As the Sorceress issue creeps ever closer to done I'm thinking alot about the next issue: Brytax.
An adventure and Gazeteer to a little chunk of the winterlands not often travelled. The nature of the area lends itself well to a little bit of hex crawly type action as the heroes try to find the road to Brytax.
As I was thinking about this and all the things I would throw in there I thought that this might make a good OSR product as well.
What I would love to know is: If I'm adding stats and rules for a system other than LoSS to the encounters, which would you prefer to see.
I'm leaning towards BEDM/cyclopedia cuz that's my thing but I was wondering if anyone would prefer Osric compatible?
Please comment if you have any preferences.
~Ripley
Showing posts with label issue 7. Show all posts
Showing posts with label issue 7. Show all posts
Thursday, 7 July 2016
Sunday, 3 July 2016
Soon...Soon...
Yes indeed, Zhaan is still underway.
All the interior art is done and half the maps are done.
Miniatures are almost done and the set piece is almost finished, going into photography, video and music soon....
All the hype will start soon enough once some of the color materials are done and I can't wait!
After this one jumping right into issue 7: Brytax! And lot's of extras along the way.
For anyone interested in getting in on the fun the home game will be starting up again once issue 6 is out.
A weekday game, haven't decided on the day yet.
Have a fun Sunday all!
~Ripley
All the interior art is done and half the maps are done.
Miniatures are almost done and the set piece is almost finished, going into photography, video and music soon....
All the hype will start soon enough once some of the color materials are done and I can't wait!
After this one jumping right into issue 7: Brytax! And lot's of extras along the way.
For anyone interested in getting in on the fun the home game will be starting up again once issue 6 is out.
A weekday game, haven't decided on the day yet.
Have a fun Sunday all!
~Ripley
Saturday, 16 January 2016
Loss Core rules, lots of changes
Here's some thoughts of the day kind of stuff for the near future of the Core rules.
I decided to switch the Core rules printed copies over to Drive Thru RPG a while back.
I'm still printing and shipping them myself at the moment, you can get them here (buy Loss Hardcopies).
When I made that decision I started thinking about whether they should be available separately or compiled into a single volume.
Then I started thinking about maybe reorganizing the material for the single book so That all of the combat would be in one section, all of the lair stuff in another etc.
Then I actually started editing all of that material, reorganizing it and editing it.
I found that if I was going to go through all the trouble I should rewrite a few sections and expand a few little things.
Well it has grown a heck of a lot from there in the past week alone, and is going to take far longer than I thought so my plans have changed.
Publishing schedule (tentative) for Loss in 2016
- The sorceress of Zhann Lair to be published in the "Free Lairs" section of the website
- Pay what you want pdfs will be compiled into a single download and switched over to DriveThru RPG.com. This will be the first 5 issues, just as they look now (available thru gumroad here)
- Print copies of the first 5 issues will be dropped from the Lair of sword and sorcery site. At this time the first 5 copies will be available as a black and white hardcover through DriveThruRPG. There will be no changes or updates or reorganizing of this file, just the first 5 issues all strapped into one hardcover book. Which should be pretty neat.
- Issue 6 of the magazine, the Brytax campaign will be published. Pay what you want pdf and print copies to be available throught Drive Thru RPG
- Issue 7: The autumnlands will be published. A guide to adventure in the autumnlands including the mysterious Hunzar jungles (pwyw and print through DriveThuRpg)
- Issue 8: The far North: A larger campaign with the heroes travelling to the top of the world to the seat of Hein-Goblyn itself.(pwyw and print through DriveThuRpg)
- Core Rules Redux: The core rules will be compiled edited and expanded.(pwyw and print through DriveThuRpg)
That should take us through the year, with a few more free lairs published on the site, lots more rules as they crop up, and plenty more background rules and info for the world of Kartharka all appearing on the site as we go.
I'll be putting alot of work into the demonboard this year but all of that will be going up on the site, if it gets a little unwieldy to keep in the articles of interest section you'll see a new section open on the site just for the Demonboard.
