms if you know them well.
  12. Naked beggars (“Schwanfelders”), who arrive in town naked and say they were robbed. The writer says most simply hid their clothes and should be given nothing.
  13. Demoniacs (“Voppers”), often led into town in chains by others who say they are mad or possessed. Some fake other diseases. All should get nothing.
  14. Former hangmen (“Dallingers”), who scourge themselves and feign regret for their past careers. They usually return to being hangmen eventually, and should get nothing.
  15. Lying-in women (“Dutzbetterins”), who lay under a sheet and claim to have lost their babe, or miscarried, or given birth to a monster.
  16. Murderers (“Suntvegers”), who claim to have taken a man’s life in self-defense and need raise some amount of money lest they be executed. Some are women who say they were falsely accused of poisoning or witchcraft and also need a certain amount to defeat the charge.
  17. Bil-wearers, who are women pretending to be pregnant with false bellies.
  18. “Virgins” who are young women pretending to have leprosy.
  19. “Mumsen” who are men pretending to be mendicant friars that need to beg for a living.
  20. “Over-Sonzen-Goers” who are nobles or knights that have fallen on hard times and need to beg.
  21. “Kandierers” who pretend to be foreign merchants that have been robbed. They and the previous type carry forged letters to prove their claims.
  22. “Veranerins” who claim to be converted from Judaism, and also carry forged letters attesting to this.
  23. “Calmierers” who pretend to be pilgrims, with badges and souvenirs of their travels.
  24. “Seefers” who smear themselves with salves to imitate skin diseases.
  25. “Burkharts” who claim to be paralyzed.
  26. Blind Harpers, who sing about travels they have never taken and beg for alms.
  27. “Capons” who beg as a pretense to get close enough to pick pockets.
  28. “Hubins” who claim to have been bitten by mad dogs (and use the soap trick to foam at the mouth!). They claim they are travelling to St Hubert’s shrine for a cure.
  29. Courtauds-de-Boutanche,” posing as unemployed craftsmen, carrying tools.
  30. Wardes,” claiming to be merchants who have had their tongues torn out, carrying a hook or pinchers and a false leather tongue, and making rattling and roaring sounds.

Granted — these don’t sound much like appealing player character concepts. But a PC rogue who was a beggar might be on the run from his former colleagues (who they owe money) and this background explains why they have skills like disguising themselves, picking pockets, forgery, and so on. Argotier is just one of FOURTEEN backgrounds presented in the AB&B player’s handbook.

Published in: on May 24, 2025 at 6:34 pm  Comments (2)  
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Miracles and the Law

I’ve been working on revising and expanding my book on pilgrimage and related matters for DnD and part of that has been expanding the coverage to some other areas that are not covered, or not well covered, by other medieval sourcebooks. One area is the law. As it is meant as a resource for DMs more than being a textbook or treatise on medieval society, I’ve been trying to think about how various character classes in particular would interact with the Church, the state, and so on. How fighters and thieves would interact with the law is pretty simple, as there is plenty of actual history about violence and theft and how the legal system dealt with that.

There’s also plenty of evidence about how magic was dealt with by the courts in the Middle Ages. So there is precedent on what the authorities would do about magic-users who stood accused of using harmful magic, or even just of using magic in the early Modern period when magic was deemed to be witchcraft.

What’s less obvious is how, if at all, the courts looked on supposed miracles, and whether clerics would find themselves tangling with secular or ecclesiastical authorities.

Given the use of trial by ordeal (such as fire, water, poison, combat, and cruenation), the assumption for much of the Middle Ages was that divine intervention was entirely possible and even to be expected in lawsuits and criminal cases. A separate question would be: how were miracles and their effects dealt with legally, if at all? 

One case of divine intervention or miracles interacting with the courts would be the miraculous survival of condemned criminals. There are well-known cases of people reviving after being hung in more modern times, from Anne Greene’s 1650 resuscitation to John “Babbacombe” Lee who, in 1884, had his sentence commuted after the trap door of the gallows malfunctioned repeatedly. In such cases, the sentence was often commuted, partly owing to the perceived miraculous reprieve that had been given. It seems reasonable to conclude the same would hold true in the Middle Ages, except that execution methods tended to be much more violent. Cases where a headsman failed to behead a criminal in the first blow usually just resulted in additional attempts until the deed was done. The practice of leaving hanged bodies to rot on the gallows would make the resuscitations recorded in the modern period unlikely as well. We might also recall the multiple executions of martyrs, who often survived a variety of methods before being finally executed. Granted, the martyrs were generally executed by pagan, Islamic, or heretical courts, but the assumption seems to be that God’s intervention would normally come during the trial rather than at the execution.

