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(+5)(-3)

It was an interesting setting and location, but it missed a few things that I would like to see. Such as-

  • Some of the slang of the Long Rim, which a GM can throw in when players have just arrived. Think "The Expanse" belter slang for this.
  • Myths and stories and "tall tales"-Little bits of color that can add flavor and serve as adventure hooks.
  • The Pirate and Enterprise rules need to be revised. It's entirely possible that the difference between Pirates and an Enterprise could just be a matter of timing...
  • Maybe break up the "Station Seed table" into what the station is and what the station does.

Not bad, but needs a bit of work.

(+4)

Slang and lore would definitely be good choices to expand upon.  I think the Enterprise/Pirate rules are fine as-is, if slightly too narrow table-wise for me.