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Objectives of the first year curriculum of industrial design education are to teach learning how to learn, problem identification, and solution finding at the beginning of the industrial design education. The overall curriculum aims at... more
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This paper proposes a method that utilizes expressive narratives to inspire design, especially in the conceptualization process leading to design ideas. In this method, expressive narratives need to be deconstructed by designers through... more
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    • Art
This paper explores carpet, an intergenerational product, that lives and ages with its users. An ethnographic study was conducted through participant observation and in-depth interviews to understand why carpet matters in Turkish homes.... more
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    •   5  
      Material Culture StudiesIndustrial DesignProduct DesignEnvironmental Sustainability
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    •   4  
      SociologyDesignArchitectureEthnography
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This paper reports an initial study using cultural probes to support design. Its aim was to provide designers and design students with ethnographic information not easily accessible via surveys, interviews, and user statistics. Our... more
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      Information SystemsEngineeringDesign Issues
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    •   3  
      PsychologyNarrativeDesign for Health
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This study examines the role of dolmus in Istanbul's transportation system. The analysis focuses on its socio-cultural dimensions and on its position in the urbanization process and in the public transportation system of Istanbul.
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Tasarlanan nesne kullanıcıyla buluştuktan sonra söz konusu tasarımın kullanım durumları tasarımcının bilgisi ve kontrolü dışına çıkar. Öte yandan söz konusu kullanımlar tasarımcılar için kıymetli veriler sunmaktadır. Çalışma... more
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      Cultural ProbesTasarımMaddi Kültür
Abstract: The article is about how Product Semantics, as an old paradigm of design, can be reevaluated to have a broader look to include a user-centered approach. In this attempt, a workshop held in ITU, Department of Industrial Design... more
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    •   5  
      Design educationIndustrial DesignVisual SemioticsUser Centred Design
This paper is about the design and development process of a specific board game – named Rengarenk (All-Colors-in-One) that has the aim to implicitly teach some skills relating human rights and democracy as part of a broader project to... more
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      Human RightsGame DesignProduct DesignHuman Rights Education
Religious artefacts are usually evaluated in the light of good-old symbolism rather than functionality. This makes these artefacts perceived as objects alienated to the contemporary paradigm of design in its classical sense the outcome of... more
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    •   4  
      DesignMaterial Culture StudiesSufismReligious Studies
This study is based on the projects held in a Design Thinking Graduate class in 2016-2017 and 2017-2018 Fall Semesters, in an ITU industrial design department. Based on the hypothesis that design thinking interventions to entrepreneurship... more
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    •   7  
      EntrepreneurshipIndustrial DesignDesign thinkingIndustrial design education
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Endüstriyel tasarım eğitiminde daha çok KOBİ'ler ve büyük ölçekli firmalar ile iş birlikleri gözlenmektedir. Bu araştırma kapsamında, yeni girişimler ile endüstriyel tasarım eğitimi arasında benzer bir ilişkinin ve iş birliğinin... more
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    •   7  
      Design educationIndustrial DesignDesign thinkingStartups
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The market needs surviving skills such as creativity, communication, collaboration and critical thinking due to the evolving technologies; therefore, design thinking educations are getting spread. Design thinking education aims learners... more
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Reflective writing is an efficient way of getting feedback from students. Paper-based or web-based course evaluation questionnaires alone may lack of collecting specific and detailed information, especially for the fields like design... more
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    • Psychology