
Emma Mercier
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Papers by Emma Mercier
important pedagogic strategy, there are two primary concerns for instructors –
how to monitor the conversation that goes on within groups and how to ensure
that ideas that emerge within the groups become part of the classroom
discourse. In this paper, we describe a design-experiment conducted in two
sections of the same undergraduate education class, exploring the use of
Twitter and a shared display of the Twitter-chat, to address these issues. We
describe three iterations of the use of Twitter in the classes and our reflections
on how it influenced the teaching experience. Data from student surveys
indicates that students had minimal experience using Twitter for academic
activities prior to participation in this class and that they felt Twitter was a
valuable tool to support their in-class learning activities. The teaching team
found that the use of Twitter kept students on task and focused on the activity,
but expressed some concern about the depth of engagement with ideas during
the task.
representation of their group interaction processes. Video data from 24 groups of students working on a logic reasoning problem was examined to identify their levels of reasoning about the task, and how they used the table to support their reasoning. Results indicate that of the 13 groups who solved or nearly solved the problem, 12 used the table to represent their reasoning process, while only four groups who used the table to support their reasoning process did not
solve the problem. Examples from three groups are used to explore the different ways the table was used as an external representation of the groups’ processes. The findings indicate that the group problem-solving process can be enhanced with the use of multi-touch tables, although students may need support in using the technology effectively to support their collaborative reasoning.
The SynergyNet classroom was designed to integrate multi-touch tables into a typical classroom environment. The data to be presented in this symposium are concerned with how students working on a collaborative mathematics task, collaborated within and between groups to find solutions to problems, and how the orientation of the room influenced the teacher’s apparent or actual control and the collaboration between students.
important pedagogic strategy, there are two primary concerns for instructors –
how to monitor the conversation that goes on within groups and how to ensure
that ideas that emerge within the groups become part of the classroom
discourse. In this paper, we describe a design-experiment conducted in two
sections of the same undergraduate education class, exploring the use of
Twitter and a shared display of the Twitter-chat, to address these issues. We
describe three iterations of the use of Twitter in the classes and our reflections
on how it influenced the teaching experience. Data from student surveys
indicates that students had minimal experience using Twitter for academic
activities prior to participation in this class and that they felt Twitter was a
valuable tool to support their in-class learning activities. The teaching team
found that the use of Twitter kept students on task and focused on the activity,
but expressed some concern about the depth of engagement with ideas during
the task.
representation of their group interaction processes. Video data from 24 groups of students working on a logic reasoning problem was examined to identify their levels of reasoning about the task, and how they used the table to support their reasoning. Results indicate that of the 13 groups who solved or nearly solved the problem, 12 used the table to represent their reasoning process, while only four groups who used the table to support their reasoning process did not
solve the problem. Examples from three groups are used to explore the different ways the table was used as an external representation of the groups’ processes. The findings indicate that the group problem-solving process can be enhanced with the use of multi-touch tables, although students may need support in using the technology effectively to support their collaborative reasoning.
The SynergyNet classroom was designed to integrate multi-touch tables into a typical classroom environment. The data to be presented in this symposium are concerned with how students working on a collaborative mathematics task, collaborated within and between groups to find solutions to problems, and how the orientation of the room influenced the teacher’s apparent or actual control and the collaboration between students.