{"@attributes":{"version":"2.0"},"channel":{"title":"Thoughts Serializer","description":"Programming, Computer graphics, Games","link":"https:\/\/kalogirou.net\/","item":[{"title":"RQ Decomposition","link":"https:\/\/kalogirou.net\/blog\/2005-07-21-rq-decomposition\/","guid":"https:\/\/kalogirou.net\/blog\/2005-07-21-rq-decomposition\/","pubDate":"Thu, 21 Jul 2005 08:39:18 GMT"},{"title":"Migration from XFree86 to Xorg","link":"https:\/\/kalogirou.net\/blog\/2005-07-20-migration-from-xfree86-to-xorg\/","guid":"https:\/\/kalogirou.net\/blog\/2005-07-20-migration-from-xfree86-to-xorg\/","pubDate":"Wed, 20 Jul 2005 08:31:03 GMT"},{"title":"An other contribution to OpenSource","link":"https:\/\/kalogirou.net\/blog\/2005-07-22-an-other-contribution-to-opensource\/","guid":"https:\/\/kalogirou.net\/blog\/2005-07-22-an-other-contribution-to-opensource\/","pubDate":"Fri, 22 Jul 2005 12:53:01 GMT"},{"title":"Everything that has a beginning has an 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PC arrived!","link":"https:\/\/kalogirou.net\/blog\/2006-10-11-the-new-pc-arrived\/","guid":"https:\/\/kalogirou.net\/blog\/2006-10-11-the-new-pc-arrived\/","pubDate":"Wed, 11 Oct 2006 12:19:26 GMT"},{"title":"The village I come from...","link":"https:\/\/kalogirou.net\/blog\/2006-08-08-the-village-i-come-from\/","guid":"https:\/\/kalogirou.net\/blog\/2006-08-08-the-village-i-come-from\/","pubDate":"Tue, 08 Aug 2006 18:25:03 GMT"},{"title":"HDR Procedural Skies","link":"https:\/\/kalogirou.net\/blog\/2006-11-23-hdr-procedural-skies\/","guid":"https:\/\/kalogirou.net\/blog\/2006-11-23-hdr-procedural-skies\/","pubDate":"Wed, 22 Nov 2006 22:20:09 GMT"},{"title":"Dol Ammad - Ocean Dynamics","link":"https:\/\/kalogirou.net\/blog\/2006-11-30-dol-ammad-ocean-dynamics\/","guid":"https:\/\/kalogirou.net\/blog\/2006-11-30-dol-ammad-ocean-dynamics\/","pubDate":"Wed, 29 Nov 2006 22:04:15 GMT"},{"title":"Wordpress upgraded and new 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26 Feb 2007 11:53:59 GMT"},{"title":"Carnival of Game Programming : No 1","link":"https:\/\/kalogirou.net\/blog\/2007-03-05-carnival-of-game-programming-no-1\/","guid":"https:\/\/kalogirou.net\/blog\/2007-03-05-carnival-of-game-programming-no-1\/","pubDate":"Mon, 05 Mar 2007 14:03:43 GMT"},{"title":"No Second Carnival of Game Programming","link":"https:\/\/kalogirou.net\/blog\/2007-03-31-no-second-carnival-of-game-programming\/","guid":"https:\/\/kalogirou.net\/blog\/2007-03-31-no-second-carnival-of-game-programming\/","pubDate":"Sat, 31 Mar 2007 18:51:09 GMT"},{"title":"Opensource License","link":"https:\/\/kalogirou.net\/blog\/2007-04-05-opensource-license\/","guid":"https:\/\/kalogirou.net\/blog\/2007-04-05-opensource-license\/","pubDate":"Thu, 05 Apr 2007 14:27:05 GMT"},{"title":"Open Sourcing Progress 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Sylphis3D is open source!","link":"https:\/\/kalogirou.net\/blog\/2007-04-11-the-wait-is-over-sylphis3d-is-open-source\/","guid":"https:\/\/kalogirou.net\/blog\/2007-04-11-the-wait-is-over-sylphis3d-is-open-source\/","pubDate":"Wed, 