Technologies for Building a Spatial Augmented Reality Prototype to Act as a Creative Resource for Designers and Artists
The International Journal of Visual Design, 2015
ABSTRACT This paper analyzes what technologies, devices and equipment are available today that ca... more ABSTRACT This paper analyzes what technologies, devices and equipment are available today that can contribute to the creation of an interactive environment based on Spatial Augmented Reality (SAR). The objective is to define what should be considered to build a room-sized workspace equipped with SAR tools, aimed to facilitate both artists and designers to develop their creations. This workspace will be designed as a "white box" cabin in which the user will be placed, The user will be able to interact with images projected on the walls and primary volumes by using gestures and their own body movements. Interaction with an interface based only on projected images can be carried out in an intuitive and gestural way, removing the technological constraints that appear when working simultaneously with different devices and interfaces. To be immersed in a physical space where the environment itself acts as a working tool would change the concept of a workplace by eliminating everything that could cause problems for the creative task. Once built, this prototype would be used to raise a methodology for analyzing the influence of SAR in the process of creation of indoor spaces, both at creative and emotional level in designers and artists, as well as the influence in the design itself obtained.
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Papers by Diego Díaz