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Happy 2024

Here I was trying to keep up with this blog on a more regular cadence and suddenly we have a 7-month gap between posts. The best of intentions and all that… Anyway, I thought I’d write a short post to talk about what’s transpired since the last post and what my gaming plans are for this coming year.

2023 was a good year for me gaming-wise as I started actually playing games again on a regular basis. I started out the year playing with one of the long-established groups that meets at a local game store. They play a wide range of historical periods along with Fantasy and Sci Fi. Regardless, they have a few constraints that dictate the rules used: Games last no more than two hours, and they often have to support a dozen players more more. The games are fun, but tend towards the simpler side due to these limitations. 

Mid-year I managed to join up with another local group that plays out of the organizer’s home, focusing mostly on ACW & WWII historicals and Sci-Fi games with the occasional pulp game tossed in for good measure. With a smaller group of players and fewer games in the rotation we use rules that have more complexity to them and I find them more intellectually stimulating. Compared to the previous decade where sometimes I only played a game a year, 2023 led to much dice rolling and camaraderie. I’ve missed it and am looking forward to more.

Painting-wise, I also had a productive (for me) year. Here’s the tally:
– I finished a full reinforced platoon of 28mm Late-War WWII British for games like Bolt Action or Chain of Command.
– I painted three stands (30 models) of Northstar’s Oathmark Human Infantry for the fantasy rules played by the group at the FLGS.
– I completed around 40 28mm Models for the “Back of Beyond” or Russian Civil War. Mostly red sailors with command and a Maxim MG team along with a few other characters of dubious intent.
– I started about 25mm WWI Austro-Hungarian Infantry from Brigade Games also for the Russian Civil War.
– I started painting 28mm French Napoleonic Infantry but ran into painter’s block. The method I chose to follow was very detailed and as I figured out about 2/3 of the way through a battalion, impractical for building armies at scale. I need to continually remind myself that at three feet distance those highlights are practically invisible.
– Finally, I have around 16 of the new plastic battlemechs for Battletech that are in various stages of completion.

All in all, a productive year.

For 2024, I am going to try and tighten focus. With the Back of Beyond stuff more or less finished for now I plan on shifting back to 28mm Napoleonics. In addition to my first contact that is painting Prussians here in the cities (Hi Jason!) I also recently found out that another member of my Wednesday night group is painting Austrians (Hi Chris!). So cranking out Frenchmen will be priority #1. In addition to the Perry, Front Rank and Calpe minis I’ve already purchased, I bought myself a resin 3d printer for Christmas and am going to be purchasing the STL files from Piano Wargames. They look like lovely sculpts and are sized to match well with the Perry models. They should fit decently well with Victrix as well.

As a palate cleanser or change of pace from rank after rank of French Infantry, I have purchased some 15mm WWII minis. My Wednesday Night group likes Fireball Forward for WWII in that scale and I am also looking at O Group and the Battlegroup series of rules for doing larger games with combined arms. The 3d resin printer will come in handy here, too.

Finally I have some old 15mm Sci Fi models that I would like to use. Small figures with simple paint jobs so get some forces going relatively quickly.

Those are the plans. I will endeavor to try and keep the blog updated on a more regular basis as well. Life gets in the way but I will do my best.

I hope 2024 is better for all of us.

April 2023 Update

Greetings everyone.

It’s been a while since my last post but I haven’t been idle in the meantime. I don’t have a setup for taking pictures of my models so this will be a short text-only update. I’ll try to remedy that in coming months,

Painting

I’ve finished my 28mm Late-war WWII British army. In my last post I mentioned that I had finished the final sections of infantry. Since then I’ve added the following bits:

  • A command section with a senior leader, Sgt, Radioman and medic
  • Two snipers in ghillie suits
  • Two Vickers MG teams
  • Two 3″ Mortar Teams
  • 1 6-pdr AT Gun

The only 28mm WWII items I have in my backlog are a troop of three Cromwell tanks, I’ll assemble and a paint them at some point when I get tired of painting black powder troops.

