I wrote a brief article for The Conversation on the challenge that AI presents to archaeological visualisation. Check it out here:
Though I have done a lot of scicomm, it was the first time I’d written for The Conversation. At the outset, my goals for the article were:
- Point out that generative AI was being used increasingly to illustrate the past
- Note that many examples of generative AI seem to be based on faulty and misleading images that have been heavily critiqued by (primarily feminist) archaeologists
- Argue that illustration is actually an amazing tool to understand the past, and it’s a shame to delegate it
- Propose that there are creative ways to engage with generative AI in archaeology, and these may become more feasible and ethical through lower impact AI. As Haraway notes, I would rather be a cyborg than a goddess.
I’m not sure that it properly covered all of these goals in the end, but it was an honest try. The article took a bit of a left turn in tackling the growing problems of representation in archaeology, race science and pseudoarchaeology. Additionally some of the original references fell away in the edit, and some sentences were added in that I didn’t properly check before it went to publication.
Working with popular media is always going to be a bit of a gamble and most of us could use more practice. Working with The Conversation was a considered move though, as it seemed like a subject that would be of broader interest than my little blog. So far, so good. Perhaps I’ll do better in the future.
Indeed I firmly believe I’ll be able to write a potentially completely different follow-up to the article in a year’s time, after we teach the first iteration of our new course, AI and Archaeology as part of our Digital Heritage and Digital Archaeology MScs. I’m also excited for the MAIA project to get going, so there will be a lot of energy in this particular subject.
Thank you to Kathryn Killackey for reading a draft of the article and suggesting changes, all mistakes are my own.
Hire Katy for cool illustrations based on science:





