I earned my Master's degree from National Yang Ming Chiao Tung University (formerly known as National Chiao Tung University), majoring in Multimedia Engineering at the College of Computer Science. I was advised by Prof. Yu-Lun Liu at the CompPhoto Lab, where I specialized in 3D computer vision. I received my Bachelor's degree in Computer Science from National Yang Ming Chiao Tung University in 2023.
In addition, I previously worked at ColegaAI as a Computer Vision Intern and at ITRI as a 3D Modeling Intern, focusing on research in 3D reconstruction. I also interned at Qualcomm as an AISW Intern, working on projects related to LLMs and model converters. I am currently working at Qualcomm as an AI Software Engineer, focusing on ONNX Runtime
Email / CV / GitHub / Linkedin
latest update: 2025-11-12
News
Experiences
AI SW Engineer @ Qualcomm : 2025-10 - Present
AI and Computer Vision Intern @ ColegaAI : 2025-01 - 2025-09
AISW Intern @ Qualcomm : 2024-04 - 2024-10
3D Modeling Intern @ ITRI : 2023-04 - 2023-08
Publications
I'm interested in computer vision, machine learning, image processing, XR, robotics topics. Currently, Most of my research is about novel view synthesis and generative ai.
Splannequin freezes dynamic Gaussian splats into crisp 3D scenes from monocular videos by anchoring artifacts to more reliable temporal states.
Creating large-scale, photorealistic 3D urban scenes traditionally requires expensive 3D scanning and manual annotation. We present Skyfall-GS, a novel framework that synthesizes city-block scale environments by combining satellite imagery with diffusion models, enabling real-time exploration without costly 3D annotations.
Developed a reference-guided 3D inpainting approach utilizing SDEdit on aligned Gaussian initialization, and created a 360° inpainting dataset (360-USID) for comprehensive evaluation.
Utilizing self-guided adaptation of multi-scale voxel grid acheives fast convergence from sparse inputs.
Projects
2023-12-31
A robot navigation system utilized 3D semantic reconstruction information with SLAM.
2023-12-31
Boosting CLIP-basde zero-shot text-prompt segmentation with fast bilateral solver.
2023-06-26
VR horror immersive experience on scene captured from real campus.