Panoramic Film Camera Made From 3D Printed Parts

Even though digital cameras have lowered the barrier of entry to photography dramatically, as well as made it much easier for professionals and amateurs alike to capture stunning images without the burden of developing film, the technology behind them is considerably more complex than their analog counterparts. In fact, an analog film camera (not counting the lens) can be as simple as a lightproof box and a way to activate a shutter. Knowing that, any kind of film camera could be built for any number of applications, like this 3D-printed panoramic camera from [Denis Aminev].

The custom-built camera works by taking a standard roll of 35mm film, which is standardized to take 36 pictures, and exposing a wider section of the film to create a panorama. This reduces the number of pictures on the roll to 19. This is the fifth version of this camera, called the Infidex 176 V, and has everything a standard film camera would have, from an exposure counter, pressure plate for the film, a winder, interchangable lenses, a viewfinder, and a tripod mounting point. It does take a bit of work to assemble, as shown in the video linked below, but the final result is impressive and delivers a custom finished product not easily found or reproducible in off-the-shelf cameras.

The path to creating this camera was interesting as well, as [Denis]’s first custom film camera was a pinhole camera. From there he moved on to disassembling an SLR camera and attempting to reproduce all of its parts with 3D printed ones. With that in hand, he was able to modify this design into this panoramic camera which he likes because it reproduces the feel of widescreen movies. Although this camera reproduces all of the bells and whistles of a high quality analog camera, not all of these features are strictly necessary for taking pictures on film. Have a look at this minimum viable camera as well.

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A Computer That Fits Inside A Camera Lens

For a long while, digital single-lens reflex (DSLR) cameras were the king of the castle for professional and amateur photography. They brought large sensors, interchangeable lenses, and professional-level viewfinders to the digital world at approachable prices, and then cemented their lead when they started being used to create video as well. They’re experiencing a bit of a decline now, though, as mirrorless cameras start to dominate, and with that comes some unique opportunities. To attach a lens meant for a DSLR to a mirrorless camera, an adapter housing must be used, and [Ancient] found a way to squeeze a computer and a programmable aperture into this tiny space.

The programmable aperture is based on an LCD screen from an old cell phone. LCD screens are generally transparent until their pixels are switched, and in most uses as displays a backer is put in place so someone can make out what is on the screen. [Ancient] is removing this backer, though, allowing the LCD to be completely transparent when switched off. The screen is placed inside this lens adapter housing in the middle of a PCB where a small computer is also placed. The computer controls the LCD via a set of buttons on the outside of the housing, allowing the photographer to use this screen as a programmable aperture.

The LCD-as-aperture has a number of interesting uses that would be impossible with a standard iris aperture. Not only can it function as a standard iris aperture, but it can do things like cycle through different areas of the image in sequence, open up arbitrary parts or close off others, and a number of other unique options. It’s worth checking out the video below, as [Ancient] demonstrates many of these effects towards the end. We’ve seen some of these effects before, although those were in lenses that were mechanically controlled instead.

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Mesh “Lens” Lets Your Camera Make Weird Pixel Art

We seldom talk about 3D printing lenses because most techniques can’t possibly produce transparent parts of optical quality. However, you can 3D print something like a lens, as [Luke Edwin] demonstrates, and get all kinds of crazy pictures out of it. 

[Luke’s] lens isn’t really a lens, per se. There’s no transparent optical medium being used to bend light, here. Instead, he’s printed a very fine grid in a cylindrical form factor, stuck it on a lens mount, and put that on the front of a camera.

The result is effectively a set of parallel tubes that guide light on to the camera’s image sensor. With the lack of any sort of focus mechanism, you can’t use this “lens” to photograph anything more than a few centimeters away. Get something up close, though, and you can take very simple, very grainy images that are reminiscent of classic pixel art. [Luke] demonstrates this in some fun ways, using it to take photographs of money, a plant, and his own eye. The images look almost like art assets straight out of a 16-bit game. He’s got the STL file up for sale if you want to print your own at home.

We’d love to see this concept explored further, maybe with some supporting optics for more versatile use. In the meantime, you might explore other ways of using 3D printers for photographic gain.

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Disposable Camera Viewfinder Becomes 3D Printed Lens

Disposable cameras are a fun way to get into classical photography. However, they can also be a valuable source of interesting parts that can be put to other uses. For example, as [Billt] demonstrates, their viewfinders can be repurposed into a rather interesting lens for more serious cameras.

[Billt] was lucky enough to score a grabbag of used disposable cameras from a local film lab, and tore them down for parts. He was particularly interested in the viewfinders, since Kodak equipped its disposable cameras with actual plastic lenses for this very purpose.