11 Apr 2007 14:29:59 GMT"},{"title":"24 hours and 3GB later...","link":"https:\/\/kalogirou.net\/blog\/2007-04-12-24-hours-and-3gb-later\/","guid":"https:\/\/kalogirou.net\/blog\/2007-04-12-24-hours-and-3gb-later\/","pubDate":"Thu, 12 Apr 2007 12:57:49 GMT"},{"title":"Down with the flu :(","link":"https:\/\/kalogirou.net\/blog\/2007-04-17-down-with-the-flu\/","guid":"https:\/\/kalogirou.net\/blog\/2007-04-17-down-with-the-flu\/","pubDate":"Tue, 17 Apr 2007 18:46:24 GMT"},{"title":"farbrausch","link":"https:\/\/kalogirou.net\/blog\/2007-04-22-farbrausch\/","guid":"https:\/\/kalogirou.net\/blog\/2007-04-22-farbrausch\/","pubDate":"Sun, 22 Apr 2007 12:33:06 GMT"},{"title":"Meet Maya!","link":"https:\/\/kalogirou.net\/blog\/2007-06-04-meet-maya\/","guid":"https:\/\/kalogirou.net\/blog\/2007-06-04-meet-maya\/","pubDate":"Mon, 04 Jun 2007 13:58:12 GMT"},{"title":"F* the Police","link":"https:\/\/kalogirou.net\/blog\/2007-06-19-f-the-police\/","guid":"https:\/\/kalogirou.net\/blog\/2007-06-19-f-the-police\/","pubDate":"Tue, 19 Jun 2007 08:25:48 GMT"},{"title":"Soldier! At ease!","link":"https:\/\/kalogirou.net\/blog\/2007-06-07-soldier-at-ease\/","guid":"https:\/\/kalogirou.net\/blog\/2007-06-07-soldier-at-ease\/","pubDate":"Thu, 07 Jun 2007 10:33:28 GMT"},{"title":"The Last Drive","link":"https:\/\/kalogirou.net\/blog\/2007-06-05-the-last-drive\/","guid":"https:\/\/kalogirou.net\/blog\/2007-06-05-the-last-drive\/","pubDate":"Tue, 05 Jun 2007 16:27:26 GMT"},{"title":"Getting Started Again... 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Brain is Blue ?!","link":"https:\/\/kalogirou.net\/blog\/2007-10-10-my-brain-is-blue\/","guid":"https:\/\/kalogirou.net\/blog\/2007-10-10-my-brain-is-blue\/","pubDate":"Wed, 10 Oct 2007 09:56:47 GMT"},{"title":"Disabling the NVIDIA System Sentinel Power Indicator","link":"https:\/\/kalogirou.net\/blog\/2007-10-23-disabling-the-nvidia-system-sentinel-power-indicator\/","guid":"https:\/\/kalogirou.net\/blog\/2007-10-23-disabling-the-nvidia-system-sentinel-power-indicator\/","pubDate":"Tue, 23 Oct 2007 07:25:53 GMT"},{"title":"Farewell Anthony","link":"https:\/\/kalogirou.net\/blog\/2008-01-25-farewell-anthony\/","guid":"https:\/\/kalogirou.net\/blog\/2008-01-25-farewell-anthony\/","pubDate":"Fri, 25 Jan 2008 08:42:53 GMT"},{"title":"NVIDIA to Acquire AGEIA Technologies","link":"https:\/\/kalogirou.net\/blog\/2008-02-06-nvidia-to-acquire-ageia-technologies\/","guid":"https:\/\/kalogirou.net\/blog\/2008-02-06-nvidia-to-acquire-ageia-technologies\/","pubDate":"Tue, 05 Feb 2008 23:05:09 GMT"},{"title":"Ray Tracing into a Sparse Voxel Octree","link":"https:\/\/kalogirou.net\/blog\/2008-03-22-ray-tracing-into-a-sparse-voxel-octree\/","guid":"https:\/\/kalogirou.net\/blog\/2008-03-22-ray-tracing-into-a-sparse-voxel-octree\/","pubDate":"Sat, 22 Mar 2008 01:00:39 GMT"},{"title":"Hollywood Directors