Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Absolutely amazing cute little game. Love it. Here's some feedback:

It has a lot of Islanders vibe, but pixel-y and on a grid. It could use the "total points if placed" display and maybe a "points per X turns" display while placing a building though.

It seems to have an algorithm to give you buildings you've already built a lot of - I got a whole town of Pie shops and capitols. This strategy seems a bit OP, since every lightning gives me around 800 gold when used on a capitol, meanwhile the hunting lodges, pie shops and lemon orchards give steady income so I never had to worry about gold at all.

There are some common buildings that don't roll in the endgame, since "Common" has only 20% to roll, but are incredibly useful - in particular the apple orchards and windmills. With this many pie shops those would give me the most coins per turn actually.

Also the lightning in a bottle item is bugged - I was only able to use it once, afterwards it was disabled and its cooldown didn't tick down. If it did work, it would have been way too OP though - trading 50g for a zap of 800g every 3 turns is a no-brainer.

I am constantly wishing for more hammers though - the gameplay would be more varied if we could re-organize our towns more. Maybe add some building that gives you hammers from chopped trees (lumber)?

Here is a screenshot of my latest town at the moment of the final payment. My colony is probably richer than the Queen herself, hah!