tinyexr is a small, single header-only library to load and save OpenEXR (.exr) images.
tinyexr is written in portable C++ (no library dependency except for STL), thus tinyexr is good to embed into your application.
To use tinyexr, simply copy tinyexr.h, miniz.c and miniz.h(for zlib. You can use system-installed zlib instead of miniz, or the zlib implementation included in stb_image[_write].h. Controlled with TINYEXR_USE_MINIZ and TINYEXR_USE_STB_ZLIB compile flags) into your project.
TinyEXR does not use C++ exception.
TinyEXR now does not use assert from v1.0.4(2023/06/04), except for miniz's assert.
(We plan to use wuff's zlib for better security and performance)
TinyEXR is fuzz tested and currently no security issues(No seg fault for any malcious/corrupted input EXR data) as of v1.0.7.
Current status of tinyexr is:
- OpenEXR v1 image
- Scanline format
- Tiled format
- Tile format with no LoD (load).
- Tile format with LoD (load).
- Tile format with no LoD (save).
- Tile format with LoD (save).
- Custom attributes
- OpenEXR v2 image
- Multipart format
- Load multi-part image
- Save multi-part image
- Load multi-part deep image
- Save multi-part deep image
- deepscanline
- Multipart format
- OpenEXR v2 deep image
- Loading scanline + ZIPS + HALF or FLOAT pixel type.
- Compression
- NONE
- RLE
- ZIP
- ZIPS
- PIZ
- ZFP (tinyexr extension)
- B44/B44A (OpenEXR compatible)
- PXR24 (OpenEXR compatible)
- DWA (not planned, patent encumbered)
- Spectral EXR (JCGT 2021)
- Emissive spectra (S{n}.{wavelength}nm)
- Reflective spectra (T.{wavelength}nm)
- Polarised spectra (Stokes S0-S3)
- Line order.
- Increasing, decreasing (load)
- Random?
- Increasing (save)
- decreasing (save)
- Pixel format (UINT, FLOAT).
- UINT, FLOAT (load)
- UINT, FLOAT (deep load)
- UINT, FLOAT (save)
- UINT, FLOAT (deep save)
- Support for big endian machine.
- Loading scanline image
- Saving scanline image
- Loading multi-part channel EXR (not tested)
- Saving multi-part channel EXR (not tested)
- Loading deep image
- Saving deep image
- Optimization
- C++11 thread loading
- C++11 thread saving
- ISPC?
- OpenMP multi-threading in EXR loading.
- OpenMP multi-threading in EXR saving.
- OpenMP multi-threading in deep image loading.
- OpenMP multi-threading in deep image saving.
- C interface.
- You can easily write language bindings (e.g. golang)
- x86-64
- Windows 7 or later
- Linux(posix) system
- macOS
- AARCH64
- aarch64 linux(e.g. Raspberry Pi)
- Android
- iOS
- macOS
- RISC-V(Should work)
- Big endian machine(not maintained, but should work)
- SPARC, PowerPC, ...
- WebAssembly(JavaScript)
- Python binding
- C++ compiler(C++11 recommended. C++03 may work)
- Godot. Multi-platform 2D and 3D game engine https://godotengine.org/
- Filament. PBR engine(used in a converter tool). https://github.com/google/filament
- PyEXR. Loading OpenEXR (.exr) images using Python. https://github.com/ialhashim/PyEXR
- The-Forge. The Forge Cross-Platform Rendering Framework PC, Linux, Ray Tracing, macOS / iOS, Android, XBOX, PS4 https://github.com/ConfettiFX/The-Forge
- psdr-cuda. Path-space differentiable renderer. https://github.com/uci-rendering/psdr-cuda
- Studying Microfacets BSDFs https://virtualgonio.pages.xlim.fr/
- Your project here!
- mallie https://github.com/lighttransport/mallie
- Cinder 0.9.0 https://libcinder.org/notes/v0.9.0
- Piccante (develop branch) http://piccantelib.net/
- Your project here!
