Papers by PRATCHAYAPONG YASRI

Education Quarterly Reviews
The Education Quarterly Reviews is an Open Access publication. It may be read, copied, and distri... more The Education Quarterly Reviews is an Open Access publication. It may be read, copied, and distributed free of charge according to the conditions of the Creative Commons Attribution 4.0 International license. The Asian Institute of Research Education Quarterly Reviews is a peer-reviewed International Journal. The journal covers scholarly articles in the fields of education, linguistics, literature, educational theory, research, and methodologies, curriculum, elementary and secondary education, higher education, foreign language education, teaching and learning, teacher education, education of special groups, and other fields of study related to education. As the journal is Open Access, it ensures high visibility and the increase of citations for all research articles published. The Education Quarterly Reviews aims to facilitate scholarly work on recent theoretical and practical aspects of education.

JPBI (Jurnal Pendidikan Biologi Indonesia)
Students accepting evolution are likely to rely on science as cognitive authority (i.e. science t... more Students accepting evolution are likely to rely on science as cognitive authority (i.e. science textbooks and science teachers). In contrast, those not accepting are likely to rely on religion as cognitive authority (i.e. religious texts and religious leaders). A thematic analysis based on existing quantitative and qualitative studies has been carried out in order to propose a theoretical framework for a range of reasons contributing to students' acceptance and rejection of evolutionary theory. This article urges that instruction of evolution is more than the matter of delivering scientific contents. It also deals with personal worldviews influenced by different forms of cognitive authority. It is therefore important to put more emphasis on developing students’ learning skills to critically evaluate which source of information is scientifically appropriate, with full respect to religious belief of individuals.

International Journal on Research in STEM Education
Our short-term memory has a limited capacity of taking in information and retaining it the memory... more Our short-term memory has a limited capacity of taking in information and retaining it the memory storage. However, this can be enhanced by various memory techniques especially dividing the information into smaller chunks. To investigate this memory enhancement strategy, this study compared the effectiveness of three chunking methods, namely One-Chunk, Two-Chunk, and Three-Chunk to enhance the capacity to retain information in the forms of letters and numbers in the short-term storage. Participants in this study were 50 high school students who took part in an experimental design of online short-term memory assessment. The results revealed that the ability to remember 10 distinct alphabets and 10 distinct digits statistically varied, depending on how the information was chunked. To be more precise, the student participants could memorize the information when divided into 2 or 3 chunks more effectively than one full set of the information (1 chunk) as the mean scores gained in the tw...
Nursing Students’ Perception toward High Fidelity Simulation
Social Science Research Network, Jul 1, 2018

Lessons are to be learned during the COVID-19 pandemic. This paper discusses similarities and dif... more Lessons are to be learned during the COVID-19 pandemic. This paper discusses similarities and differences of the three social alteration methods: social distancing, self-quarantine, and self-isolation. Although many use them interchangeably, these three approaches only share psychological challenges. This paper argues that they in fact differ in various aspects ranging from social, medical to professional dimensions. Furthermore, this paper offers a practical suggestion, namely COVID against COVID-19. The suggested protocol is an acronym for contract other people with care, organization of daily routines which maximize psychological and physical fitness, viral protection practices on a daily basis, and diagnostic tests which can be self-monitored. It is believed that this theoretical discussion would provide both conceptual understanding of the virus itself, practical approaches for mitigating viral spread, as well as recommended daily activities for readers to stay physically healt...

Gen X STEM Teachers' Perceived Usefulness and Challenges of a Blended-Learning System
Proceedings of the 2019 3rd International Conference on Education and Multimedia Technology - ICEMT 2019, 2019
Blended learning is a combination of online learning and face-to-face meetings coupled with the s... more Blended learning is a combination of online learning and face-to-face meetings coupled with the self-regulated study. It has been gaining popularity in recent years among school and university students (Gen Z students). However, a number of challenges have been identified by STEM teachers whose age is over 35 years (Gen X teachers) which show that while students of this recent generation are ready to be exposed to online learning, their teachers are not quite ready to produce this learning system for them, based on our findings. So, if a blended-learning system is to be successful in school settings, it is important to overcome challenges that Gen X teachers may have held. A smooth transition is needed to make blended learning more effective and sustainable.

© International Journal of Biology Education, 2014
Over the past decade, the number of students who gained satisfactory passes at the Caribbean Seco... more Over the past decade, the number of students who gained satisfactory passes at the Caribbean Secondary Education Certificate (CSEC) in Biology in Guyana has been few. This poor performance may be attributed to the traditional method of teaching that was used to teach Biology. This study therefore ascertained if the integration of computer technology into the teaching of Biology would enhance students ’ academic performance. The study was guided by a null research hypothesis. Hence, the related literature reviewed for this study showed that integrating computer technology into the teaching of Biology can enhance students’ academic performance in the subject. A quasi-experimental, pre-test, post-test, non-equivalent control group research design was used for the study. The study used two intact grade 10 classes. One class was assigned the experimental group and the other class was assigned the control group through a simple coin toss. The experimental group was taught Biology using co...
The role of augmented reality-based unplugged computer programming approach in the effectiveness of computational thinking
International Journal of Mobile Learning and Organisation, 2021

International Journal on Research in STEM Education, 2021
Education during COVID-19 pandemic has been greatly disrupted. While live courses where students ... more Education during COVID-19 pandemic has been greatly disrupted. While live courses where students meet face-to-face in classrooms are physically limited, online courses become more popular where students learn from pre-recorded videos at their own pace. In contrast, live online courses are learning modes where students and teachers meet via webinar tools such as zoom, skype, google meet, webex, teams, to name a few. This study compared students’ perceived levels of self-efficacy in these three different settings. Self-efficacy is defined as belief in one’s own ability to accomplish a task, which can be influenced by mastery experiences, verbal persuasion, vicarious experiences, and physiological states. An online questionnaire with 12 closed-ended statements based on a 5-Likert scale was developed, representing the four factors in the three modes of learning. A total of 105 voluntary responses were received. Statistical differences in the mean scores were determined by a paired sampl...

Psychology and Education Journal, 2021
The effectiveness of students’ memorization of textual information was investigated in this study... more The effectiveness of students’ memorization of textual information was investigated in this study with 50 high school students. The information was presented to the participants in three different types: 10 distinct alphabets, 10 distinct numbers, and a combination of 5 distinct alphabets and 5 distinct numbers. This information was divided into three different chunking methods: One-Chunk where the whole information was told all at once, Two-Chunks where the information was divided into 5 and 5, and Three-Chunks where the information was delivered in 3-3-4, 4-3-3, and 3-4-3 fashions. The statistical results revealed that a single type of information (either all alphabets or all numbers) was found to be easier to recall than the combined information. Furthermore, dividing the information into two or three chunks was found to enhance human memorization more significantly. In addition, the study showed that when a combined type of information was shown, grouping the information into tw...

Teaching Mathematics Among Students with Learning Disability: Non-technological and Technological Approaches
Communications in Computer and Information Science, 2019
A learning disability (LD) is a problem affecting how a student cognitively receives and processe... more A learning disability (LD) is a problem affecting how a student cognitively receives and processes information. Students with this condition may have trouble with learning skills including reading, writing and calculation. Therefore, it might be pedagogically inappropriate to adopt typical approaches with other students to teach LD students. This paper examines various approaches to teaching mathematics among LD students, covering both non-technological and technological. It points to the importance to integrate both approaches to make learning of mathematics among LD learners more effective. It is believed that technological tools are more engaging to students who have a short span of learning attention and those who need more aids for visualisation to learn. However, these have to be utilised appropriately based on the principles proposed by the non-technological approaches such as CPA, 3R and Task Analysis.

The high fidelity simulation (HFS) has been used in nursing education to promote nursing students... more The high fidelity simulation (HFS) has been used in nursing education to promote nursing students’ essential skills before handling with real patients. However, little if any, has been known what an effective design of HFS looks like. This article, therefore, aims to review existing four frameworks for designing the HFS in nursing education. Then it attempts to synthesize these frameworks into a single framework. The synthesized framework points out three main important roles in the effective HFS design: instructor roles, student roles, and technical support. The instructor roles are to set clear objectives of the simulation, provide a realistic and problemspecific context, and give student support. The roles of nursing students include debriefing through individual and group reflections after experiencing with the simulation, practicing the role of observer, as well as taking a role play to make the scenario more realistic and to understand different roles more deeply. Finally, tec...

The menstrual cycle is a fundamental concept that links to the concept of pregnancy and birth con... more The menstrual cycle is a fundamental concept that links to the concept of pregnancy and birth control. However, students not only have miss conceptions, but many have negative attitude toward the learning of this concept. This may be due to the fact that the existing tools generally used to deliver this concept fail to effectively promote active learning, are making it boring and difficult for learners. This study therefore developed a board game to actively educate high school students on the integrative concept as it has been repeatedly found that board game can help promote active learning and enhance student understanding in science concepts, but no board game on this concept were reported. A one-group pre-test and post-test design was conducted to explore the effectiveness of the board game with 118 tenth graders. The finding showed the board game can promote both conceptual understanding and positive attitude toward learning this topic. More specifically, there was a statistic...

Enhance Lower Secondary Students’ Scientific Literacy and Conceptual Understanding of Tonicity Through Blended Learning
Communications in Computer and Information Science, 2019
Common difficulties for learning biology, for example, imagination of microscopic phenomena, inte... more Common difficulties for learning biology, for example, imagination of microscopic phenomena, integration of multiple concepts and understanding of technical terms, have long existed across educational levels. These challenges do not only make biology less approachable, but also affect students’ scientific literacy. Hence, this study aims to develop a blended learning activity consisting of digital media and a card game to support student understanding of tonicity as well as promote scientific literacy. Digital media are developed to visualise and conceptualise the microscopic mechanism of tonicity, which is expected to be less time consuming and more engaging. In addition, a card game activity that includes multiple concepts, pictorial representations and technical terms on tonicity is developed to promote abstract understanding among learners.