I also assembled and primed a bag of the excellent Victrix 28mm Republican Roman cavalry. One of the local groups plays 28mm scale ancients and I’ve got enough Romans and Carthaginians to paint up small forces for each.

Finally, I have started on the great work – 28mm Napoleonics. I’ve assembled and primed my first box of Perry plastic French infantry. I had a box of the 1807-12 infantry in the pre-Bardin uniform. They are excellent figures. The sculpting is top-notch as you’d expect from the Perry twins. Each figure has at least 5 parts (body, head, two arms and the pack/coattails, which is both a blessing and a curse. The modularity means you can build a unit with individual poses for each model. It also means you have to clip, scrape and assemble more pieces per model. So, assembling the models took a while.

I managed to fully-paint a few skirmishers to test out my painting scheme for these figures. I’m following what I’ll call the “Spanish School” of figure painting promoted by the likes of “El Mercenario” Javier Gomez and Rafa “Archiduque” among others. Basically, black prime and shadow/base/highlight using primarily Vallejo colors. I bought the “Painting War” magazine issue for the French Napoleonic army and have been happy with the results so far. I’ve tended in the past to have very subtle shading and then wash it all out with overall washed of Army Painter Strong Tone/Citadel Agrax Earthhade. This works fine for eras like WWII where people are trying hard to not be seen but it ends up with subdued colors for more flashy periods like the Napoleonic wars. The recipes in “Painting War” gave me a brighter overall color scheme that might not be as realistic but will show up on the tabletop a lot better without using garish color schemes. So, I’m happy with this. Picture soon-ish I hope.

Note: Javer Gomez’s book “Painting Wargaming Figures”. has very similar paint recipes and is readily available in the US and UK. It’s a great starting point for gamers looking to get historically plausible paint schemes for their models.

Right now I’m aiming more at 1812-1814 so I’ll be doing way more of the FN100 boxes in the future, which should cut down on both assembly and painting time (greatcoats FTW).

Gaming

I continue to play games on Monday evenings with one of the local gaming groups in town. I’ve played a variety of games including French & Indian War, fantasy, Napoleonics and ulta-moderns. I get to 1-2 games a month right now which works with both my work and family schedules.

That’s all for now, It’s been a long winter here in MN and I am looking forward to spring. Hope all is well with everyone, and I’ll try to post again soon.

December Update

Greetings everyone. November turned out to be a very busy month work-wise and family-wise so I didn’t post anything and didn’t play and games until the end of the month.

From a hobby perspective, the main thing I completed this month was getting the final section of WWII late-war British infantry completed along with some supporting weapons teams and command. Here’s a picture of what I got done. They don’t look fabulous up close but they look pretty good at tabletop distance and they are completed.

The only things left to complete for this army are the heavy weapons teams and a troop of Cromwell tanks. I’ve started prepping the heavy weapons crews. I have two 3″ mortar teams, two Vickers MG teams and a 6-pdr AT Gun team to do, These figures are all metal while the previous figures for this force were all hard plastic. Having mostly worked with plastic figures over the last 50 years or so, I would like to say that assembling multi-part metal models seems harder and less fun that it was 20 years ago. Assembling the Warlord 6-pdr AT gun has not brought joy. I hope to have everything done & dusted by the end of the year. We’ll see.

The other main update is that I actually played a game in the last week. The “M4” gamers meet Monday evenings at a local game store, putting on a variety of games in a variety of scales. This group appeals to me for a few reasons: first, they meet on Mondays. I’m generally doing family stuff or up at my cabin on the weekends so gaming on weeknights generally works better for my schedule. Second, the games move fast… usually done in two hours. That means simpler rules, especially since there are often 8 or more players, but that’s not a bad thing. Many historical gamers chase detailed rules in the name of getting a more historically-accurate game, but simple, fast-moving rules are appealing too. I’ve followed them for a while but finally dragged my butt out of the house and went up to see a game.

