I need new mobs for the old-school D&D setting I want to make based on the Precolonial Philippines. Mobs are important because they threaten normal people and tribes’ way of life, giving players and their characters a logical threat to go after. Monsters like goblins, kobolds, and orcs are a great example. They usually only have 1 hit die, but they roam around in groups. Maybe they’d have a higher ranked guy that’s harder to kill with them, but their true strength lies in their numbers. A camp of them would be a threat to villages and low leveled players, and armies of them would be a threat to anyone.
Goblins, kobolds, and orcs are so overused in fantasy, though. Imagine making a setting based on the Philippines in a time before heavy handed outside influences and using monsters from western literature. It could be symbolic, but the setting I want to make doesn’t have that kind of baggage… yet. The question is still unanswered though; what would work as mobs in the Philippines?
One of the first things I thought of was something that would threaten rice fields and farms. So insects, bugs, pests. Although, anthropomorphic insects remind me of Bug’s Life, so I would have to think of a way they would be… not that. Or make them just giant versions of their normal selves, which would probably just be a monster rather than a mob, specifically. They would be constant trouble for farmers, which would mean making magical pesticide is probably a common part of the job for the village albularyo or babaylan.
While on this stream of thought, the hateful mosquito popped in my mind. Imagine anthropomorphic mosquitoes, all tall and lanky. Horrific. What if they wielded spears? What if their attacks had a chance to infect you with a disease?
But the problem with these insects in particular is that they are not really social insects. I don’t think they’re the type to make camps and forts or populate a dungeon or cave in large numbers.
Okay, what about rodents? Rats are everywhere, and they are consistently the kind of animal you least want in your house. They are absolutely ubiquitous and some countries have such a problem with them as an invasive species that they have seasonal rat plagues. Now imagine a horde of them, 3 feet tall, wearing patchworks of armor and rudimentary weaponry. Warhammer Fantasy was right, rats are perfect as a mob.
Brown and black rats are an invasive species in the Philippines, however we do have a number of species of rats native to the islands. Them being native means we probably won’t have uncontrollable hordes of them, but I think having various tribes of ratmen pop up near human settlements is reasonable. They don’t even have to be completely bloodthirsty, humans having stocks of food to steal would probably be good enough of an incentive to attack villages.
How would villages react to this? Maybe the albularyo and babaylan has some kind of magic Racumin? Rats can be smart and wily about traps, though. Would villages have some kind of patrol every night to prevent rats from getting into their rice fields? I think that’s reasonable.
I thought about how if slaying ratmen would be a regular occurrence, what prevents villages from hunting them for food? I shot that idea down quick, though. Ratmen raiding villages for their food would make them partially dependent on human agriculture. Villages abandoning farming in favor of hunting would dwindle down the ratmen population, making it unsustainable. Ratmen would be a consequence of human progress we would have no choice but to accept.
I’d probably need look up more about the subject, but this is a good start. I hope people will enjoy this trail-of-thought kind of blog, because putting them in writing helps me unpack and organize stuff in my head. If anyone has suggestions for Philippines-flavored mobs or just any kind of monster based on our fauna, I would love to hear it.