- examples/deepview/ Deep image view
- examples/rgbe2exr/ .hdr to EXR converter
- examples/exr2rgbe/ EXR to .hdr converter
- examples/ldr2exr/ LDR to EXR converter
- examples/exr2ldr/ EXR to LDR converter
- examples/exr2fptiff/ EXR to 32bit floating point TIFF converter
- for 32bit floating point TIFF to EXR convert, see https://github.com/syoyo/tinydngloader/tree/release/examples/fptiff2exr
- examples/cube2longlat/ Cubemap to longlat (equirectangler) converter
- examples/spectral/ Spectral EXR read/write example
- experimental/js/ JavaScript port using Emscripten
NOTE: API is still subject to change. See the source code for details.
Include tinyexr.h with TINYEXR_IMPLEMENTATION flag (do this only for one .cc file).
//Please include your own zlib-compatible API header before
//including `tinyexr.h` when you disable `TINYEXR_USE_MINIZ`
//#define TINYEXR_USE_MINIZ 0
//#include "zlib.h"
//Or, if your project uses `stb_image[_write].h`, use their
//zlib implementation:
//#define TINYEXR_USE_STB_ZLIB 1
#define TINYEXR_IMPLEMENTATION
#include "tinyexr.h"TINYEXR_USE_MINIZUse miniz (default = 1). Please includezlib.hheader beforetinyexr.hif you disable miniz support(e.g. use system's zlib).TINYEXR_USE_STB_ZLIBUse zlib fromstb_image[_write].hinstead of miniz or the system's zlib (default = 0).TINYEXR_USE_PIZEnable PIZ compression support (default = 1)TINYEXR_USE_ZFPEnable ZFP compression support (TinyEXR extension, default = 0)TINYEXR_USE_THREADEnable threaded loading/storing using C++11 thread (Requires C++11 compiler, default = 0)- Use
TINYEXR_MAX_THREADSover 0 to use MIN(TINYEXR_MAX_THREADS,hardware_concurrency()) in stead off hardware_concurrency(). (default = 0)
- Use
TINYEXR_USE_OPENMPEnable OpenMP threading support (default = 1 if_OPENMPis defined)- Use
TINYEXR_USE_OPENMP=0to force disable OpenMP code path even if OpenMP is available/enabled in the compiler.
- Use
TINYEXR_USE_COMPILER_FP16Enable use of compiler provided FP16<>FP32 conversions when available (default = 0)
const char* input = "asakusa.exr";
float* out; // width * height * RGBA
int width;
int height;
const char* err = NULL; // or nullptr in C++11
int ret = LoadEXR(&out, &width, &height, input, &err);
if (ret != TINYEXR_SUCCESS) {
if (err) {
fprintf(stderr, "ERR : %s\n", err);
FreeEXRErrorMessage(err); // release memory of error message.
}
} else {
...
free(out); // release memory of image data
}
If you want to read EXR image with layer info (channel has a name with delimiter .), please use LoadEXRWithLayer API.
You need to know layer name in advance (e.g. through EXRLayers API).
const char* input = ...;
const char* layer_name = "diffuse"; // or use EXRLayers to get list of layer names in .exr
float* out; // width * height * RGBA
int width;
int height;
const char* err = NULL; // or nullptr in C++11
// will read `diffuse.R`, `diffuse.G`, `diffuse.B`, (`diffuse.A`) channels
int ret = LoadEXRWithLayer(&out, &width, &height, input, layer_name, &err);
if (ret != TINYEXR_SUCCESS) {
if (err) {
fprintf(stderr, "ERR : %s\n", err);
FreeEXRErrorMessage(err); // release memory of error message.
}
} else {
...
free(out); // release memory of image data
}
Scanline and tiled format are supported.
// 1. Read EXR version.
EXRVersion exr_version;
int ret = ParseEXRVersionFromFile(&exr_version, argv[1]);
if (ret != 0) {
fprintf(stderr, "Invalid EXR file: %s\n", argv[1]);
return -1;
}
if (exr_version.multipart) {
// must be multipart flag is false.
return -1;
}
// 2. Read EXR header
EXRHeader exr_header;
InitEXRHeader(&exr_header);
const char* err = NULL; // or `nullptr` in C++11 or later.
ret = ParseEXRHeaderFromFile(&exr_header, &exr_version, argv[1], &err);
if (ret != 0) {
fprintf(stderr, "Parse EXR err: %s\n", err);
FreeEXRErrorMessage(err); // free's buffer for an error message
return ret;
}
// // Read HALF channel as FLOAT.
