
After finally saving and healing, we were able to return to town. There, we completed a simple, new sidequest where a pregnant woman has gone missing, and you search the wilderness for her before discovering her mid-labour in an obscure corner hidden by a rock wall? Yikes, could she have had worse luck? Anyways, these weird human-robot people have pregnancy, add that to the list.
We finally head into the newly-unlocked Main Gate, which leads into a spiral passage that nominally goes extremely deep underground (in practice it’s like, three basements deep, hardly the sci-fi wonder they’re pretending. I’m not asking them to force us to walk down fifty storeys, but there were tricks you could have used, like an elevator!). MegaMan finally finds a computer – Kyle and I sure knew what to look for after that generator incident! – and it says that “Eden” has sealed the “Central Gate,” a location that happens to be right behind you. Instead, the computer allows you to open the “Sub-Cities,” which the computer insists is a breach in protocol, but it does what it’s told! And yes, that’s right: the Sub-Gates unlock the Main Gate which unlocks Sub-Cities, which I’ll spoil will unlock the Central Gate. I think I’ve solved Mega Man Legends’ backstory, everybody: their society was wiped out by an enraged thesaurus.
Continue reading “Mega Man Legends 1 – Carbon Offset Orbital Laser”



