I’ll try making discounted game recommendations a weekly thing. I need the excuse to write.
So this week, Brothers: A Tale Of Two Sons is on sale for very cheap. 84 pesos for one of the most profound gaming experiences in recent memory is very worth it. How it’s profound is because of it’s unique use of controls.
Brothers: A Tale Of Two Sons is a visually spectacular puzzle adventure game where you control two brothers, on a quest to find some magic medicine for their sick father, with one controller. That’s one stick and a trigger for a person. It’s a bit disorienting at first, but you’ll get used to it.
Oh yeah, you kinda need a controller to play this. This game is made for the controller, and I don’t think playing with the keyboard would be very fun to play.
The puzzles involve a lot of cooperation between the two brothers. The two supplement each other, their strengths and weaknesses, and wouldn’t be able to progress all by themselves. The puzzles aren’t very difficult, but they provide a good challenge.
Now, the profound part of the game comes a bit later. Once you hit that part of the story, you’ll know. Oh boy, you’ll know.
This game is by far the best example storytelling through gameplay and controls that I’ve experienced. It’s storytelling not through narration, not through cinematic cutscenes, but through pressing buttons and sticks. The game’s context behind those buttons are what makes this game profound.
Brothers: A Tale Of Two Sons proves that games have the potential for great storytelling. That it’s a different kind of medium from video and books. And if developers play more to it’s strengths, they can make profound experiences, wholly different from that of other mediums.

