
M. Kizil
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Papers by M. Kizil
Mining in the 21st century is a high technology industry that strives to reduce risk and improve safety through the use of improved processes and procedures. This risk reduction process is aligned with the innovative use of technologies often developed for other industries. Computer-based visualisation systems and their content are such innovative technologies, in particular the use of virtual environment systems and mixed reality. A primary objective of developing virtual environment systems and the mixed reality content displayed in them for the mining industry is to allow mine workers and operators to practice mine processes and demonstrate competency in tasks that will be encountered in day-to-day mining operations at mine sites. It is anticipated that providing easy access to virtual environment systems will facilitate the avoidance of high-risk situations through improved knowledge, skills, understanding and decision making. Via virtual environment systems mine workers will also be able to practice infrequent or emergency events and maintain preparedness for such events. Day-to-day mining practices can also be evaluated. The rapid pace of technology innovation and the decreasing cost of simulation hardware and software present a plethora of technology to the uninitiated. This can be confusing. In this paper taxonomy is presented that classifies hardware, what it can display and also content that can be included or displayed on the various computer-based visualisation systems. The taxonomy provides insight into where technology can and may be implemented in the future as virtual environments are a dynamic and evolving technology. The taxonomy should also assist in the decision making process when scoping or selecting technology for a particular purpose.
Mining in the 21st century is a high technology industry that strives to reduce risk and improve safety through the use of improved processes and procedures. This risk reduction process is aligned with the innovative use of technologies often developed for other industries. Computer-based visualisation systems and their content are such innovative technologies, in particular the use of virtual environment systems and mixed reality. A primary objective of developing virtual environment systems and the mixed reality content displayed in them for the mining industry is to allow mine workers and operators to practice mine processes and demonstrate competency in tasks that will be encountered in day-to-day mining operations at mine sites. It is anticipated that providing easy access to virtual environment systems will facilitate the avoidance of high-risk situations through improved knowledge, skills, understanding and decision making. Via virtual environment systems mine workers will also be able to practice infrequent or emergency events and maintain preparedness for such events. Day-to-day mining practices can also be evaluated. The rapid pace of technology innovation and the decreasing cost of simulation hardware and software present a plethora of technology to the uninitiated. This can be confusing. In this paper taxonomy is presented that classifies hardware, what it can display and also content that can be included or displayed on the various computer-based visualisation systems. The taxonomy provides insight into where technology can and may be implemented in the future as virtual environments are a dynamic and evolving technology. The taxonomy should also assist in the decision making process when scoping or selecting technology for a particular purpose.
and their impact on the development of sustainable simulator technologies are considered in
some detail. Barriers to development and integration are mentioned and the need for industry
to engage with university level research and develop a uniform and integrated approach are
discussed. Finally, a brief case study is presented and conclusions are drawn about the current
status and sustainability of simulator development in the mining industry.
systems offer inherent labour, energy and environmental benefits to deep pit metalliferous mines.
However, before such systems become commonplace, a number of barriers must be overcome.
This paper outlines a number of commonly perceived barriers to FMIPCC application, together
with a number of suggested solutions. The paper advances a design approach for specifying
FMIPCC systems for deep pit metalliferous applications. A novel FMIPCC configuration is
advanced using a hydraulic excavator in backhoe configuration. Because of the requirement to
minimise belt extensions, a mine planning approach is presented based on a series of parallel and
radial belt conveyor moves.
The FMIPCC system does not fully replace truck-shovel systems. In the proposed mine plan,
sinking is undertaken with truck-shovel systems using a series of box cuts, whereas pit ‘widening’
activities are accomplished via the FMIPCC system. Because of inherent differences in mine
sequencing, the net present value derived from the FMIPCC mine will differ markedly from that
derived from traditional, nested-pit, truck-shovel mining approaches. Therefore, any comparison
of the FMIPCC and truck-shovel approaches must take into account radically different mine
planning approaches.