Another problem would likely be what to do about those raised from the dead, as the hagiographies of saints claimed to occasionally occur. This would be somewhat embarrassing after sawlscot and heriot had been paid to the decedent’s parish and lord, but in the case of nobility, inheritance would be a serious problem. The claims of folks being raised from the dead in medieval literature are generally limited to events in hagiographies, and from what I’ve seen, it is generally peasants or children, not adult nobles, who get raised, which sidesteps the problem of how succession would be handled…there is nothing to inherit.* My gut says that if a noble were to be raised from the dead, their adult heirs would probably try to remedy the situation. At the very least, they might need to be asked to consent to such a drastic measure being taken.

What about clergy raised from the dead? My hunch here is that it would go against all expectations of the Church and laity to have a member of the clergy raised from the dead. After all, they would be dragged back from heaven and denied the reward of heaven! It might even be sinful or heretical to raise the dead of those already in Heaven or Hell, as God’s judgment is being cast thwarted or suspended. Perhaps it’s ok to raise souls from Purgatory, giving them a chance to make further amends on earth. Raising the dead from Limbo would be another matter as well. The Limbo of the Patriarchs (where those in good standing with God but who died before Jesus was crucified) would presumably be beyond the time limits for spells, which generally can’t raise someone a thousand years or more dead. The Limbo of Infants, for those who died before they could be baptized but also too young to have sinned, should be fair game.

We might also take a note from The Life of Brian, where beggars cured of their blindness, leprosy, or other  maladies bemoan the loss of their livelihood and could perhaps bring a suit against the miracle-worker who healed them. But most medieval miracles were requested — either by pilgrimage to a saint’s relics or from a living saint. On the other hand, in medieval Germany a doctor who saved a man’s life who was thought to be beyond hope was charged with witchcraft. Maybe a miracle worker could be accused of using magic rather than divine power.

Miracles that caused harm to others — punishments for profaning holy places or relics, or crossing a miracle-worker — might also face legal consequences, depending on the context. If the injured party is powerful, they might demand compensation in the king’s court for any harm to them or their bondsmen. Graver still, they might accuse the miracle-worker of magic or witchcraft as well.

But presumably the piety and inspiration that allows miracles to be worked would remain through any trial and the miracle-worker could get an acquittal, so long as the religious authorities are friendly. A hostile bishop might call the miracle-worker a heretic; during a time of schism or when reform movements are active, the risk is all the greater. And woe to the miracle-worker who happens to be of a different religion entirely from the authorities: a Christian in an Islamic court, or a Muslim in a Christian court would obviously have problems, but so might a Greek/Eastern Christian in a Latin/Western court, and vice versa.

It’s a little surprising that despite widespread belief in miracles in the Middle Ages, there seems to be so little record of legal cases involving supposed miracles. Or maybe it shouldn’t be. If you took an oath at an altar and nothing happened, the divine judgement was that you were telling the truth, so no miracle is required; likewise the lack of intervention at ordeals were proof of divine judgement.  As it happened, divine non-intervention was an important indication of guilt.


*As an aside, I began trying to catalog the hundreds of cases of resurrections miracles recorded in the book Raised from the Dead by Fr. A.J. Herbert; since republished under the title Saints Who Raised the Dead. I was hoping he’d mention details like the supposed resurrectee’s age, occupation, or other indications of social standing, and found that by the time I gave up, most were only described as a child, or a son or daughter of indeterminate age — older people raised from the dead generally completed some task or gave a speech and passed again, so there was no useful data like a case where a duke or baron was raised and reclaimed the property passed on to his heirs.

Published in: on September 10, 2024 at 12:34 pm  Leave a Comment  
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Maniculum!

I haven’t been very involved in the larger blogging world for years now. But once in a while another blog pops up in my feed. In this case I found the podcast the blog is attached to first, and it’s a great podcast. It’s called “Maniculum” after the little hands sometimes drawn in the margins of medieval manuscripts, and true to its name the podcast discusses medieval literature and history and points out things of interest… in this case, of interest to TTRPGs. I’ve only listened to a few podcasts so far but both hosts are knowledgeable about the middle ages and RPGs. The latest episode looked at magic items in and the nature of magic in the medieval imagination. Older episodes looked at particular works like the inimitable and awesome Egil’s Saga. Check it out.

