About

Justin Couch / JustInvoke

Game development has driven me to create for more than a decade. I appreciate all facets to some degree, but programming (especially gameplay programming) has been my strong suit. I’ve built a career using the Unity engine to contribute to a number of projects but have yet to achieve my true dream of publishing my own successful title. Whether that ends up being Razorlocks or a different game, we’ll just have to wait and see.

Portrait by gabby / tinyeggie

Justin Avatar

The JustInvoke logo uses Courier Prime licensed under the SIL Open Font License.