Beware!","link":"https:\/\/kalogirou.net\/blog\/2008-03-24-hollywood-directors-beware\/","guid":"https:\/\/kalogirou.net\/blog\/2008-03-24-hollywood-directors-beware\/","pubDate":"Mon, 24 Mar 2008 09:39:16 GMT"},{"title":"Python Easter Egg","link":"https:\/\/kalogirou.net\/blog\/2008-04-19-python-easter-egg\/","guid":"https:\/\/kalogirou.net\/blog\/2008-04-19-python-easter-egg\/","pubDate":"Fri, 18 Apr 2008 22:14:40 GMT"},{"title":"Trying out Twitter","link":"https:\/\/kalogirou.net\/blog\/2008-08-01-trying-out-twitter\/","guid":"https:\/\/kalogirou.net\/blog\/2008-08-01-trying-out-twitter\/","pubDate":"Fri, 01 Aug 2008 07:19:38 GMT"},{"title":"Videoclip for Goddess 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GMT"},{"title":"Symfony, Ruby on Rails and Django : The unsual review (Part 2)","link":"https:\/\/kalogirou.net\/blog\/2008-11-13-symfony-ruby-on-rails-and-django-the-unsual-review-part-2\/","guid":"https:\/\/kalogirou.net\/blog\/2008-11-13-symfony-ruby-on-rails-and-django-the-unsual-review-part-2\/","pubDate":"Thu, 13 Nov 2008 20:40:05 GMT"},{"title":"Symfony, Ruby on Rails and Django : The unsual review (Part 1)","link":"https:\/\/kalogirou.net\/blog\/2008-11-01-symfony-ruby-on-rails-and-django-the-unsual-review-part-1\/","guid":"https:\/\/kalogirou.net\/blog\/2008-11-01-symfony-ruby-on-rails-and-django-the-unsual-review-part-1\/","pubDate":"Sat, 01 Nov 2008 20:57:59 GMT"},{"title":"GMail Themes","link":"https:\/\/kalogirou.net\/blog\/2008-11-21-gmail-themes\/","guid":"https:\/\/kalogirou.net\/blog\/2008-11-21-gmail-themes\/","pubDate":"Fri, 21 Nov 2008 12:40:12 GMT"},{"title":"My First Contribution to 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Day!!!","link":"https:\/\/kalogirou.net\/blog\/2012-03-22-pop-corny-is-the-free-game-of-the-day\/","guid":"https:\/\/kalogirou.net\/blog\/2012-03-22-pop-corny-is-the-free-game-of-the-day\/","pubDate":"Thu, 22 Mar 2012 11:16:31 GMT"},{"title":"Status update for Pop Corny","link":"https:\/\/kalogirou.net\/blog\/2012-03-13-status-update-for-pop-corny\/","guid":"https:\/\/kalogirou.net\/blog\/2012-03-13-status-update-for-pop-corny\/","pubDate":"Tue, 13 Mar 2012 20:58:54 GMT"},{"title":"Tag Cloud","link":"https:\/\/kalogirou.net\/blog\/2012-03-30-tag-cloud\/","guid":"https:\/\/kalogirou.net\/blog\/2012-03-30-tag-cloud\/","pubDate":"Fri, 30 Mar 2012 09:00:04 GMT"},{"title":"My game design hat","link":"https:\/\/kalogirou.net\/blog\/2012-02-08-my-game-design-hat\/","guid":"https:\/\/kalogirou.net\/blog\/2012-02-08-my-game-design-hat\/","pubDate":"Wed, 08 Feb 2012 09:23:15 GMT"},{"title":"Launching on the AppStore in the year 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GMT"},{"title":"Porting my game engine to the Playbook","link":"https:\/\/kalogirou.net\/blog\/2012-08-22-porting-my-game-engine-to-the-playbook\/","guid":"https:\/\/kalogirou.net\/blog\/2012-08-22-porting-my-game-engine-to-the-playbook\/","pubDate":"Wed, 22 Aug 2012 10:42:47 GMT"},{"title":"Porting your game from iOS to