Last week’s game was 28mm Napoleonics, using a one-page set of rules based on Neil Thomas’ “One Hour Wargames.” We had 10 players and it was the first time all of us had seen or used the rules. The scenario was loosely based on the battle of Borodino, focusing on the action near the village of Borodino rather than the Great Redoubt or the Fleches.

Here’s an overview of the battlefield. French and Allied Forces on the left, Russians on the right. Pseudo-Borodino is the distance and a stream runs across the entire battlefield. In the foregound on the left are a reinforced brigade of Austrians who started the battle inactive and, considering their historical aversion to actually fighting in 1812, activating them would require rolling a 2 or less on d6. There were several other brigades on both sides that started off inactive and you had to roll to get them involved in the game. Mostly cavalry reserves and a brigade of the French Guard.

Infantry were in battalions of 12 models, and each player was commanding a small division more or less with two brigades of infantry and an attached battery or two (or more on the Russian side). I commanded a division of French, Swiss and Saxon infantry next to the Austrians and my task was to attempt to force a crossing of the stream and mess up the Russian division in front of me.

As you can see in the picture below, I managed to get my leading brigade across the stream, taking a decent number of casualties in the process. The lead regiment of Swiss infantry took most of the damage coming in but between them and a supporting battery of artillery I mangled the lead Russian brigade pretty well. If the game had continued on I had more reserves than my Russian counterpart and probably could have pushed him back. Since the game ran two hours and then we were done, this is the high-water point of my assault.

It was a fun time and I’m glad I went. The rules are very basic but did a good job of capturing the essence of Napoleonic combat. As units accumulate more hits, you have to roll morale and depending on the delta between your morale target number and what you rolled, units would either continue moving forward, halt and not be able to move next turn (i.e. your assault faltering but not yet failing), you might be pushed back 3 or 6 inches, or the unit just routs off the table. Combat is attrition-based. You take hits and there’s no mechanism to get rid of them so you need reserves to press forward as your front unit accumulate damage over time.

There’s a few tweaks or additions I would like to try, but the rules as written did their job. They kept 10 gamers entertained and we managed to get 6 or more turns done in two hours with all those models on the table. It was a good-looking and fast-moving game, which is what I’m after these days.

I’ve ordered the various book on wargaming written by Neil Thomas and look forward to reading them over the holiday break. It’s always good to get new perspectives and ideas on the hobby. Also, I plan on trying to be a regular attendee of the M4 games going forward.

Thanks for reading!

Clearing the Backlog – Part II

Hello everyone. Another month passes quickly. I have been busy since the last post, so here’s a quick update. No pics in this post but soon, hopefully. I need to re-learn how to take decent pictures of my models.

My main focus painting-wise continues to be clearing my painting desk of as many half-completed projects as possible. I am trying to keep the tally of completed figures updated in the ‘On the Painting Table’ widget on the blog main page.

After getting the tanks and Bren carrier completed for my late-war Bolt Action British, I started working on the infantry. I bought the new-ish late war starter army earlier this year which is roughly a platoon of infantry along with some supports. I assembled all of the plastic infantry and in the last month have completed two squads for a total of 20 models. I was able to crank out each section in roughly a week, fitting in painting time around meetings and doing some work at night. Maybe 8-10 hours per squad in total.