Patience my Blood Reavers, new content coming soon!
~Ripley
Tuesday, 12 January 2016
Next issue announced!
Well it's been a little quiet on the LoSS magazine front lately.
Sorry guys little bit of the Holiday monster rearing it's head.
But now that the home game is back on track I know at least a few people can take advantage of me writing up some new stuff!
I finally getting around to filling in some big open places on the map. The Brytax issue will take the heroes through a big chunk of the Winterlands to investigate the great Tree Brytax by finding the lost pass through the foothills and peaks Zolar, the dark summit.
There's lots of great horribleness waiting for them on the way as they travel roads only remembered in forgotten legend.
It'll probably be issue 6 or 7 depending on when the Core rules are finished up.
Speaking of the Core rules, they are shaping up nicely.
I'm still in the lengthy process of reorganizing everything. It looks like there will be a lot of new writing to be done, no rules are getting added to the game but presentation will be alot more orderly (the game is not referred to as a fever dream by more then one reviewer for no reason).
And a lot of the material will need to be rewritten to fit the format of a single book.
I'm also thinking about including all the extra material from the lairs and articles of interest from the website just to have everything in one place.
But not to worry all, the pdf's will still be pay what you wants so you can all pick up the new version of LoSS without breaking the bank.
Sorry guys little bit of the Holiday monster rearing it's head.
But now that the home game is back on track I know at least a few people can take advantage of me writing up some new stuff!
Issue 6(?) Brytax
So concurrent with the big redesign of the Core rules I'm now circling back to work on the Brytax issue.I finally getting around to filling in some big open places on the map. The Brytax issue will take the heroes through a big chunk of the Winterlands to investigate the great Tree Brytax by finding the lost pass through the foothills and peaks Zolar, the dark summit.
There's lots of great horribleness waiting for them on the way as they travel roads only remembered in forgotten legend.
It'll probably be issue 6 or 7 depending on when the Core rules are finished up.
LoSS redux (issue 7?)
Speaking of the Core rules, they are shaping up nicely.I'm still in the lengthy process of reorganizing everything. It looks like there will be a lot of new writing to be done, no rules are getting added to the game but presentation will be alot more orderly (the game is not referred to as a fever dream by more then one reviewer for no reason).
And a lot of the material will need to be rewritten to fit the format of a single book.
I'm also thinking about including all the extra material from the lairs and articles of interest from the website just to have everything in one place.
But not to worry all, the pdf's will still be pay what you wants so you can all pick up the new version of LoSS without breaking the bank.
Injection molder moving forward!
This one has been in the works even longer than LoSS itself.
I've got a new chamber for the injection molder and a new shaft.
I still have a lot of welding to do but this one's shaping up to have a chance of working.
Of course so have the last 3 prototypes but it's the adventure we're here for right!
So rock on my Blood Reavers! Ripley is energized and ready for the New Year and lot's of new LoSS stuff.
Saturday, 26 September 2015
Lair update (spoilers demonlords only)
Are there any heroes in the room? No? Good.
Here you can see some new Winterlands goodness. This little area is the belt of Agamat. Tucked below the valley of fangs area in the Winterlands. Travel beyond Glouston is rare. Supposedly there is a pass through the foothills of Zolar to the lost lands of Brytax. None have travelled to Brytax in living memory but it is said some road wardens still know the way.
The belt has long been held to be an evil place and no normal folk dare broach it's confines. The wall of Glouston though not defended, stands to mark the border between the lands of men and the terrible snowy dark of the wild winterlands.
Now that the Sorcery issue is out this place is going to be crammed full of ghosts,demons, ghouls, zombies and all sorts of evil. The swamps particularly will be inhabited by a loathsome group of undead minions called the Bletch Toads.
Giant undead Toads the height of a man and spew zombie human babies on the heroes, with knives.
More fun coming soon.
Also working on converting the Burrower over to the new format sheets to post here soon.
Happy hunting my Blood Reavers!
~Ripley
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