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Releases: wrye-bash/wrye-bash

Wrye Bash v314

05 Apr 13:18
ee093ed

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314 Mini-Release for MO2 [2025/04/05] [Various community members]

  • #697: Clean Data fails with an error when moving files [Utumno]
  • #694: Wrye Bash fails to extract faces from saves in Oblivion [Utumno]
  • #689: Work around MO2's VFS breaking newer versions of WB [Infernio]
  • #580: Improve handling of renames, fix bugs [Utumno]

Wrye Bash v313

21 Dec 00:52
6b0c26f

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313 Translations rework [2024/12/21] [Various community members]

  • #685: Add ability to import/export load order [Infernio]
  • #681: Add support for Starfield updates up to v1.14 [Utumno, sibir-ine]
  • #680: Add support for the Fallout 4 Next Gen Update [Infernio]
  • #677: Rework translations, move to Weblate [Infernio]
  • #673: Add support for Skyrim VR ESLs [Infernio]
  • #26: Make the language setting persistent [Infernio]

Wrye Bash v312.1

07 Jan 13:35
24fbabf

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312.1 Bug fixes for 312 [2024/01/07] [Infernio]

This release fixes a few critical bugs and regressions that made their way into 312.

Wrye Bash v312

04 Jan 21:12
801ef0d

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312 Starfield [2024/01/04] [Various community members]

  • #670: Support 'scattered' FOMOD packages [Infernio]
  • #668: Add Support for Overlay Plugins [Infernio]
  • #667: Initial Starfield Support [Infernio]
  • #665: Avoid the global temp directory for most operations (especially BAIN) [Infernio]
  • #533: Auto-split the Bashed Patch once it has 255 masters [Infernio]
  • #243: Native Linux Support [Infernio]

Wrye Bash v311

28 May 20:25
8acf1d0

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311 Fallout 4 preparation [2023/05/28] [Various community members]

  • #663: Check for Wrye Bash updates on startup [Infernio]
  • #661: Support TOML files on the INI Edits tab [Infernio]
  • #656: Restrict red background highlighting to timestamp conflicts [Infernio]
  • #655: Remove the Eye Checker [Infernio]
  • #654: Document and improve behavior of the Filter tag [Infernio]
  • #652: Improve the usability of the INI Edits tab [Infernio]
  • #650: Port Tweak Settings to Fallout 4 [BeermotorWB]
  • #646: Add support for the GOG versions of Bethesda games [Infernio]
  • #645: Rework column header menus [Infernio]
  • #643: Rework Mods and Saves tabs' context menus [Infernio]
  • #642: Show byte counts for author and description fields [Infernio]
  • #639: Support new method of Windows Store game installation [Infernio]
  • #625: Allow customizing column auto-width per tab [Infernio]
  • #606: Offer an option to export and import BAIN package order [Infernio]
  • #557: Replace some images with SVGs for high DPI scaling [Infernio]
  • #454: Mark Skyrim VR as supported [Infernio, LunNova]
  • #401: Mark Fallout 4 VR as supported [Infernio, nephatrine]
  • #81: Add status bar launcher for LOOT [Infernio]

Wrye Bash v310

24 Jul 13:34

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310 Python 3 upgrade [2022/07/24] [Infernio, Lojack, sibir, Utumno]

  • #638: Remove debug mode, always enable debug printing [Infernio]
  • #630: Crashes in Oblivion with Irresponsible Creatures tweak [Infernio]
  • #628: Improve doc browser usability [Infernio]
  • #627: Implement the last few parts of the FOMOD schema [Infernio]
  • #624: Show in-game plugin indices on the Saves tab [Infernio]
  • #617: FO3 & FNV Windows Store Support [Infernio]
  • #616: Skyrim Anniversary Edition Support [Infernio]
  • #610: Various locale settings crash WB on boot [Utumno]
  • #607: Add a search bar for patcher details (i.e. source mods or tweak options) [Infernio]
  • #604: Gracefully fail when parsing invalid LOOT masterlists [Infernio]
  • #603: Validate FOMOD XML schema when running FOMOD installers [Infernio]
  • #601: Applying BCFs does not work [Infernio]
  • #599: Add 'Import Enchantments' patcher [Infernio]
  • #593: Add an option to create a BAIN project from FOMOD output [Infernio]
  • #460: Python 3 Upgrade [GandaG, Infernio, Utumno, lojack5]
  • #151: Port all patchers to Skyrim [Infernio]
  • #40: Improve BAIN readme/docs detection [Infernio]

Wrye Bash v309.1

09 Jun 09:28

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Note: this is the last release to support Windows 7!