After two squads were completed I needed a palate-cleanser of a sort and decided to build and paint 15 Age of Sigmar Ironjawz Brutes. I bought an Ironjawz army shortly after they were released in 2016 and got the entire army assembled and painted except for these Brutes, which basically left me with an unplayable force. I have friends that play AoS so I decided getting these 15 models done would be a quick way to complete an army and have something I can run on the table. “Quick” is turning out to be a relative thing. The GW models are significantly larger than the Warlord models and even with my not using the optivisor and taking as many shortcuts as I could, these models are still taking time. They are more or less completed other than finishing up the basing work and sealing. FWIW I used the “SlapChop” (i.e zenithal pre-shading and then using contrast or similar paints to quickly basecoat models) method to get them started and then put some highlights on to make the models pop a bit more. They look great, but I forget how much time it takes to paint GW models. They are beautiful figures, but so loaded up with details and bits that it takes a long time to do even a basic paint job covering all of them,

As an aside, there’s been some social media drama over the whole SlapChop thing that I frankly don’t understand. The main methods have been known for a very long time, but if this hashtag-y trend gets more gamers painting models and reducing the amount of grey plastic on the game table, I’m all for it.

Anyway, once the IronJawz are done I’m switching back to finish off the Bolt Action army. I have one section of 10 models left along with platoon command, a mortar team and a PIAT team to complete. I have some metal support units that will need to get started ( higher level command, two 3″ mortar teams and two Vickers MG teams) and eventually a trio of Cromwell tanks. I won’t need three Cromwells for Bolt Action games but I like the tanks and will get them painted up eventually.

That’s all for now, I hope to post some pictures of the finished infantry soon,

Clearing the Backlog

Like many other minatures gamers, I suffer from the curse of finding way too many projects interesting and pivoting from one project to the next and ending up with a half-dozen unfinished projects and nothing ready to play games with. In the intervening time since I was last updating this blog on a regular basis I kept on buying miniatures and even occasionally painting some. Right now, though, my painting table is clogged with a bunch of stuff that’s half-completed and that has to be cleared up before I launch into something new.

A quick spoiler for the future – I’ve been purchasing rules sets and starting to acquire models for my long-dreamed-of but never started 28mm Napoleonics project. As much as I want to start working on them, they will have to wait.

My current focus is on my Bolt Action British force. In the last week I’ve managed to get a 10-man infantry section 95% completed, mostly while being logged into one of the many remote meetings I have on my daily work schedule. Ones where you have to attend but you’re mostly listening and don’t have much to contribute. The joys of remote work. One of the things I’m working on is getting a faster yet good-looking paint job on my models. For this batch of infantry, I left my jewelers’ visor downstairs and just focused on painting what I could see with a good light and my normal glasses. By utilizing better brush control and using washes tactically versus sloshing it everywhere like I used to, I managed to get a paint job I’m happy with in 5-6 hours of work for the section. I’ll post pics in a future post once the bases and final touchups are done.

I like painting and am pretty good at it. With the advent of YouTube and the proliferation of YouTubers that paint professionally to a very high level of detail and quality, I (like many others) have watched these videos and tried to emulate the processes shown in the tutorials that are out there. One one hand, they have helped me get better as a painted. On the other hand, I spent many more hours than I should have on rank & file models trying to build bright colors up from a black primer base, doing multiple layers of edge highlighting, blending smooth transitions, etc. The resultant models look great, but took forever to produce. The details pop out and look good in up-close photos you might post on a blog or your Twitter/Instagram feed. However, with my normal eyesight, I can’t see any of it when those models are on the game table, so why am I spending all that time on them? If I was building a skirmish force for a game like Infinity or Kill Team, I could see doing that still. Those armies have small model counts, and each figure is unique and has a different role to play in the game. When you’re looking at large model count games like 40K (I play Orks) or big-battle Napoleonics, trying to produce that level of detail across the board is folly in my opinion.

With that in mind, I keep reminding myself I’m not painting for the Internet. I’m not a social media influencer, I’m not trying to make a living or even a side hustle (I hate that term BTW) by monetizing a YouTube channel or running a Patreon site. If the models look good to me at three feet distance, that’s going to be good enough in most cases.

With that in mind, I’m going to try and crank out the rest of the Bolt Action Brits in short order. I’ll probably need to order more infantry and another support vehicle or two to get to the normal force sizes (1250 seems common?). But I can get a full platoon of infantry with supports and my motorpoll done relatively fast and start playing some games this fall.

