Papers by Alazandra Shorter

Toward Understanding Children's Perspectives on Using 3D Printing Technologies in their Everyday Lives
International Conference on Interaction Design and Children, 2017
Children are currently using 3D printers in schools, libraries, and maker-oriented spaces. As in-... more Children are currently using 3D printers in schools, libraries, and maker-oriented spaces. As in-home use of 3D printing becomes more common, children's access to this technology will increase. Research has investigated challenges and educational opportunities around children's use of 3D printers, and has speculated on their desires. So far, little research has investigated how children perceive the opportunities of 3D printing in their everyday lives. This exploratory work presents results from a series of three Cooperative Inquiry design sessions that investigated children's anticipated everyday uses of 3D printing and how 3D printing technologies may need to adapt to meet this envisioned future. We found that children welcomed the idea of 3D printing in their everyday lives, envisioning diverse uses spanning utilitarian needs, promoting social good, encouraging play, and providing rapid interventions. We discuss the implications of these outcomes for future designers of 3D printing and modeling technologies.
Life as a Robot (at CHI)
Proceedings of the 2017 CHI Conference Extended Abstracts on Human Factors in Computing Systems
In an ideal world, children and adults could travel anywhere as easily as they travel to work or ... more In an ideal world, children and adults could travel anywhere as easily as they travel to work or school. Geography has stood in the way of this, until now. This paper's authors, a design team of adults and children, discuss their experiences inhabiting a telepresence robot at CHI from ~2500 miles away through six vignettes detailing their experiences. This paper also describes results from two design sessions focused on improving telepresence conference experiences. We reflect on what these experiences and outcomes mean for CHI and telepresence more broadly. This alt.chi work will be presented via telepresence.

Toward Understanding Children's Perspectives on Using 3D Printing Technologies in their Everyday Lives
Children are currently using 3D printers in schools, libraries, and maker-oriented spaces. As in-... more Children are currently using 3D printers in schools, libraries, and maker-oriented spaces. As in-home use of 3D printing becomes more common, children's access to this technology will increase. Research has investigated challenges and educational opportunities around children's use of 3D printers, and has speculated on their desires. So far, little research has investigated how children perceive the opportunities of 3D printing in their everyday lives. This exploratory work presents results from a series of three Cooperative Inquiry design sessions that investigated children's anticipated everyday uses of 3D printing and how 3D printing technologies may need to adapt to meet this envisioned future. We found that children welcomed the idea of 3D printing in their everyday lives, envisioning diverse uses spanning utilitarian needs, promoting social good, encouraging play, and providing rapid interventions. We discuss the implications of these outcomes for future designers ...

Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems
Parents use mobile monitoring software to observe and restrict their children's activities in ord... more Parents use mobile monitoring software to observe and restrict their children's activities in order to minimize the risks associated with Internet-enabled mobile devices. As children are stakeholders in such technologies, recent research has called for their inclusion in its design process. To investigate children's perceptions of parental mobile monitoring technologies and explore their interaction preferences, we held two co-design sessions with 12 children ages 7-12. Children first reviewed and redesigned an existing mobile monitoring application. Next, they designed ways children could use monitoring software when they encounter mobile risks (e.g., cyberbullying, inappropriate content). Results showed that children acknowledged safety needs and accepted certain parental controls. They preferred and designed controls that emphasized restriction over monitoring, taught risk coping, promoted parent-child communication, and automated interactions. Our results benefit designers looking to develop parental mobile monitoring technologies in ways that children will both accept and can actively benefit from.
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Papers by Alazandra Shorter