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See discussion starting here: http://forums.bethsoft.com/topic/1615914-wrye-bash-thread-114/page-3#entry25316856
and especially post by kestja: http://forums.bethsoft.com/topic/1615914-wrye-bash-thread-114/page-4#entry25317578
Re: Bashmon, I'm a Wrye Morph user and on top of the latest version of Wrye Bash, I keep a version of 291 in a separate folder exclusively just to launch bashmon.py directly without ever even touching the older version of Bash itself. It seems to be it's just incompatible with changes to Bash files it references. If you wanted to keep it working and not maintain it, maybe you could include legacy Bash files in a folder for exclusively it to use and run from, just having it emulate an older version, which is basically what I'm doing and it works perfectly. However there's probably virtually no one using Wrye Morph today, and anyone who is could likely just figure out to install an older version for it themselves.
Wrye Morph is really interesting and was originally designed for a shapeshifting custom race of daedra that was never finished. It's a shame Wrye didn't leave permissions for anyone else to do anything with it. It's still functional at what it does, but there's things that could be improved further. Virtually all of its issues are with morphing skills/attributes and the level up system, and there's also an issue morphing to custom races where if you change where the esp they're from is in your load order, it won't adjust and will CTD morphing back to them unless you are in that form when changing load order (which will make it update properly). I've only ever used it for appearance morphing. It could probably be gutted and simplified for the average user to enjoy some of its features, but sadly Wrye never left permissions for anyone else to do anything with it.
So basically what I intend to do is add 291 to the Oblivion download page and bin bashmon.py and the references to it (including the readmes). This is in part because it's unmaintained and partly because I want to simplify boot sequence #244 - plus it comes up in search results, refactorings and whatnot (and adds to warning count, unwrapped lines etc). It would be easier once refactoring is frozen to rewrite bashmon to use exported APIs.