Awesome very immerse tower defense the art and music were on point, I had a lot of having making monsters. ^_^ Very polished and great entry.
Saryah
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I loved this! I'm a sucker for clickers, and this one felt really nice to play, excellent progression balance, the art and sounds were cute and perfectly implemented. My only nitpick is I think I would prefer the upgrade options to go left to right, then top to bottom, but that's a minor adjustment/preference. Viva la Quack!
I loved this! I'm a sucker for clickers, and this one felt really nice to play, excellent progression balance, the art and sounds were cute and perfectly implemented. My only nitpick is I think I would prefer the upgrade options to go left to right, then top to bottom, but that's a minor adjustment/preference. Viva la Quack!
That's awesome. Very bold move doing an APK only for a jam. :D Here's the timestamp of my stream when we played your game, if you'd like. Sometimes written comments are hard!
No worries, here's the timestamp of my stream when we played your game, if you'd like. Sometimes written comments are hard!
It was very fun to rung around around grab the items, very well designed and filled-out level. The art assets were great and fit together very well. I got a bit confused as to getting the authentication table to work the 2nd time. I tried E on the ? table as well as opening the inventory near it, so I'm not sure what happened, but I couldn't verify anything.
KNIGHTS ROLL OUT! I love the art style and music (so epic)~! A well designed hero defense, and a lot of fun to play. If you're doing post-jam work I would love to have some temp power ups (health packs, etc) dropped from enemies or purchasable things for permanent hero increases between round. Maybe evem some hero decoys you can place to distract/zombies attack on the other lanes. Anyways, great entry!
KNIGHTS ROLL OUT! I love the art style and music (so epic)~! A well designed hero defense, and a lot of fun to play. If you're doing post-jam work I would love to have some temp power ups (health packs, etc) dropped from enemies or purchasable things for permanent hero increases between round. Maybe evem some hero decoys you can place to distract/zombies attack on the other lanes. Anyways, great entry!
Wow this is really fun! I would have hope the camera rotation can be mapped to something a bit easier then LMB, but even setting up my own "fixed camera" view and running around like that, that game felt really nice to play. I almost beat level 2 but I see the potential for the player to test and learn strats for faster collection disposal. Sounds were perfect fit, great background music and simple but effect art style. 5/5/5/5/5/5
Wow this is really fun! I would have hope the camera rotation can be mapped to something a bit easier then LMB, but even setting up my own "fixed camera" view and running around like that, that game felt really nice to play. I almost beat level 2 but I see the potential for the player to test and learn strats for faster collection disposal. Sounds were perfect fit, great background music and simple but effect art style. 5/5/5/5/5/5