The attached blog looks pretty good too. One of the series of posts is designing a dungeon inspired by grotesques and drolleries from medieval marginalia (which itself is having a sort of renaissance of interest, a good dozen years after the Got Medieval sadly shut down).

Anyway Maniculum is about to launch a Kickstarter for a deck of magic items based on marginalia as well. They might give us a sneak peak once the KS launches.

As a palate/palette cleanser, but still on the topic of marginalia, here are some minis I painted recently. First up, some of Andrew May’s Medieval Marginalia kickstarter minis.  For scale, they’re all on 1″ wide bases. You should be able to click on the picture to embiggen, as usual.

Published in: on February 7, 2024 at 6:00 pm  Comments (1)  
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The book of charlatans

Al-Jawbari’s The Book of Charlatans is the only one of his three books to survive to modern times. A lot of it is a hoot, or at least the translation I’m reading is (New York University Press, ©2020.). It consists of 30 chapters, each titles “Exposé of the tricks of X.” X may be “Fake prophets,” “Monks,” “Fire-and-Brimstone Preachers,” or other religious charlatans; X may also be assorted medical frauds and con artists, illusionists and alchemists, and burglars and assassins. The variety of tricksters being exposed is almost staggering, even more so because Al-Jawbari admits to practicing many of these tricks in his travels. Most of the exposés end with his refrain “Wise up to these things!” Al-Jawbari was alive in the 13th century, so it’s an intensely Medieval take on mythbusting and exposing scams.

Some of the tricks seem to be instructions for simple magic tricks, such as mixing and applying an herbal make-up to give the illusion of leprosy which the faker “cures” by washing it off the schill for an audience. Some of the recipes are presented as real magic, used in questionable ways, such as a concoction that al-Jawbari says will stop the rain from falling if burned in a fire; the “trick” is that the charlatan claims this to be a holy miracle. The longish chapters on alchemists and “Masters of the Crafts”* expose alchemical procedures and magic spells. These too generally give credence to the effectiveness of magic and seem to be intended to expose occult secrets rather than “tricks.”

Other “tricks” are poisons used for various purposes, which may or may not be effective: one “trick of those who practice war and bear arms” is to dip their blades in a mixture of onion juice and “high grade alum,” which makes the weapons deliver “severe wounds.” Alum can certainly irritate exposed skin, so I imagine this poison will make the wounds extra painful and debilitating. Another poison applied to blades and points uses oleander — which is definitely a deadly poison if eaten, though I don’t know if it is effective delivered directly into the blood. There are also several accounts of sleep-inducing poisons, most of which involve opium as an ingredient and which would presumably work.

Adulterated or fake foodstuffs and spices are another common trick, which dutifully provides recipes for. Similarly he describes rogue jewelers and their fake jewels.

Other tricks are drawn out scams and cons, often taking advantage of people’s credulity and/or cupidity, and are not too different from the cons that are practiced today — most typically scams involving claims that a small amount of money is needed to yield a huge return, money0changing scams, and so on.

Disappearing inks are described (for use by rogue notaries who draw up fake contracts), as are invisible inks that can be made to appear when exposed to heat, water, or other catalysts. These are used in various fortune-telling scams or to convince onlookers that someone has magical powers or knowledge.

The author naturally spends a fair amount of space on the tricks of infidels. The “Tricks of the monks” exposes Christian miracle-working, and the “Tricks of those who manipulate fire” exposes Zoroastrians. The chapter on charlatan monks expresses sympathy for victimized Christians but the chapter on Zoroastrians condemns the whole faith. There are some really ugly parts, too. Antisemitism, misogyny, and a smirking indifference to sexual abuse. The “tricks of the Jews” suggests all Jews are constantly on the prowl to drug, poison, ravish, rob, or simply kill. Similarly the last chapter, on the tricks of women, paints all women as untrustworthy. The chapters on the trick of “Solomon’s ant” and the tricks of “those who creep up on beardless boys” give leering accounts of sex abuse and rape — the author even claims to have participated in the last trick.