309.1 Bug fixes for 309 [2021/06/09] [Infernio]

This release fixes a few critical bugs and regressions that made their way into 309.

Wrye Bash v309

01 Jun 16:51

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309 Python 3 preparation, pt. 2 [2021/06/01] [Infernio, Lojack, Utumno]

  • #597: Convert settings to VDATA3 [Infernio]
  • #594: Support extracting .fomod files [Infernio]
  • #591: Add 'Timescale Checker' patcher [Infernio]
  • #587: Show patchers that won't run because they lack sources in italics [Infernio, Utumno]
  • #585: Support Windows Store versions of games [Infernio, lojack5]
  • #582: Enderal SE Support [Infernio]
  • #581: Port the split race patchers to newer games [Infernio]
  • #512: Add 'Import Actors: Perks' patcher [Infernio]
  • #494: Split 'Race Records' into several different patchers [Infernio]
  • #468: Port all patchers to Fallout 3/New Vegas [Infernio]
  • #83: Rework the Plugin Checker to warn about more advanced types of problems [Infernio]

Wrye Bash v308

03 Mar 14:23

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308 Python 3 preparation [2021/03/03] [Infernio, Utumno]

  • #566: Don't restore scroll positions by default [Infernio]
  • #565: Add 'Magic: Summoning Absorption Fix' assorted tweak [Infernio]
  • #564: Add 'Mark All Water As Damaging' assorted tweak [Infernio]
  • #563: Improve performance of various load order operations [Infernio]
  • #558: Warn about hash collisions from BA2 filenames [Infernio]
  • #555: High DPI Support [Infernio]
  • #551: Allow interactive installers to handle multiple packages [Infernio]
  • #550: More useful 'New Mod' menu [Infernio]
  • #548: Removing the People Tab [Utumno]
  • #546: Show conflicts with INI-specified BSAs in BAIN [Infernio]
  • #534: Correctly handle sVrResourceArchiveList BSAs in Skyrim VR [Infernio]
  • #531: Changing license to GPLv3 (or later) [Infernio]
  • #530: Removing CBash [Infernio]
  • #481: 64bit Upgrade [GandaG, Infernio]
  • #376: Drop backwards compatibility of BAIN settings with 306 [Utumno]
  • #226: Tweak Settings: Use as few masters as possible [Infernio]
  • #45: Add SEFF icon tweak [Infernio]

Wrye Bash v307

16 Sep 11:22

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Note: this is the last release to support 32-bit operating systems!

