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More useful 'New Mod' menu #550

@Infernio

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@Infernio

It would be really nice if that command could become more powerful, e.g. being able to create not just ESPs but also ESLs. So:

  • Replace the moldy old link with a new popup allowing you to:
    • Change the extension (.esp, .esm, etc. as supported by the game)
    • Change the name (not just 'New Mod')
    • Enable or disable the ESM and ESL flags (except for .esl and .esm files, obviously)
    • Pick any masters from the current load order (not just the game master or no masters)

Probably don't need text fields/areas for author/description, since one can easily adjust that on the Mods tab later.

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A-guiArea: GUI (The wx wrapper classes in the gui package)A-linksArea: Links (Options shown in right-click menus, in basher/*_links.py and basher/links_init.py)A-usabilityArea: Usability (UX improvements that benefit everyone)C-enhancementCategory: Enhancement, a request to add or enhance a featureM-relnotesMisc: Issue should be listed in the version history for its milestone

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