Really great little game that does so much in its word count. Like other commenters have already mentioned, the drawn backgrounds have a rough, sketchy feel to them that give the whole setting a familiar but also otherworldly feeling. The game has really great enshutsu even with its very limited assets and it uses them to give its important scenes an appropriate feeling of weight.
There's one really inspired sequence in particular near the middle of the game that has a layer of background art tearing through another piece of art that a friend described as Gekidan Inu Curry esque. And there's the little closing sequence right at the end with the photo 馃.
I found the writing really nice and not at all wordy. It has a nice sense of rhythm. I think the idea I'm left thinking about most from the story after having finished it a few days ago is just how nothing in the world stays constant, not even yourself, or selves. Maybe to borrow some words, the thoroughgoing impermanence of all dharmas.
We want to capture a moment of ourselves when we felt happiest, and keep it preserved in amber, preserved in a photograph, and promise to stay as that version of ourselves, but it's always already slipping through our fingers. In eternity there's infinite time to do or be whatever we want, but also an infinite number of our old selves we pass through and have to let become memories, become ashes. It's scary feeling your old selves dying, and even scarier reaching for something now knowing that no matter how hard you try to hold onto it, it will only have been a moment in infinite time.
I guess you could tell from this review I related much more strongly to the heroine Eve than the POV character Leben, but they're both great and have cute chemistry.