Android","link":"https:\/\/kalogirou.net\/blog\/2012-08-02-porting-your-game-from-ios-to-android\/","guid":"https:\/\/kalogirou.net\/blog\/2012-08-02-porting-your-game-from-ios-to-android\/","pubDate":"Wed, 01 Aug 2012 22:34:14 GMT"},{"title":"Impressed by the new Blackberry OS (or how iOS ate dust)","link":"https:\/\/kalogirou.net\/blog\/2012-08-25-impressed-by-the-new-blackberry-os-or-how-ios-ate-dust\/","guid":"https:\/\/kalogirou.net\/blog\/2012-08-25-impressed-by-the-new-blackberry-os-or-how-ios-ate-dust\/","pubDate":"Sat, 25 Aug 2012 10:19:58 GMT"},{"title":"Porting your iOS game to Blackberry Playbook (and future BB10 phones)","link":"https:\/\/kalogirou.net\/blog\/2012-08-31-porting-your-ios-game-to-blackberry-playbook-and-future-bb10-phones\/","guid":"https:\/\/kalogirou.net\/blog\/2012-08-31-porting-your-ios-game-to-blackberry-playbook-and-future-bb10-phones\/","pubDate":"Fri, 31 Aug 2012 05:48:54 GMT"},{"title":"FlyCraft: The success story","link":"https:\/\/kalogirou.net\/blog\/2013-03-13-flycraft-the-success-story\/","guid":"https:\/\/kalogirou.net\/blog\/2013-03-13-flycraft-the-success-story\/","pubDate":"Wed, 13 Mar 2013 09:19:36 GMT"},{"title":"The numbers: The BlackBerry World and S4BB","link":"https:\/\/kalogirou.net\/blog\/2013-08-22-the-numbers-the-blackberry-world-and-s4bb\/","guid":"https:\/\/kalogirou.net\/blog\/2013-08-22-the-numbers-the-blackberry-world-and-s4bb\/","pubDate":"Thu, 22 Aug 2013 14:19:38 GMT"},{"title":"Introducing FlyCraft for the October Challenge 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It may feel good, but you don\u2019t actually get anything\u00a0DONE.","link":"https:\/\/kalogirou.net\/blog\/2018-04-16-ouroboros-casper-and-other-computer-science-masturbation-it-may-feel-good-but-you-dont-actually-get-anything-done\/","guid":"https:\/\/kalogirou.net\/blog\/2018-04-16-ouroboros-casper-and-other-computer-science-masturbation-it-may-feel-good-but-you-dont-actually-get-anything-done\/","pubDate":"Mon, 16 Apr 2018 10:17:12 GMT"},{"title":"My first contribution to the iNav flight controller software","link":"https:\/\/kalogirou.net\/blog\/2020-05-18-my-first-contribution-to-the-inav-flight-controller-software\/","guid":"https:\/\/kalogirou.net\/blog\/2020-05-18-my-first-contribution-to-the-inav-flight-controller-software\/","pubDate":"Mon, 18 May 2020 19:45:02 GMT"},{"title":"Integrating Blockchain secured data with node.js and\u00a0EbakusNG","link":"https:\/\/kalogirou.net\/blog\/2020-11-25-integrating-blockchain-secured-data-with-node-js-and-ebakusng\/","guid":"https:\/\/kalogirou.net\/blog\/2020-11-25-integrating-blockchain-secured-data-with-node-js-and-ebakusng\/","pubDate":"Wed, 25 Nov 2020 11:41:52 GMT"},{"title":"I made a virtual machine interpreter for embedded devices","link":"https:\/\/kalogirou.net\/blog\/2020-06-18-i-made-a-virtual-machine-interpreter-for-embedded-devices\/","guid":"https:\/\/kalogirou.net\/blog\/2020-06-18-i-made-a-virtual-machine-interpreter-for-embedded-devices\/","pubDate":"Thu, 18 Jun 2020 11:49:46 GMT"}]}}