“Secrets are the currency of intimacy.” – Frank Warren
Ria Starport, 071-3387
The Dolphin‘s crew mess is cramped, and the team is sitting around the table, which is almost big enough for four people if they only had one elbow each.
“I like you guys,” Arion says. “But I am the captain, and I will not have secrets between us on my ship.” There is an awkward silence. Dmitri and Coriander pointedly don’t look at each other. Osheen sticks out his disturbingly long tongue between his disturbingly sharp teeth and cleans one eyeball with it, then the other. Arion is fairly sure he only does this because he knows it freaks Cori out.
“Like that, is it? Well then, let me tell you most of what I know; I’m keeping some of it back, and what you tell me had better fit everything I know.” Cori smiles and bats her eyelashes at him, and tries to adjust his reaction with her psionics. “Stop that, you.” She obediently stops batting her eyelashes and smiling; she keeps pushing at his mind, but he’s determined in a way she hasn’t seen before.
“You’ve got a lot of money; you bought a starship and you’re operating it at a loss. The cargo isn’t contraband; I’ve been checking. Cori and Dmitri spend a lot of time in port networking, but only on primary worlds. Osheen is obviously spoiling for a fight, but he never gets into one. You say you’re on official business, but there’s a Confed Navy corvette looking for us.”
“Supposing for the sake of argument all that’s true,” Coriander says, brutally. “How is it your concern? You’re the hired help. You take me where I need to go.”
“Ouch. Well, I’m the captain, on paper at least, which means I’m accountable for whatever the three of you do. And don’t tell me you’re hiding the truth from me to protect me, that won’t help me if we get caught. It’ll just mean the interrogation is more painful for longer, because they’ll think I’m holding out on them.”
“Nah,” Dmitri says. “The good ones can tell when you really don’t know anything.”
“And you know this how, exactly?”
“Must’ve read it somewhere.”
Arion glares round the table and continues. “So who am I carrying? The only people willing to burn that kind of money are governments, corporations and organised crime; which are you?”
Cori considers her options, briefly; this has been building for some time. She’s known and trusted Dmitri all her life, and Osheen simply doesn’t care what she’s doing. Given enough time, she could use her psionics to make Arion love her, but realises with shock and surprise that she wants him to like her of his own free will. Oh my, she thinks. Dmitri was right, it’s turning real. That pushes her over the edge; time to reveal at least one of her secrets.
“All right then,” she says. “What do you know about Confed politics?”
“What they teach at school,” he says. “It’s a collection of equal sovereign planets, with shared policies on things like defence and trade.”
“True as far as it goes,” she admits, “But each planet is jostling for advantage in the Confederation, and each planetary government has internal factions struggling for power and influence behind the scenes. Then there’s the Navy, which of necessity is a joint operation, with its own internal factions pushing for different strategies and technologies. Dmitri and I work for one of the factions on Maadin.” She is not yet ready to tell him her faction is the Psionics Institute and she can read his emotions, although examining her feelings for him, she realises she will have to do that at some point.
“What strikes you about the placement of bases in this region?”
He rubs his chin thoughtfully.
“Well, Confed and the Hierate both have naval and scout bases guarding the ways into their space. There’s a string of Hierate-sponsored scout bases rimward of Daanarni; Godoro, Dno, Valka. I’ve heard there’s a Confed-sponsored one at Bulan. There’s a cluster of them around Mizah run by the Council of Captains.”
“Those are fronts,” Dmitri explains, “They exist to allow the Council to influence key planets in their trading sphere.”
Coriander gestures to pull up the starmap on the table surface, moving some clutter aside to give everyone a clear view. She adjusts the map to add labels showing economic output.
“All right then,” she says. “Here’s local space, with jump routes and economic data. For our purposes, assume that war is coming between the Confederation and the Hierate. I don’t know for sure that it is, but the people we work for want to be ready for it if it does; funding a few people in a mail packet is a small investment compared to the potential losses.”
Cori points to systems as she continues.
“The primary systems are the ones to focus on; naturally habitable and economically powerful. Short of charting the hypothetical jump route between Osa and Taida Na, the Hierate can’t stop Confed absorbing Bulan, and likewise Confed can’t stop the Hierate absorbing Godoro or Valka. Ria’s an isolated backwater, whoever controls Daanarni controls Ria, but that could be either side. That leaves Mizah, which is the only world outside Confed or the Hierate with decent shipyards.”