307 Refactoring, new features & games [2020/09/16] [Various community members]

  • #528: Import Enchantment Stats & Import Effect Stats [Infernio]
  • #527: Import Cells causes duplicate CELLs to be written into the BP [Infernio]
  • #521: Import Outfits [Infernio]
  • #520: Deprecating CBash [Infernio]
  • #518: Remove XML bbcode tag from various output [Infernio]
  • #516: Allow PBash to merge everything in Oblivion [Infernio]
  • #515: OBME Support for PBash [Infernio]
  • #514: Nehrim Support [Infernio]
  • #510: Proper Settings Menu [Infernio]
  • #509: Global Menu [Infernio]
  • #489: Show warning for BSAs with wrong versions [Infernio]
  • #486: CBash fails to build due to error while printing error info [Infernio]
  • #476: .esu file support [Infernio]
  • #475: Disable 'Empty Sublist Removal' by default [Infernio]
  • #471: No-op lines in multitweak_assorted.py [syntaxaire]
  • #466: Support non-standard compressions for SSE saves [Infernio]
  • #464: Update screenshots in docs [Infernio]
  • #463: External configuration file per plugin for Bash tags [Infernio]
  • #461: Adding some new patchers, updating a bunch of old ones [Infernio]
  • #452: Update 7Zip binaries to fix vulnerability (again) [Infernio]
  • #449: Fix OBGE version detection [Infernio]
  • #448: Issue with Ampersand in Select description. [Infernio]
  • #447: Crash on open if oblivion.ini exists in install directory [Infernio]
  • #446: BAIN Wizards: General Improvements [Infernio]
  • #445: Install Wizard: Break causes error if on same flow control level as While [Infernio]
  • #444: Auto Wizard doesn't resolve SelectOne if default is third option or beyond [Utumno]
  • #443: Case-sensitivity issue in Wizard INI tweak creation [Utumno]
  • #441: Multi-Game menu is partially squashed [Infernio]
  • #440: Import quest icons [Infernio]
  • #436: BAIN Wizard installer requirements reads SSE exe version from the wrong field [Infernio]
  • #433: Enderal Support [Infernio]
  • #431: Replace libloot-python with handwritten parser [Infernio]
  • #429: Load order esls revisit [Utumno]
  • #428: Spaces in Windows Temp folder path causes 7z extraction error. [Utumno]
  • #426: Show correct order for save masters with ESLs [Infernio]
  • #425: Improper INI unicode handling causes crash [Utumno]
  • #423: Fix Duplicate Records In Stats Parsing [MacSplody]
  • #421: Refactor Installers' tab menus [BeermotorWB, MacSplody]
  • #420: Make BASH keyword in descriptions case-insensitive [warmfrost85]
  • #419: xEdit support - read expert settings from Bash.ini [Utumno]
  • #418: Update supported versions [Arthmoor]
  • #415: Reworking build scripts [GandaG]
  • #413: Update FO3 and FNV CTDA [Sharlikran]
  • #411: Generate Bethesda.net file lists from project data [Utumno]
  • #408: Fix release packaging, update LOOT API [D4id4los, Ortham]
  • #399: Show a warning when switching games via Settings [Infernio]
  • #397: Allow installing FO4 MCM files [BeermotorWB]
  • #395: List script extender cosaves info for all games [Utumno]
  • #393: Additional Tool Dirs: DynDOLOD & FNIS [BeermotorWB]
  • #391: Make Sync From Data work with archives [warmfrost85]
  • #390: Settings are not always restored when restore settings is called [D4id4los, Utumno]
  • #388: Update LOOT API integration to v3.0.0 [D4id4los]
  • #384: Remove exclusion groups [Utumno]
  • #382: Support esl extension [Utumno]
  • #380: FOMOD Installer Support [GandaG, Infernio, Utumno]
  • #379: Bodyslide/Calientetools directories not being installed [Utumno]
  • #373: Always show an error on gui on startup crash [D4id4los]
  • #371: Use scandir for speeding up os walk operations [D4id4los, Utumno]
  • #369: Drop bashmon [Utumno]
  • #356: Attempting to Resize Window Regions Raises TypeError with Lambda [Infernio]
  • #355: Added explicit x64 support to installer and fixed several issues [fireundubh]
  • #347: Skyrim special edition support and assorted NSIS installer fixes [Arthmoor, Utumno, fireundubh]
  • #342: Properly handle records that were changed for SSE [Utumno]
  • #338: Support compressed save headers and BSAs (LZ4 & zlib) [Infernio]
  • #330: Save file headers need adjustment for SSE [Utumno]
  • #329: Update to the LOOT API v0.10 [Ortham]
  • #328: Names Patcher: Stop listing game master file as one of the files to process. [Utumno]
  • #327: Better warning for leveled list overflow [Infernio]
  • #322: Fix the issue with Installer when loading archives that have attributeless files [llde]
  • #314: Various patcher-related bugs [Infernio]
  • #311: Double click on a master in master's list to jump to mod in mod's list [Utumno]
  • #309: Load order handling fixups and enhancements [Infernio, Utumno]
  • #308: Warn when a mod is ordered before its masters [Utumno]
  • #304: Names patcher ignored removed FULL subrecord [Infernio]
  • #302: Cell patcher results in ITMs due to water height [Utumno]
  • #296: Add BA2 Support to Wrye Flash [Utumno]
  • #294: Wrye Bash is unable to see string files from official FO4 DLC [Utumno]
  • #290: Better handling of missing game ini [Utumno]
  • #279: Installer column for mods/inis is not always updated [Utumno]
  • #278: Installers Quick Refresh menu item [Utumno]
  • #277: Refreshing an installer should refresh/rescan its files in Data [Utumno]
  • #276: Customizable color for markers [Utumno]
  • #275: Ctrl+O shortcut to open data directories [Ut...
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