Howdy
RSS FeedAnother devblog, I know. But this one explores the work-in-progress, diving into the technical decisions, bugs, and optimizations encountered in real-time graphics and engine programming in C++.
You can explore my projects and contributions on GitHub .
Recent Posts
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N-Body Simulation: CPU Implementation & Performance Optimization
Building and optimizing the CPU implementation of our N-Body simulator, from naive single-threaded to parallel TBB with cache-friendly data structures and SIMD optimizations.
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N-Body Simulation in C++: The Plan
Planning to build an N-Body simulator to learn physics and GPU programming.
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Hello World!
Just the obligatory first post to get the ball rolling. And a joke.