Ryan Ilano, AI-Native Design Engineer, New York.

Projects

Selected Works

  1. 2016–2024

    Apple News+ & Hearst Magazines

    Design Lead

    Designing and building a system to publish hundreds of articles a day across every Hearst brand on Apple News, iPhone, iPad, and macOS

  2. 2013–2024

    mediaOS: A Unified Design System

    Design Systems & Platform Lead · Hearst Magazines

    A unified, tokenized design system and CMS powering 85 magazine sites across 60+ Hearst brands on web, mobile, and Apple News from a single codebase

  3. 2026

    Subfolio: AI Porting AREA 17's Filesystem CMS

    Design Engineer · Solo port

    A decade of real client work ran on software that died in 2017, with a security hole nobody was going to patch. I brought the engine back in three weeks, solo using Claude and DeepSeek. Same folders, no server, nothing left to patch.

    A still from AREA 17's OpenAI case study: a dimmed photograph of two hands typing on an Apple Magic Keyboard at a wooden desk, cables coiled beside it, with the OpenAI logo and wordmark set in white across the centre.
  4. 2022–2024

    Scaling Accessible Design Systems

    Accessibility Design Lead · Hearst Magazines

    Shifting a11y left at Hearst: building accessibility into the process across design, development, and editorial.

  5. 2018–2025

    Hearst Magazines: Custom Feeds Redesign

    Design Lead · Hearst Magazines

    A modular building-block system and drag-and-drop editor that let editorial teams design curated layouts without engineering

  6. 2013–2018

    Output: Sundays on The Roof

    Art Direction & Design, Branding. Print Digital and Hardgoods

    Defining the visual language of New York’s most notorious Sunday party.

  7. 2010

    K2 Snowboarding Boots

    Lead Designer · Noct Bureau

    Designing and developing colorways, blocking, trim, and logo treatments for K2 Snowboarding Boots for the 2012-2013 season

  8. 2012–2023

    The Corner: NYC Techno Record Label

    Design & Art Direction

    Complete creative control over a New York techno label's visual identity, credited by the genre's paper of record. Thirteen years later, a render pipeline built on the same rule.

About

I design and build. No handoff, no translation layer: I take work from Figma to HTML/CSS to production. At Hearst that ran at scale for eleven years — one design system across 85 magazine sites and 60+ brands, on a network Hearst credits with 550M website visitors. I migrated and rebranded most of that portfolio onto it myself, and a brand redesign went from two months to two days, a 95% cut. Also an automated Apple News pipeline behind an estimated $10–20M/yr revenue line, and design lead on the accessibility program that reached 95%+ WCAG 2.1 AA (Axe Monitor), with 120+ properties audited program-wide. Today the same practice runs on AI products: coding agents on real work, routed across local models, DeepSeek, and frontier APIs by what each task actually needs. I call the split Gate and Wave. Opinionated about the system. Comfortable in a diff.

AI-Native Design Engineer — AI Products, Design Systems at Scale

I'm not against vibe code. I'm against vibe code in prod.

If that distinction matters to you, we should talk.

Get in Touch