European Journal of Educational Research, 2021
Understanding phylogenetic trees representing evolutionary relationships of living organisms is e... more Understanding phylogenetic trees representing evolutionary relationships of living organisms is essential in school biology. Traditional instructions based on lectures and textbooks with pictorial presentations have been proven ineffective to promote students’ understanding of the concept. This study, therefore, developed a game-based learning activity called the VERT card game to enhance students’ learning of the phylogenetic taxonomy of chordates. The VERT card game was designed to lay the foundation for different characteristics of chordate classes, as well as to allow students to construct and interpret their evolutionary relationships based on the phylogenetic tree. The effectiveness of the VERT card game was verified by a pre-test and post-test design with 109 middle school students in Thailand. The statistical result revealed that students’ mean scores increased significantly in the post-test, compared to the pre-test, indicating their improved understanding. In addition, aft...

European Journal of Educational Research, 2020
Using unplugged coding activities to promote computational thinking (CT) among secondary learners... more Using unplugged coding activities to promote computational thinking (CT) among secondary learners has become increasing popular. Benefits of using unplugged coding activities involve the cost-effective implementation, the ability to promote computer science concepts and self-efficacy in learning computer programming, and the engaging nature of active learning through collaboration. However, there is insufficient information regarding qualitative investigation on how learners develop their CT skills while working on unplugged coding tasks. This study therefore developed unplugged coding activities using flowcharts for high school students to learn computer science concepts, and to promote their CT skills. The activities consisted of five missions encompassing the concepts of sequence, repetition, input & variable, condition, and loop with condition. The data collection was carried out with 120 high students whose participation was video recorded and observed. A thematic analysis reve...

An Educational Card Game for Enhancing Students' Learning of the Periodic Table
Proceedings of the 2019 3rd International Conference on Education and Multimedia Technology - ICEMT 2019, 2019
Topics in chemistry require a great deal of abstract thinking which is considered challenging for... more Topics in chemistry require a great deal of abstract thinking which is considered challenging for school leaners, leading to a negative attitude towards learning. However, educational innovation in the form of card game has become more popular recently as it can engage students in the learning of chemistry cognitively and emotionally. This research examines the effectiveness of a developed card game on the periodic table used among grade 10 students. The analysis shows that after playing the educational card game, participating students (N = 35) showed a statistically significant increase in their mean score based on a conceptual test implemented before and after playing the game. In addition, it shows that the game environment helps enhance students' positive attitude towards learning of chemistry as it is believed to improve their cognition and collaboration as well as to challenge them to study with enjoyment and excitement.
The uSAP model: a ubiquitous observation protocol for improving teamwork skills, time management and accuracy in high fidelity simulation among nursing students
International Journal of Mobile Learning and Organisation, 2020

International Journal of Instruction, 2020
Computational thinking (CT) has become a necessary skill of students in the 21st century. Various... more Computational thinking (CT) has become a necessary skill of students in the 21st century. Various learning approaches have been developed to foster CT among school students. However, these approaches predominantly rely on computer devices and internet connection and fail to promote advanced computer concepts necessary for programming. Therefore, this study developed an unplugged coding activity using flowblocks, the term is coined to represent modified Blockly based on flowcharts with user-friendly syntaxes, as a visual and programming tool, delivered in the form of game-based learning. The activity included a series of game missions to develop five programming concepts. The unplugged coding activity was implemented based on a pre and post intervention design with 160 secondary students who had no prior experience about programming. Statistical analyses showed that students' conceptual understanding of coding and CT increased significantly after participation. In addition, the perceptions of their ability to learn programming, namely self-efficacy, statistically grew in the posttest. It is therefore recommended for school teachers teaching basic programming and CT to consider using this offline, engaging and cost-effective approach as an alternative to computer-based methods of programming.

International Journal of Educational Methodology, 2020
STEM education is a pedagogical philosophy which aims to draw the interrelationship between scien... more STEM education is a pedagogical philosophy which aims to draw the interrelationship between science, technology, engineering and mathematics to solve complex problems in real life situations. In order to use STEM education to foster students' learning, the researchers designed STEM activities for middle school students related to the concept of force and motion in three different approaches: a linear model, a jigsaw learning and a stand-alone engineering design activity. To compare the effectiveness of the three approaches, the researchers analysed students' reasoning and problem-solving scores gained before and after doing the activities. The result showed students participating in the linear model and in the jigsaw learning significantly outperformed those in the stand-alone engineering design activity. In addition, when comparing conceptual development between those attending the linear model and jigsaw learning, the result showed that the former significantly outperformed the latter. It is therefore suggested that to maximise the effectiveness of STEM activities in promoting conceptual understanding as well as reasoning and problem-solving skills, teachers should adopt the linear model. However, when instructional time is limited, the jigsaw learning can be considered as an alternative approach. The stand-alone engineering design activity although can promote students' enthusiasm to learn, it may not sufficiently lead to the development of reasoning and problem-solving skills as expected.
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Papers by PRATCHAYAPONG YASRI