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Overview

ptracer is a raytracer written in rust. It is a work in progress.

Current functionality

  • raytracing spheres and triangles
  • camera move
  • directional lihgt source
  • two types of material

Nearest plans:

  • replace spheress with meshes
  • add support for a 3d file format
  • add support for more light sources
  • vectorize computation
  • implement proper game-like main loop
  • add more controls (bax bounces, rays per pixel)

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