// for (int i = 0; i < exr_header.num_channels; i++) {
// if (exr_header.pixel_types[i] == TINYEXR_PIXELTYPE_HALF) {
// exr_header.requested_pixel_types[i] = TINYEXR_PIXELTYPE_FLOAT;
// }
// }
EXRImage exr_image;
InitEXRImage(&exr_image);
ret = LoadEXRImageFromFile(&exr_image, &exr_header, argv[1], &err);
if (ret != 0) {
fprintf(stderr, "Load EXR err: %s\n", err);
FreeEXRHeader(&exr_header);
FreeEXRErrorMessage(err); // free's buffer for an error message
return ret;
}
// 3. Access image data
// `exr_image.images` will be filled when EXR is scanline format.
// `exr_image.tiled` will be filled when EXR is tiled format.
// 4. Free image data
FreeEXRImage(&exr_image);
FreeEXRHeader(&exr_header);Scanline and tiled format are supported.
// 1. Read EXR version.
EXRVersion exr_version;
int ret = ParseEXRVersionFromFile(&exr_version, argv[1]);
if (ret != 0) {
fprintf(stderr, "Invalid EXR file: %s\n", argv[1]);
return -1;
}
if (!exr_version.multipart) {
// must be multipart flag is true.
return -1;
}
// 2. Read EXR headers in the EXR.
EXRHeader **exr_headers; // list of EXRHeader pointers.
int num_exr_headers;
const char *err = NULL; // or nullptr in C++11 or later
// Memory for EXRHeader is allocated inside of ParseEXRMultipartHeaderFromFile,
ret = ParseEXRMultipartHeaderFromFile(&exr_headers, &num_exr_headers, &exr_version, argv[1], &err);
if (ret != 0) {
fprintf(stderr, "Parse EXR err: %s\n", err);
FreeEXRErrorMessage(err); // free's buffer for an error message
return ret;
}
printf("num parts = %d\n", num_exr_headers);
// 3. Load images.
// Prepare array of EXRImage.
std::vector<EXRImage> images(num_exr_headers);
for (int i =0; i < num_exr_headers; i++) {
InitEXRImage(&images[i]);
}
ret = LoadEXRMultipartImageFromFile(&images.at(0), const_cast<const EXRHeader**>(exr_headers), num_exr_headers, argv[1], &err);
if (ret != 0) {
fprintf(stderr, "Parse EXR err: %s\n", err);
FreeEXRErrorMessage(err); // free's buffer for an error message
return ret;
}
printf("Loaded %d part images\n", num_exr_headers);
// 4. Access image data
// `exr_image.images` will be filled when EXR is scanline format.
// `exr_image.tiled` will be filled when EXR is tiled format.
// 5. Free images
for (int i =0; i < num_exr_headers; i++) {
FreeEXRImage(&images.at(i));
}
// 6. Free headers.
for (int i =0; i < num_exr_headers; i++) {
FreeEXRHeader(exr_headers[i]);
free(exr_headers[i]);
}
free(exr_headers);Saving Scanline EXR file.
// See `examples/rgbe2exr/` for more details.
bool SaveEXR(const float* rgb, int width, int height, const char* outfilename) {
EXRHeader header;
InitEXRHeader(&header);
EXRImage image;
InitEXRImage(&image);
image.num_channels = 3;
std::vector<float> images[3];
images[0].resize(width * height);
images[1].resize(width * height);
images[2].resize(width * height);
// Split RGBRGBRGB... into R, G and B layer
for (int i = 0; i < width * height; i++) {
images[0][i] = rgb[3*i+0];
images[1][i] = rgb[3*i+1];
images[2][i] = rgb[3*i+2];
}
float* image_ptr[3];
image_ptr[0] = &(images[2].at(0)); // B
image_ptr[1] = &(images[1].at(0)); // G
image_ptr[2] = &(images[0].at(0)); // R
image.images = (unsigned char**)image_ptr;
image.width = width;
image.height = height;
header.num_channels = 3;
header.channels = (EXRChannelInfo *)malloc(sizeof(EXRChannelInfo) * header.num_channels);
// Must be (A)BGR order, since most of EXR viewers expect this channel order.