Much of this review is based on a casual skim of the book, which is kind of invited by the format — each chapter is broken into sections, most less than page and some just a paragraph. I expect I’ll dive more deeply into the front matter (introduction, etc.) and then give it straight read-through.


*On closer inspection, the chapter on the tricks of “Masters of the crafts” is meant to cover advanced chicanery, including some more alchemical secrets as well as tricks used for things that can’t be accomplished by magic. Some of these “masters” are mystics or religious leaders too: there is a section on creating the illusion of a talking severed head, whereby an accomplice conceals their body in a chamber in the floor of a specially prepared room. Distressingly, after the trick is accomplished the accomplice is beheaded for real!

Published in: on June 7, 2023 at 6:00 pm  Leave a Comment  
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Review: Fief, by Lisa J. Steele

Fief : A look at medieval society from its lower rungs / by Lisa J. Steele

I picked this PDF up in a bundle deal from itch.io (which has unfortunately expired). It’s basically a system-neutral sourcebook on medieval rural life under feudalism. Its companion volume, Town, covers urban life. Both are designed with the gamemaster in mind, though the huge range of topics necessarily means that most subjects are touched on fairly briefly. I’m surprised I never heard of this book before, but apparently it was self-published in 1996 and not very widely distributed until the current (2001) edition was put out by Cumberland Games.

As one might expect, England is the the real focus — specifically Norman customs in England and northern France, which indicates a somewhat narrower scope than the timelines and lists of data might suggest. These are two bits worth some comment.

The timeline offered on pages 87-89 (the whole book is a concise 100 pages, with pages 90-91 being sources and the rest a nice index) covers 395 to 1525, though most of entries are the 13th-15th centuries. It’s a great resource with pivotal events listed such as battles, disasters, the beginnings and ends of reigns, and so on; there are also mentions of new inventions being introduced, major edicts from kings and the Church, and even literary events like the completion of Chaucer’s Canterbury Tales.

The lists of data are impressive, suggesting that the author scoured many different sources. This is both a positive and negative, though. On the positive side, the lists give a a lot of different years and places for comparison; but on the negative side there is generally not enough information to know what the variations really mean. For example, the wages of a chaplain are listed (in the table of “Church Incomes and Expenses”) as 14£ in the 13th century but 50 s. in 1295 — why this discrepancy? The fee to avoid churchwarden duty in England is 20 pullets in 1363 and 1 s 6 d in 1364. How much is a pullet normally worth? Well, the prices list under Fairs gives 1d for a fowl. Elsewhere we see that one livre = 20 sou or 240 dernier, so at 12 d to 1 s, 20 pullets is about 1 s 8 d. Maybe. Some price lists, such as the cost of tournament supplies, do gather around a single year, making the relative values more easily discernable, but we also see some costs listed for the same place a few years apart increase or decrease wildly. The timeline might help explain this. Because the locations are often a handful of recurring towns or counties, we can guess that the lists were drawn from books or articles that explained by, for example, the cost of sheep in Farnham changed (6d in the 1180s, then 4 d in 1192, then 10 d in 1201, finally hitting 1 s 3 d in 1265 — maybe these years had significant events, maybe they are just what happened to be recorded in various sources). Even so, as raw data the lists have some value.

The book is divided topically into logical chapters (“Fundamentals” which defines terms and explains feudalism in general, then “Architecture,” “Agriculture,” “Forests and Wastelands,” “Governance,” “Husbandry,” “Monopolies,” “Population,” “Society,” “Taxes, Tithes, and Tolls,” “Trade,” “Warfare,” “The Decline of the Manor.” These chapters are generally concise, though there are some areas where the generalizations could benefit from better detail. I often found myself using “control-F” to check if I missed something — why would someone pay a fee to avoid churchwarden duty? We can guess, but the only other mention of churchwardens just says they are “elected” and paid a small fee to care for church property. So, maybe too concise. But still a great handbook.

Some highlights: lists of crimes/sins and the punishments/penances meted out, ransoms for various nobles, and the sample manor. Lists of Church feasts, explanations of feudal obligations by social class, and wages for different occupations.

I can’t fault any of the research. In my quick read-through, the only glaring error seemed to be mention of Italian peasants growing “pumpkin” (which couldn’t have been in Europe before 1492 — maybe one of her sources confused melons and pumpkins, as Europeans in the New World described pumpkins as a kind of melon?).

