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(2 edits) (+1)

Thanks Impy, the magazine is rigged to the head bone, though if imma be honest i need to re-rig, some things are a little wonky especially if i wanna canabalize this character for other projects.

For the cum ropes i just modeled a randomly mesh deformed cylinder that's bone rigged and using hingejoints to give it ragdoll like effects. Unity ragdoll is still something i'm trying to learn and get used to. I actually tried the collision based particles..., meh, they're ok but not exactly what i wanna have considering i intend to implement the ropes into other games later one but more highly modified. Atm they're very much a case of, "meh, it works for what i need it for right now in this single instance" sorta thing if that makes sense?, @.@. Plus i wanna make the cum ropes stick to surfaces which they do now that i can enhance later down the line so kinda why i went this route, :3

Also yea, ui is still semi new to me, it's actually a lot easier to code than i thought and i'll def be using dif fonts and back images in the future, :D!

Thanks for all the neat feedback, :3