strncpy(header.channels[0].name, "B", 255); header.channels[0].name[strlen("B")] = '\0';
strncpy(header.channels[1].name, "G", 255); header.channels[1].name[strlen("G")] = '\0';
strncpy(header.channels[2].name, "R", 255); header.channels[2].name[strlen("R")] = '\0';
header.pixel_types = (int *)malloc(sizeof(int) * header.num_channels);
header.requested_pixel_types = (int *)malloc(sizeof(int) * header.num_channels);
for (int i = 0; i < header.num_channels; i++) {
header.pixel_types[i] = TINYEXR_PIXELTYPE_FLOAT; // pixel type of input image
header.requested_pixel_types[i] = TINYEXR_PIXELTYPE_HALF; // pixel type of output image to be stored in .EXR
}
const char* err = NULL; // or nullptr in C++11 or later.
int ret = SaveEXRImageToFile(&image, &header, outfilename, &err);
if (ret != TINYEXR_SUCCESS) {
fprintf(stderr, "Save EXR err: %s\n", err);
FreeEXRErrorMessage(err); // free's buffer for an error message
return ret;
}
printf("Saved exr file. [ %s ] \n", outfilename);
free(rgb);
free(header.channels);
free(header.pixel_types);
free(header.requested_pixel_types);
}Reading deep image EXR file.
See example/deepview for actual usage.
const char* input = "deepscanline.exr";
const char* err = NULL; // or nullptr
DeepImage deepImage;
int ret = LoadDeepEXR(&deepImage, input, &err);
// access to each sample in the deep pixel.
for (int y = 0; y < deepImage.height; y++) {
int sampleNum = deepImage.offset_table[y][deepImage.width-1];
for (int x = 0; x < deepImage.width-1; x++) {
int s_start = deepImage.offset_table[y][x];
int s_end = deepImage.offset_table[y][x+1];
if (s_start >= sampleNum) {
continue;
}
s_end = (s_end < sampleNum) ? s_end : sampleNum;
for (int s = s_start; s < s_end; s++) {
float val = deepImage.image[depthChan][y][s];
...
}
}
}
examples/deepview is simple deep image viewer in OpenGL. It can be tested with deepscanline.exr.
TinyEXR adds ZFP compression as an experimemtal support (Linux and MacOSX only).
ZFP only supports FLOAT format pixel, and its image width and height must be the multiple of 4, since ZFP compresses pixels with 4x4 pixel block.
Checkout zfp repo as an submodule.
$ git submodule update --init
Then build ZFP
$ cd deps/ZFP
$ mkdir -p lib # Create `lib` directory if not exist
$ make
Set 1 to TINYEXT_USE_ZFP define in tinyexr.h
Build your app with linking deps/ZFP/lib/libzfp.a
For ZFP EXR image, the following attribute must exist in its EXR image.
zfpCompressionType(uchar).- 0 = fixed rate compression
- 1 = precision based variable rate compression
- 2 = accuracy based variable rate compression
And the one of following attributes must exist in EXR, depending on the zfpCompressionType value.
zfpCompressionRate(double)- Specifies compression rate for fixed rate compression.
zfpCompressionPrecision(int32)- Specifies the number of bits for precision based variable rate compression.
zfpCompressionTolerance(double)- Specifies the tolerance value for accuracy based variable rate compression.
At least ZFP code itself works well on big endian machine.
TinyEXR supports reading and writing spectral EXR files based on the JCGT 2021 paper: https://jcgt.org/published/0010/03/01/
Reference implementation: https://github.com/afichet/spectral-exr
| Type | Channel Format | Description |
|---|---|---|
| Emissive | S{stokes}.{wavelength}nm |
Radiance/irradiance spectra (e.g., S0.550,000000nm) |
| Reflective | T.{wavelength}nm |
Transmittance/reflectance spectra (e.g., T.550,000000nm) |
| Polarised | S0-S3.{wavelength}nm |
Stokes vector spectra |
Wavelengths use European decimal convention (comma as separator).
// Detection
int IsSpectralEXR(const char* filename);
int EXRGetSpectrumType(const EXRHeader* header); // Returns TINYEXR_SPECTRUM_*
// Channel naming
void EXRSpectralChannelName(char* buffer, size_t size, float wavelength_nm, int stokes);
void EXRReflectiveChannelName(char* buffer, size_t size, float wavelength_nm);
float EXRParseSpectralChannelWavelength(const char* channel_name);
int EXRGetStokesComponent(const char* channel_name);
// Metadata
int EXRSetSpectralAttributes(EXRHeader* header, int spectrum_type, const char* units);
const char* EXRGetSpectralUnits(const EXRHeader* header);
int EXRGetWavelengths(const EXRHeader* header, float* wavelengths, int max);See examples/spectral/ for a complete read/write example.
