The original 2d6 sandbox system referred to alien solar systems and the main planet using a single name, and seldom if ever talked about all the other planets in that system. Kosmos-68 continues this practice. The name Stanovoy is the name of the star and also the name of the main planet of the system.... Continue Reading →
Planet Profile – Korsokovo: Last fuel for 61 trillion kilometres
Korsokovo 0503 sits at the northeast corner of the Wilderness Circuit and is the refuelling spot for ships headed towards Vadino, and for refugee ships fleeing the warzone in K70. The main planet of the system is the third, an average sized world with dense atmosphere and 80% of its surface covered in deep, fertile... Continue Reading →
Avoid Parasitism: Get a Hobby!
From an early age, all comrades learn that one of the most important things in life is to be productive; to be actively engaged in living your life and not just passively existing. This becomes increasingly important as technology advances, bringing with it automation and intelligent anticipation of needs. While it is true that the... Continue Reading →
Food Security – Kosmos Trucker
By the 1960’s the alarm bells were ringing that life on Earth was increasingly threatened by its own success. The mathematics were clear: the people of Earth were headed for a crash. The easy culprit of overpopulation was seen as the problem: too many people competing for limited resources. But there was no easy solution... Continue Reading →
You Know I Lead a Life of Danger for the SSB
Keeping tabs on our Union on the Land, in the Sky, and the Sea. And you know every single day, I salute the flag and say: Thank you, Lenin ‘coz I’m – A Secret Agent Man. Representative awards Brave agent receives thanks of the State Dangerous dissidents discuss crazy ideas in an illegal gathering The... Continue Reading →
Sleep your way between the stars
Most ships carrying passengers between the Republic worlds are licenced from a companion work cohort to Interkosmos called Kosmoflot (космофлот). Kosmoflot does not have monopoly rights in this activity, however. There are dozens of smaller carriers launched by other committees, and many corporations have the rights to transport their own people on their own ships... Continue Reading →
We’re from Central Services …
In earlier posts we talked about how to join the Party and what Social Standing means in this Soviet retro-future Traveller RPG setting. In this post we’ll talk about the structure of government and what opportunities this gives for storytelling. The principles of governance in the USSP are very simple. There is a Policy group... Continue Reading →
KriPo and SePo – What’s the difference?
In the broadest sense, KriPo (criminal police) investigate crimes against individuals, and SePo (security police) investigate crimes against society at large. No one relishes a visit from SePo Both KriPo and SePo use the same general classifications of crime: Violence Theft Fraud Negligence Incitement It’s the scale of the crime that marks the difference in... Continue Reading →
Planet Profile – Stanovoy: Gateway to K68
Stanovoy 0108 is a small world (approx. 8,000km diameter) with a standard atmosphere, predominantly covered with warm and fertile seas. The oceans and forests abound with native life, and the crops humans have brought have acclimated easily. Food production for the 8.6 million inhabitants is secure. Station Bukhalo, one of more than 200 facilities in... Continue Reading →
Hammer & Callipers – Careers in Interkosmos
Use the Merchant template of your favourite version of Traveller to join Interkosmos, lifeblood of Soviet space. Warehouse full of the promise of plenty Interkosmos is the state-owned megacorporation responsible for shipping materials between the colony Republic worlds. Interkosmos alone is legally empowered to perform this task: anyone else is a pirate or a capitalist... Continue Reading →