
We never actually learn much about Dracula’s exile to the Chornobyl exclusion zone. Presumably he was kicked out of Transylvania during the events of the cancelled Operation D game. You might recall Friedlen mentioning Dracula’s exile in his sleep, and also that Dracula always “comes back stronger.” Both of those concepts are pretty interesting, but this game isn’t about either. Honestly, I’d kind of like to see both stories, so good on the writers for building my expectations, even if it hasn’t happened yet and may never!
Ellen sets out, and we cut to her arriving at a spot on the road outside the radioactive zone, near an overturned truck that she suspects just had a regular old crash just before the meltdown, at which point the owners reasonably left it behind. As you start raiding the truck, who should start speaking to you but Dracula himself using some manner of telepathic connection, instantly giving Ellen a headache, but it passes whenever he shuts up, so just give it a second (assuming you aren’t below half health as usual, anyways). He gives her cryptic instructions to “Follow the path of despair.” Finding a machete in the truck, you can use it on some nearby brambles to see that someone has painted a nuclear warning symbol on a rock, encircled by a painting of none other than the Dragon’s Ring! It’s back! Dracula repeats his message, giving the player a hint that the “Path of Despair” is related to radiation.
Continue reading “Dracula 5: The Blood Legacy – Exclusion”







