Hey!
Incoherence, that was a very dark story, the game itself felt like a nice indie horror game with things happening, spooks, new areas, a whole package what you'd want. I do appreciate the dark story, I think it portrays an important message.
I also found a bug (?), in the hospital corridor I noticed that I can interact with things from far away, so like, I could click on a door from another end of the hallway and I'd go through.
But anyway, I liked this a lot, good work!