Description
Enabling Debug Mode + Debug SVG crashes/breaks the app when there is at least one shape on the canvas.
Console error:
useShapeCulling must be used within ShapeCullingProvider
Additional notes
- Works fine when the canvas is empty (no shapes).
- Once it happens, the state persists in a way that prevents recovery from within the app (requires restoring data).
- Worked ~a week ago
Environment
- The most recent version on tldraw.com