12/12/2004 (JP) 03/24/2005 (NA) 09/01/2005 (EU)
PlayStation Portable
The one that started it all! The original Lumines launched simultaneously with the PlayStation Portable handheld. Regarded by many as the PSP’s “killer app.”
10/18/2006 (EU) 01/24/2007 (NA) 03/07/2007 (JP)
Xbox 360
Included online play for the first time and the ability to create a playlist of favorite stages.
11/06/2006 (NA) 11/17/2006 (EU) 02/15/2007 (JP)
Introduced Mission Mode and a grading system for scoring, and included licensed music from Western artists.
02/27/2007 (NA) 03/09/2007 (EU)
PlayStation 2
A port of the original Lumines with a few additional stages from Lumines II.
12/18/2008 (JP) 10/15/2009 (NA) 10/22/2009 (EU)
PlayStation 3
Dig Down Mode debuts, challenging players to create two empty columns before the end of a time limit.
08/27/2009 (WW)
Mobile
A stripped-down version of Lumines designed for play on Apple’s iOS devices with touch controls.
02/14/2012 (NA) 02/22/2012 (EU) 04/19/2012 (JP)
PlayStation Vita
Special abilities/buffs for each player avatar are added, some of which activate via the back touch panel on the PS Vita hardware.
07/19/2016 (JP) 09/01/2016 (WW)
A mobile/tablet version of Lumines for iOS/Android played in portrait orientation, featuring a 12×12 playfield.
06/26/2018 (WW)
PlayStation 4, Steam, Xbox One, Windows, Nintendo Switch
A remake of the original Lumines, featuring all 40 stages from the game. Adds a Trance Vibration feature for multiple controller force feedback.
11/11/2025
PlayStation 5, Steam
An all-new Lumines journey. Introduces the Burst mechanic and a single-player story mode.
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