It’s not clear what was revised for the current (2001) edition apart from adding an index and possibly the art and layout.  I didn’t spot anything published after 1996 in the sources list, so some of the material may be a bit dated. On the other hand some of the sources are absolute classics that are still authoritative.

There is a hard copy available via Lulu.com, while the PDF is available from the publisher (Cumberland Games & Diversions) and DriveThruRPG. I have not yet invested in Town but is seems to be of comparable quality, from the samples I’ve seen at Cumberland. As it was published in 2010, I imagine it will have some more recent sources.

Published in: on May 31, 2023 at 6:00 pm  Leave a Comment  
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How many pits are in a pair?*

There’s a project I’m working on where it is very easy to get lost in the weeds. For example: I’d like to be able to say: the typical feudal baron holds between x and y manors.

Not being an historian, but being pretty good at finding answers, I’ve found the details of feudalism to be very difficult to nail down. This is partly because “feudalism” is a nebulous term and conditions were different in various places and times within the Middle Ages, and partly because records are vague, incomplete, and often absent. Being fluent only in English, I realized from the outset that I should focus on England just to have easier access to scholarship and reference works, but from what I can tell population and property are only really well-documented by the Domesday Book (after the Norman conquest, in 1086) and a poll-tax lists from 1377-1381. Obviously this leaves a big gap in enumeration because 12th-13th century were absolute boom years in terms of population, due to advances in agriculture and trade, and the 14th century saw a precipitous collapse due to pestilences of crops, murrains of livestock, and of course the Black Death, not to mention the probable beginnings of the “Little Ice Age.” Moreover these sources don’t count paupers — beggars in both cases and mendicant friars in the case the poll taxes– nor women & children under 16 or so. So the total population can only be estimated. But it turns out the exact number of manors is also unknown.

What I have seen repeatedly is an estimate that medieval England had 5000-6000 knight’s fees: units of land considered sufficient to support a knight and his retinue, and generally each manor would be a knight’s fee. That should make it pretty simple. Estimate 5500.

But: each manor would have its own church, representing a parish. But I’m usually finding estimates of 10,000 to 13,000 parishes in Medieval England. This is almost certainly based on the number of modern Anglican parishes, which have the number variously reported as 13,000 and 10,480. A vital piece of missing information I found was that about 1/3 of the modern parishes in England were created after after the middle ages, so depending on which number we trust, there would have been 8,666 (13,000 x 2/3) or 6987 (10,480 x 2/3) parishes in Medieval England. I’m going to guess that 13,000 is the total Anglican parishes including Wales, Ireland, and Scotland, and 10,480 is just England. This is admittedly a guess, since I haven’t seen any specific sources on how those numbers were generated.

The second number fits a lot better with the number of knight’s fees. Let’s call it 7000. Supposing about 10% of the population lived in cities, we could pretty readily justify 1/10 of the parishes being urban: that is, parishes not on manors but in parts of cities.  This gets me to roughly:

about 5,500 parishes on manors

about 700 parishes in cities (including parishes centered on cathedrals rather than smaller churches)

about 1300 parishes still unaccounted for

But there were also at least 600 monastic communities and 150 friaries in early 13th century England. Each of these has a chapel or church, possibly representing a parish (all those lay brother serfs need somewhere to pray too!). So now we’re down to 550 “extra parishes.”

This is a difference I can tolerate. Maybe I should have used the largest guess, 6000 knight’s fees, so another 500 parishes are accounted for. Or maybe some 10% of the 5500 manors are large enough to have two churches and thus two parishes. (Or: the “service chapels”  that existed on larger manors to serve the more isolated peasants at their extremities should count as second parishes?) These two-parish manors are presumably bigger than a knight’s fee. That’s fine. We know some estates were on lands considerably smaller — one in Oxford, I read, was just 5 acres, which really wouldn’t support any serfs.

BUT, you say, weren’t those abbeys and friaries built on land that used to be enfoeffed or granted to the Church out of those 5000-6000 knight’s fees we counted earlier? Well, I think so. But I looked a little more for the source of the 5000-6000 estimate, and seems to stem from the Domesday Book, which remember was an assessment of England in 1086. England was gradually clearing forests and otherwise reclaiming “waste” land for agriculture, so I think it’s entirely plausible that new estates were created from cleared land and given to knights/barons/earls or the Church.