[Billt] wanted to see what these lenses would do when thrown on the front of a proper digital camera, and set about designing a mount for that purpose. The 3D printed part was designed to mount one of the viewfinder lens assemblies on the front of any Sony E-mount camera. In a rather nifty trick, [Billt] realized the lens assembly could be installed in the adapter by pausing mid-way through the 3D print to drop it in. The only unfortunate thing? The lenses didn’t really work, and all the camera could see was a haze of unfocused light.

With the aid of some cardboard experiments, [Billt] decided to make some changes. The front element of the viewfinder was dumped, with the rear element being used solo instead. This was fitted to the adapter on a simple slide mechanism so that focus could be reliably adjusted. With these changes, the lens came good, and provided some really interesting shots. It’s quite a cropped lens and it can achieve a very close focus distance, as little as 1 inch in testing. It’s quite sharp in the center of the image, while softly blurring out towards the edges—something that sounds very familiar if you’ve used one of these disposable cameras in the wild.

Sometimes it’s fun to grab a random piece of junk to see if you can turn it into something good. Video after the break.

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All You Need To Know About Photographic Lenses

If you have ever played around with lenses, you’ll know that a convex lens can focus an image onto a target. It can be as simple as focusing the sun with a magnifying glass to burn a hole in a piece of paper, but to achieve the highest quality images in a camera there is a huge amount of optical engineering and physics at play to counteract the imperfections of those simple lenses.

Many of us in the hardware world aren’t optical specialists but our work frequently involves camera modules, so [Matt Williams]’ piece for PetaPixel laying out a primer on lens design should be essential reading well beyond its target audience of photographers.

In it we learn how a photographic lens is assembled from a series of individual lenses referred to as elements, combined together in groups to lend the required properties to the final assembly. We are introduced to the characteristics of different types of glass, and to the use of lens coatings to control reflections. Then we see examples of real lens systems, from some famous designs with their roots in the 19th century, to the lenses of today.

Sometimes a piece written for an entirely different audience can bring really useful insights into our field, and this is one of those times. We learned something, and we think you will too.


Header image: 4300streetcar, CC BY 4.0.

A Low F Number Lens, From Scratch

The F-number of a photographic lens is a measure of its light-gathering ability, and is expressed as its aperture diameter divided by its focal length. Lenses with low F-numbers are prized by photographers for their properties, but are usually expensive because making a good one can be something of a challenge. Nevertheless [Rulof] is giving it a go, making an 80mm F0.5 lens with a Sony E-mount. The video below the break has all the details, and also serves as a fascinating primer on lens design if you are interested.

Rather than taking individual lenses, he’s starting with the second-hand lens from an old projector. It’s got the required huge aperture, but it’s by no means a photographic lens. An interesting component is his choice of diaphragm for the variable aperture, it’s a drafting aid for drawing circles which closely resembles a photographic part. This is coupled with the triplet from an old SLR lens in a 3D-printed enclosure, and the result is a lens that works even if it may not be the best. We know from experiences playing with lens systems that adjusting the various components of a compound lens like this one can be very difficult; we can see it has the much sought-after bokeh or blurred background, but it lacks sharpness.

Perhaps because a camera is an expensive purchase, we don’t see as much of this kind of hacking as we’d like. That’s not to say that lenses don’t sometimes make their way here.

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[miko_tarik] wearing diy AR goggles in futuristic setting

Pi Zero To AR: Building DIY Augmented Reality Glasses

If you’re into pushing tech boundaries from home, this one’s for you. Redditor [mi_kotalik] has crafted ‘Zero’, a custom pair of DIY augmented reality (AR) glasses using a Raspberry Pi Zero. Designed as an affordable, self-contained device for displaying simple AR functions, Zero allows him to experiment without breaking the bank. With features like video playback, Bluetooth audio, a teleprompter, and an image viewer, Zero is a testament to what can be done with determination and creativity on a budget. The original Reddit thread includes videos, a build log, and links to documentation on X, giving you an in-depth look into [mi_kotalik]’s journey. Take a sneak peek through the lens here.

[miko_tarik] wearing diy AR gogglesCreating Zero wasn’t simple. From designing the frame in Tinkercad to experimenting with transparent PETG to print lenses (ultimately switching to resin-cast lenses), [mi_kotalik] faced plenty of challenges. By customizing SPI displays and optimizing them to 60 FPS, he achieved an impressive level of real-time responsiveness, allowing him to explore AR interactions like never before. While the Raspberry Pi Zero’s power is limited, [mi_kotalik] is already planning a V2 with a Compute Module 4 to enable 3D rendering, GPS, and spatial tracking.

Zero is an inspiring example for tinkerers hoping to make AR tech more accessible, especially after the fresh news of both Meta and Apple cancelling their attempts to venture in the world of AR. If you are into AR and eager to learn from an original project like this one, check out the full Reddit thread and explore Hackaday’s past coverage on augmented reality experiments.

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