“You can see Confed has a bigger economy than the Hierate; a war of attrition favours Confed, so the Hierate has to make any conflict a war of manoeuvre,” she continues. “Confed knows this, so they’ve fortified Gazzain to stop the aslan punching straight through to Maadin to decapitate the Confederation.”
“So what’s the Hierate’s play, Arion?” Cori asks. He rubs his chin thoughtfully for a moment, then responds.
“They roll through their network of scout bases – probably Enjiwa to Dno to Godoro – then push a missile-heavy task force through to Kov. They take and hold Kov to keep Confed bottled up, then conquer Mizah. After that, they can take their time absorbing every system on their side of Kov. If they do that, they’re bigger than Confed and even if Confed can make it a war of attrition, the Hierate eventually wins.”
“Correct. However, they can take over Mizah without a fight; the Council of Captains is coin-operated – at the moment it’s on the fence, but once the clans have Kov the Council will understand it makes more money by allying with the Hierate than it does by fighting them.”
“We work for Confed,” Cori reiterates. That’s only indirectly true, but baby steps. “If it looks like Mizah is joining the Confederation, the Hierate has no option but to start the war early, so we can’t work towards that. Not yet, anyway, although we can lay the groundwork for it. What we can do is make Mizah a poison pill; if it absorbs the half-dozen worlds around it, that creates a buffer zone almost as big and rich as the Hierate, and one focused on trade rather than military options.”
“So what are we doing up here at Ria?”
“There’s a friend of mine in prison here. We’re going to get them out.”
Osheen perks up. “Will that involve violence?” he asks eagerly.
Cori sighs. “I’m afraid that’s entirely likely.”
GM Notes
I used Google translate and other sources to find out what the name Ria means, and in which language. Ria is interesting as it means a number of different things; a drowned river valley in English, “river” in a number of Romance languages, a corn-drying kiln in Swedish, a moustache in Vietnamese, or “blood” in Woi (spoken in Indonesia). I mused on that for a while and imagined the kind of world that would be an appropriate name for. This also tells me which culture or cultures originally settled the place, giving me a ready source of names, traditional foods and customs, and so on.
The image that comes to mind is a rural, agricultural planet, primarily focused on growing corn along a river valley, with one major town just upstream of a tropical river delta, split politically between a Spanish-speaking ruling class and a mixed bag of farm labourers from other cultures, with a group of flatboat-mounted guerrillas hiding in the delta’s marshes and seeking to overthrow the rulers. Possibly the first thing a visitor notices are the impressive mustachios sported by all adult males.
So far this thread has been more about Cori than Arion, and more like a connected series of short short stories than a game. Nothing wrong with either of those, but here you see me steering this thread back towards being a solo game about Arion. (I gave up on writing fiction long ago, when I realised that Poul Andersen had already had every idea I’d come up with, decades before me, and written better stories about them than I ever could.) Also, we’ve been skipping over the less interesting worlds; nothing wrong with that either, but as we shift from story to game, they give more opportunities for scenarios.
That means I’ll need to supplement SWADE and the SFC with some sort of oracle, and for the moment I’m trying out Solodark; using a d20 for the yes/no oracle and applying advantage and disadvantage to it is genius, and nothing about the product’s oracles ties them to a fantasy milieu.
Cori’s empathy Power is undetectable under normal circumstances, but is resisted by Arion’s Spirit, and as they both rolled the same, it didn’t work; the defence wins ties (SWADE p. 88).
This is the point where we need to know what Cori is up to; the Institute is obviously the Psionics Institute, which the earlier campaign I keep alluding to revealed is one of the factions inside Maadin’s government, covertly influencing politics and military strategy for unknown ends. I rolled up a Solodark prompt – 06 (Dismantle) 73 (Way) – which suggested her mission was destabilising the chain of Hierate bases, but that made no sense given the earlier discussions with Locksley, which suggest she’s trying to infiltrate the Council of Captains, so I went with that. Sometimes a prompt is best ignored in favour of something else it makes you think about.
That made me wonder why the team is on Ria – originally I thought a Grand Tour of all the primary systems might be fun – the prisoner popped into my head while I was writing the post, and I thought, yeah, there’s a good scenario, let’s do that.