Releases: thekovic/Indy3DModInstaller
Releases · thekovic/Indy3DModInstaller
Indy3D Mod Installer v2.3.1
Changelog
- New feature: Added automatic dgVoodoo2 installer. dgVoodoo2 is automatically installed for any version of OpenJones3D older than 0.4.0 and for the original engine (currently performed during
Unpack Game Files) to improve compatibility with DirectX 6 rendering which is more and more often necessary as new GPUs drop functioning drivers for DirectX 7 and older. - Fix: It is now possible to set Dev Mode for OpenJones3D version 0.4.0 or newer (which use new JSON-based config file instead of Windows Registry).
- Fix: Opening Settings window no longer changes selected OpenJones3D version unexpectedly.
- Tweak: OpenJones3D version list is now ordered from newest to oldest.
- Tweak: Toggling Dev Mode now also disables the "DevMode" setting which interferes with COG scripts on start of levels in .NDY format. Power users who need this option for the level editor can still check the checkbox manually.
- Tweak: Various log messages were improved.
Prerequisites
- .NET 10.0 runtime (if you don't have it already, you should get a pop-up from your system when you open
Indy3DModInstaller.exethat will offer to install it automatically).
Installation
- Extract the .zip archive anywhere and run
Indy3DModInstaller.exe.
Indy3D Mod Installer v2.3
Changelog
- New feature: Added automatic OpenJones3D installer. It can install or uninstall any available OpenJones3D version. For more information about this feature, make sure to read the README.
- New feature: Added settings to launch any installed OpenJones3D version.
- Upgraded .NET version to .NET 10.
- Fixed Dev Mode being changed multiple times with a single button press.
- Main window: Title bar now shows app version.
- Main window: Fixed Settings button size when resizing.
- Settings window: Folder picker dialog now opens in the game installation folder.
Prerequisites
- .NET 10.0 runtime (if you don't have it already, you should get a pop-up from your system when you open
Indy3DModInstaller.exethat will offer to install it automatically).
Installation
- Extract the .zip archive anywhere and run
Indy3DModInstaller.exe.
Indy3D Mod Installer GUI 2.2
Changelog
- New feature: Added option to convert unpacked level files from .CND format to .NDY format. This enables using game asset (textures, sounds, etc.) replacement mods in vanilla levels.
- Fixed app crash when Infernal Machine install path could not be found in Windows Registry.
- Added automatic detection support for more versions of CD installation.
- Various GUI improvements.
Prerequisites
- .NET 8.0 runtime (if you don't have it already, you should get a pop-up when you open
Indy3DModInstaller.exethat will offer to install it automatically).
Usage
Extract the .7z archive anywhere and run Indy3DModInstaller.exe.
Common usage:
- Unpack your game files by clicking on
Unpack Game Files. - Install a mod by setting up a path to your mod by using the
Browse...button and then clicking onInstall Mod. - Enable Dev Mode for Indy3D.exe by clicking on
Toggle Dev Mode. - Run the game by clicking on
Launch Game.
Indy3D Mod Installer GUI 2.1
Changelog
- Added support for setting a custom path to game executable (support for launching OpenJones3D).
- Added persistent app configuration (saved into
Indy3DModInstallerConfig.json). - Improved GUI design.
Prerequisites
- .NET 8.0 runtime (if you don't have it already, you should get a pop-up when you open
Indy3DModInstaller.exethat will offer to install it automatically).
Usage
Extract the .7z archive anywhere and run Indy3DModInstaller.exe.
Common usage:
- Unpack your game files by clicking on
Unpack. - Install a mod by setting up a path to your mod by using the
Browse...button and then clicking onInstall Mod. - Enable Dev Mode for Indy3D.exe by clicking on
Toggle Dev Mode. - Run the game by clicking on
Launch Game.
Indy3D Mod Installer GUI
Prerequisites
- .NET 8.0 runtime (if you don't have it already, you should get a pop-up when you open
Indy3DModInstaller.exethat will offer to install it automatically).
Usage
Extract anywhere and run Indy3DModInstaller.exe.
Common usage:
- Unpack your game files by clicking on
Unpack. - Install a mod by setting up a path to your mod by using the
Browse...button and then clicking onInstall Mod. - Enable Dev Mode for Indy3D.exe by clicking on
Toggle Dev Mode. - Run the game by clicking on
Launch Game.
Indy3D Mod Installer
v1.0 Add key prompts after exit so that window doesn't disapper