After that, I have some random 40K Ork and AoS Ironjaws models I need to finish. I’m 15 Brutes away from having a starter Ironjawz army done, and I have some Ork walkers and some stormboyz to finish up.

In between that I have more Battletech minis to paint up. I’m not going for a complex paint scheme (Lyran Donegal Guards FTW) with them so they will be pretty quick to complete.

I also have an Orcs & Goblins 3d-printed army for Warmaster that needs to get moving, Lots of models, but at that size and scale, I’m going for a more impressionistic look versus trying to paint all the details well. I’ve seen some painters online post amazingly detailed units out at this scale. That won’t be me.

Once the Bolt Action and 40K/AoS stuff is completed, then it’ll be time for the next big project to get started. There are a couple of candidates out there. I did pick up the new Horus Heresy started box as a number of friends locally seem into it. There’s also Napoleonics on the horizon, too.

Signs of Life?

Life gets busy.  Jobs change, kids grow up, and the older you get, the faster things seem to change.  Before you know it, years have passed by.

This blog has been dormant for a long time and for a variety of reasons that I’ll simply call ‘life.’  I’ve hit one of those milestone birthdays this year and, having looked back on my life in the decade-plus since I started this blog, I’m happy with most everything in my life other than my hobby time.  I’ve continued to paint and occasionally play games, but for the most part I’ve adopted a very hermit-like existence from a gaming perspective, and I feel the need to change that up.  Over the last 4-5 years especially, it’s been very easy to simply zone out at night playing computer games or simply surfing the internet, and while it’s easy and somewhat addictive to do, it’s not fulfilling for me at all.   During that time I didn’t read for pleasure very much, and while I always bought figures with the intent of playing games with them, I usually ended up painting miniatures that I was pleased with, but meant for games that usually seemed better on paper than they played in real life.

I haven’t done much in terms of historical miniatures in the last decade other than occasional games of Saga which are fun, but not in my core wheelhouse of historical games: the horse & musket era.  I haven’t painted Napoleonics in ages but I’m getting the urge to try and start doing so again.  I still am driven the thought that Big Battalions and large figures are the ‘proper’ way to do the period (thanks, Peter Gilder), and now that I have the time to paint miniatures and the money to afford them, I plan to start working on some units and see what happens.  More on that in a later post.

I plan on writing some posts as inspiration hits to show off what I’m doing, document my progress and trick myself into feeling accountable to the internet to hit the figure production goals I may set for myself.   I hope some of you find it interesting and worth your time to follow along.

Back With a Brand New Plan

So I post a long-winded 2013 update and, of course, less than an hour later I get an email from another local gaming acquaintance that throws my plans into upheaval.

It looks like 28mm Napoleonics is back on the front burner again so it’s time to order some more Russian figures.  I’m still not happy with the quality of painting I’m doing with 28mm Horse & Musket figures so I’m going to try some new techniques (again).  The upshot of all this is that my second battalion of Sash & Saber Russian Musketeers is going back in the pickle jar for paint removal yet again.  These poor bastards should be used to it by now.  First I was multiple attempts with a black undercoat, then one with a white undercoat.  Now it’s something completely different.

I’ve been watching videos on YouTube regardind different airbrush techniques, and one I plan to try out now is zenithal shading.  In a nutshell, basically you prime the entire figure in a dark primer (black in my case), then shoot the figure with a lighter-colored primer (Grey) from above at a 45 degree angle, putting a lighter base on the areas that you would expect to be hit with sunlight.  Finally you pick out the areas of interest or topmost parts of the figure with white primer.  This allows some natural shading & highlighting that you then overspray with thin coats of color, so hopefully allowing some built-in shading.  

 

I’ve been frustrated with trying to get clean paintjobs over dark foundations, so instead of slopping on the black & dark green paint & then trying to do a decent job with belting & shako cords I’ll get the white details sorted first & then carefully fill in with the darker colors.  We’ll see how this goes.