All this just leads back to saying: Medieval England can plausibly be said to have had around 5500 secular (not Church-held) manors. The Church held an estimated 1/4 to 1/3 of the land, and held many manors. But the Church was likely to send money (scutage) rather than armed men in times of war. I’ll assume that the crown would not want to reduce its military potential and maintained the same approximately 5500 knights fees in the hands of knights and barons. Any additional arable land is consumed by freeholders, the Church, and the royal demesne (manors held by the crown), and won’t be held by any baron.

It looks like there were around 200 barons in Medieval England. So the average baron held 5500/200 = 27.5 knight’s fees. This actually looks like a reasonable number. Some will have much fewer, and some more.

So, there’s my best guess, having scanned a few books and articles. And Googled a lot more than I’d like to admit. And thrown around numbers in an effort to convince myself. I’ll leave to an actual historian or economist to figure out the correct numbers, but this should be verisimiltudinous enough for my purposes.

*You know damn well there’s more than two.

 

Published in: on March 10, 2023 at 5:30 pm  Comments (2)  
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AD&D Monks as desert ascetics

Since my recent revisit of Fantasy Wargaming I’ve been thinking about a medieval setting for D&D some more. My Burgs & Bailiffs projects were kind of aimed in that direction too, though I may have been swept along with the “grimdark”/jokey attitude of the rest of the B&B writers. Having seen several attempts at “medieval authentic” RPGs from the past 10 years I still think there’s room for something interesting, and the next campaign I run will definitely try it out.

One thing I’ve been wrestling with a little is the idea of fitting AD&D (mostly) as it is into a more authentically medieval setting. I’ll have more to say about that later but one thing I enjoyed looking at was whether AD&D classes could be fit into something approximating the High Middle Ages. One of the toughest would obviously be the Monk.

The Monk class seems exceptionally improbable in a medieval European context, but consider that by the 13th century there were contacts between Venetian merchants and China, and it is possible that emissaries or even proselytizers from the East could turn up in Europe. So that might by itself give some rationale for foreigner Monks.

Alternatively, the Monk class could be reskinned as Christian desert ascetics — stylites or hermits whose tremendous piety and discipline have given them miraculous powers. As such, they are really a subclass of the Cleric. Their ability to dodge and catch missiles would be divine intervention intercepting or reversing the missiles; their open hand damage is a supernatural rebuke. Other special powers could similarly be reimagined. Speaking with animals would be similar to St Francis’ sermons to the birds. Their ability to mask the mind from ESP would simply be their intense concentration from meditating in the desert. Immunity to disease, and haste and slow spells would come from purification. The “quivering palm” would be a delayed curse laid upon the impious. Their thief abilities would become uncanny stealth and luck.

St Simeon the Stylite. Source: Wikimedia

 

The 1e Monk doesn’t have anything too exotic listed as weapons either — only the “bo stick” and “jo stick,” which could be long or short walking sticks pressed into service as weapons.

If the Monk is reimagined as a Western ascetic, the biggest hurdle IMO would be  the limitation on characters above 7th level and requirement to fight them to advance in level.

The best idea have so far is: instead, at 8th level and each level thereafter the Monk will be tempted by demons or devils. The character must retreat to a desert, forest, or waste and fast, awaiting the arrival of one or more demons or devils they must defeat — in combat or in some other kind of trial or contest. The tempters will typically be one demon or devil accompanied by manes, lemures, larvae, or similar sub-demons and lesser devils. Their total HD probably should not exceed the Monk’s.

The temptation of St Anthony. Source: Wikimedia

Straight combat could be a problem for a Monk, given that many demons and devils can only be hit by magic weapons, and 1e doesn’t give monks the ability to hit such beings in the PHB, though I think OA or some Dragon articles introduced ideas along those lines. Of course by that level a Monk could have a magic weapon or two.

A series of illusions and temptations would be better, though AD&D doesn’t have much in the way of mechanics for that kind of thing and it would be more of a roleplaying challenge.

I don’t think I have had a monk in any AD&D party I’ve played in, so I doubt it would necessarily be something I will playtest, but I think it’s an interesting idea.

