JavaScript implementation of a procedural pixel sprite generator similar to the old days of video game sprites. The sprites are algorithmically generated by combinatorial methods.
If you have bower installed, you can add the pixel-sprite-generator to your project using the following command.
bower install pixel-sprite-generator
If you have npm installed, you can add the pixel-sprite-generator to your project using the following command.
npm install pixel-sprite-generator
- Dart tobbel/pixel-sprite-generator port by tobbel
- Haxe Zielak/pixel-sprite-generator port by Zielak
- C# BenMcLean/Pixel-Sprite-Generator-CSharp port by BenMcLean
- libGDX BenMcLean/pixel-sprite-generator-libgdx port by BenMcLean
- Unity3d Shogan/PixelSpriteGenerator-Unity port by Shogan
- Node.js blipn/pixel-sprite-generator-nodejs port by blipn
- Node.js/Browser seiyria/mixel port by seiyria
- Rust tversteeg/sprite-gen port (with editor) by tversteeg
- OCaml fccm/px_sprite_gen port by Florent Monnier
- Python MaartenGr/Sprite-Generator port by MaartenGr
- Sprator yurkth/sprator
The sprites are generated by using a two dimensional mask. The values in the mask are then randomized and mirrored. The resulting template is rendered to a canvas element.
The algorithm is explained in more detail on Dave Bollinger's website.