My goal is to use the S&S miniatures as guinea pigs so I can have a technique figured out before I start working on Perry, Foundry and/or Warlord Games’ ranges of figures.

 

A Fresh Start

After another long break I’m trying to climb back into the saddle again.  I started a new career last fall, and while that has been a very good thing it has meant a huge learning curve both for me and for my family as we all adjust to a new lifestyle.  Painting and gaming took a back seat throughout the winter because of that.   Now that we are all starting to adjust to the new normal I’ve started getting the urge to get back into the hobby.

One of the local groups is scheduling a 28mm Napoleonic battle this summer, and especially since it’s been moved back to the end of summer I’m taking a stab at contributing troops for it.  Russians, of course.  I have my old Sash & Saber musketeers that I’ve stripped down and started again.  Those poor SOB’s are probably terrified of the pickle jar filled with Simple Green by now.

After thinking about things for a while I’m abandoning my usual black-prime-and-layer-up approach and going back to white priming this batch.  I love the look of the dark figures but I’ve never had good luck building up bright colors like reds and yellows over a dark undercoat.  I know it can be done but I lack the patience to do all of the successive layers needed to build up the base and, frankly, I don’t have the time needed to build up several hundred figures in such a style anymore.  Life is way too busy.  So, I’m going back to priming white, blocking in the basic colors and I’ll be trying the ‘dip’ method, using Minwax polyshades Tudor to give instant shading and definition to the paint jobs.  Since I’ll be using the dip to get the shadow/undertones, I’m blocking in fairly bright colors for my main layer of paint.  For instance I’m using GW Elf Flesh as the base tone for the skin and hopefully I won’t have to do any highlighting after the dip is applied.  I’ll probably do some post-dip highlighting for the metallics and possible jackets to bring out some definition but I’m trying to keep that to a minimum.  The object is to get serviceable figures cranked out in a reasonable amount of time, not create works of art.

Another change is that I’m backing off of using my optivisor for most of the painting.  The figures being made today have amazing amounts of details, and while using the optivisor I saw all of them and felt the need to paint all of them even if I’d have a hard time seeing them without the magnification.  This way lies madness, so I’m currently just using my normal glasses and painting what I can.  A three feet away I doubt I’ll notice much of a difference.  The net effect of this is that my painting time is increasing… or at least it feels that way.

I’ll post some pics when I have something completed.  I’m working on the first batch of 24 now, experimenting with colors and techniques as I go.  I have two units of 24 Sash & Saber musketeers at home and by the time I’m done with them the new Perry plastic Russians should be available.  They are slated to go on sale in late April.  I like that they give you the option of the pre-kiwer shakos since that’s what many of the troops that fought in 1812 & 1813 wore.

 

Happy New Year

2009 was a good year for me hobby-wise.  I got back on the painting horse again and played more games this year than I have in a long time.  I’m hoping 2010 will be more of the same.  I need to get painting again and start working on the few projects I’ve laid out for myself.

Happy new year to you and yours…

Update (Sorta)

Nothing new to report, work is very, very busy right now and the kids are always busier during the school year.  Haven’t touched a paintbrush in a few months now and my plans to host another game at my place this fall were foiled by a mandatory weekend at work.

I’m still working through Boycott-Brown’s Road to Rivoli slowly, and I have some forced vacation time coming up in December… I hope to spend at least a little of that time painting.  We’ll see how that goes.

The blog isn’t dead… it’s just a little dormant while real life intrudes more than usual.


On the Painting Table

28mm Napoleonic French

Battletech

 

Completed Units for 2024

  • 24 WWI/RCW/Back of Beyond Austrian Infantry
  • 12 28mm French Napoleonic Infantry
  • 3 stands 28mm French Napoleonic Foot Artillery

What I’m Reading

(02/24)

  • “Wellington’s Masterpiece” – Lawford & Young

 

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