Published in: on February 17, 2023 at 5:00 pm  Comments (2)  
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Fantasy Wargaming news…it’s kind of a big deal

It’s hard to believe that it was over a decade ago that I decided to revisit Fantasy Wargaming. It all began with a search of a bibliographic database (WorldCat) to see if the authors had written anything else: Bruce Quarrie was a familiar name from his books on historical wargaming, but the rest of the authors were more mysterious. The name “Bruce Galloway” turned up on an intriguing array of titles: some histories, some political tracts, even some guidebooks for hikers. I decided to find out if any of the authors were the same as the FW author, and the journey began.

Since then I’ve learned a lot more about the authors and the larger circle of people who were involved with developing the book in various ways, most of whom were very generous with their time and memories, helping me put together a picture of how the book was written. The blog posts became quite numerous as new bits emerged, and I gave the rules a cover-to-cover read. I concatenated the posts into one page, which has seen a regular flow of visits and even been cited in an academic paper on gaming. Someone even asked if I could edit the posts into a short book, and during the COVID shutdown I took up the task in earnest.

I soon discovered that there was more interest in FW than I realized, with many blogs, YouTube channels, and podcasts posting their own revisits and reviews. I also began to find more reviews from the period when it was published, and several other people passed along their finds. The one coauthor of the book who is still with us even found a cache of documents that adds a lot more more information and fills in gaps I thought unrecoverable — letters to and from the main author, notes for a sequel, and more.  The new information I’ve gathered since posting the page has revealed a lot of new information and confirmed or refuted many of the guesses and conjectures I made.

And now the book is here, with a lot of updates, corrections, and additions to what I originally wrote. It might be a book no one reads about a game no one played, but I can honestly and with pride say it will be a contribution to gaming history, covering what I still believe to be a fascinating and singular work in roleplaying game history.

Preparing the book has been a trip. Initially, I was pretty sure that a small academic press would be publishing it, but that press became a casualty of COVID. Nevertheless Heather Ford from that the press went ahead and did an amazing and flattering job of making my manuscript into a gorgeous illustrated book — providing many original illustrations no less. And we found a new home for the book at Carnegie-Mellon University’s ETC Press, a publisher of academic and trade books on entertainment technologies.

The price for the full color hardcover will be commensurate with the markup you see on academic books, partly due to the costs of distribution but also due to the higher quality paper needed for the images to come out clearly. ETC Press is an open access publisher, though, so you can also download the full PDF for free. I’m also looking at options for making another edition that will be more accessible for those using assistive technologies, or for those preferring a traditional e-book. Watch this space.

You’ve read my blog, so why should you buy or at least read the the book?

  • I added a full and as-comprehensive-as-possible literature review with all the reviews, notices and discussions of FW I could find, annotated.
  • I was given access to Bruce Galloway’s personal file of clippings and manuscripts, which answer some questions about the rules and outline the sequel to FW which would have covered the ancient/classical world. Some of that material is reproduced in appendices.
  • Heather Ford’s cool art and graphic design made this into a gorgeous artifact for your RPG research collection. I mean it really looks amazing and could be a coffee table book.
  • Lawrence Heath, who illustrated FW, has allowed me to include some of his artwork from the period, and it’s pretty dang awesome too.

Click here to download the *free* PDF of the book (or buy a hard copy) from ETC Press!

Click here to buy the full color, hardcover book from Lulu.com!

Click here to buy the full cover, hardcover book from Amazon.com 

coming soonish(?): an ebook edition for purchase

 

Published in: on February 15, 2023 at 12:52 pm  Comments (5)  
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The relics of Notre Dame

As you will have heard, the fire at Notre Dame cathedral did not destroy two of its most famous relics: a, I mean the, Crown of Thorns sported by JC at his last public appearance, and the tunic of St Louis, supposedly worn by the king turned saint when he brought the crown back to France. It was given as a bribe to Louis IX in exchange for his support of king Baldwin, who had pawned the crown as security against a loan for 13,000 gold pieces from the Venetians.

The crown itself has no thorns, as these were distributed to other sites as important relics. But happily by the power of sympathetic magic, I mean Divine Grace, many more thorns were transformed into  relics (third class) by being touched to thcrown.

It’s kind of cool that human chains of the faithful rescued and other valuables from the fire this week. But technically they needn’t have bothered: any medieval theologian could have told them that real relics can’t be burned. But if you read Burgs & Bailiffs Trinity  you knew that.

Published in: on April 16, 2019 at 12:46 pm  Leave a Comment  
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