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fix: refine UI components and slider behavior#1161

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theovilardo merged 1 commit intomasterfrom
fix/player-ui-alignment
Feb 21, 2026
Merged

fix: refine UI components and slider behavior#1161
theovilardo merged 1 commit intomasterfrom
fix/player-ui-alignment

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  • PlaylistContainer:
    • Add UnstableApi opt-in annotation.
    • Use shortened reference for ExpressiveScrollBar.
  • WavySliderExpressive:
    • Add trackEdgePadding parameter to control horizontal track insets independently of thumb radius.
    • Implement thumb position clamping to ensure the thumb remains within canvas bounds regardless of its dynamic width/height during interaction.
  • FullPlayerContent:
    • Standardize horizontal insets for the player's progress section (slider and time labels).
    • Pass trackEdgePadding and horizontalTrackInset through the player UI hierarchy to ensure alignment between the wavy slider and time display.

- **PlaylistContainer**:
    - Add `UnstableApi` opt-in annotation.
    - Use shortened reference for `ExpressiveScrollBar`.
- **WavySliderExpressive**:
    - Add `trackEdgePadding` parameter to control horizontal track insets independently of thumb radius.
    - Implement thumb position clamping to ensure the thumb remains within canvas bounds regardless of its dynamic width/height during interaction.
- **FullPlayerContent**:
    - Standardize horizontal insets for the player's progress section (slider and time labels).
    - Pass `trackEdgePadding` and `horizontalTrackInset` through the player UI hierarchy to ensure alignment between the wavy slider and time display.
@theovilardo theovilardo merged commit 28a557e into master Feb 21, 2026
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