The next major release of TinyEXR is a ground-up rewrite as a pure-C11
library (include/exr.h + src/*.c) — the v3 C API. It is experimental
today and will become the main release in the next major version. Until then the
stable v1 single-header API (tinyexr.h) remains the recommended choice for
production.
Highlights:
- Pure C11 core — no C++ in the library; the public header is C++-safe.
- Full codec coverage — read and write for NONE / RLE / ZIP / ZIPS / PIZ / PXR24 / B44 / B44A, plus ZSTD and HTJ2K; scanline and tiled (ONE_LEVEL / MIPMAP / RIPMAP), multipart, and deep images. (DWAA/DWAB are intentionally unsupported.)
- Streaming block I/O for bounded working memory (see below).
- Freestanding-capable core with callback file I/O and an Emscripten WASM build (see below).
- Optional allocator hook, runtime SIMD dispatch (SSE2/SSE4.1/AVX2/F16C, NEON), and a fuzzed, sanitizer-clean test suite.
Build: make lib (build/libtinyexr3.a), make test-c, make c11-gate.
Benchmarked against the reference OpenEXR library (4.0-dev) on an idle AMD
Ryzen 9 3950X (Zen2), asakusa.exr 660×440, fully in-memory, both pinned to the
same thread count. Throughput in megapixels/s. Full writeup + charts:
doc/performance-vs-openexr.md.
- Single thread, default (dependency-free) decode: TinyEXR is faster on the cheap codecs — uncompressed ~3.4× (2699 vs 789) and RLE ~2.5× (230 vs 93). OpenEXR leads the compressed codecs (ZIP ~1.2×, PXR24 ~1.8×, ZIPS ~2.1×, PIZ ~2.7×, HTJ2K ~2.5–3×), thanks to its libdeflate / tuned PIZ / OpenJPH backends.
- Single-thread encode: ties/wins on RLE/PIZ/B44; OpenEXR is ~1.5× on ZIP/ZIPS, ~1.8× on PXR24, ~4× on HTJ2K.
- Optional libdeflate backend (
make … LIBDEFLATE=1, off by default): with the same backend TinyEXR matches or beats OpenEXR on the deflate family — e.g. ZIP decode 1.37× (80.8 vs 58.8), sizes byte-identical. - Multi-threaded (opt-in C11 threads,
make … THREADS=1+exr_set_num_threads(n)): per-block parallel encode/decode scales ~5× (ZIP) to ~8.8× (ZIPS) to 16 threads. At 16 threads TinyEXR out-decodes OpenEXR on RLE/ZIP/ZIPS/B44 (in-tree), and leads the whole deflate family decisively with libdeflate (ZIP decode 339.6 vs 226.6, ZIPS 358.5 vs 151.1).
Compressed sizes are essentially identical (the formats interoperate). Net: TinyEXR is the fast, dependency-free choice for read latency and cheap codecs; enabling libdeflate and/or threads puts it ahead of OpenEXR on the deflate family too.
The pure-C11 v3 API (include/exr.h) can decode and encode an EXR one block at
a time — one scanline block or one tile — so peak working memory is a single
block rather than the whole image. This covers scanline, tiled
(ONE_LEVEL/MIPMAP/RIPMAP), and deep parts.
Decode — iterate the chunks of a part, decode each into a small caller buffer, and unpack the channels you need:
exr_reader *r;
exr_reader_open_memory(data, size, NULL, &r); /* or _open_source for I/O */
uint32_t n;
exr_reader_num_blocks(r, /*part*/0, &n);
for (uint32_t i = 0; i < n; ++i) {
exr_block_info bi;
exr_reader_block_info(r, 0, i, &bi); /* geometry, no pixel I/O */
void *blk = malloc(bi.uncompressed_size);
exr_reader_decode_block(r, 0, i, blk, bi.uncompressed_size);
for (int c = 0; c < header->num_channels; ++c) {
/* per-channel planar samples for this block */
exr_block_extract_channel(header, &bi, blk, bi.uncompressed_size, c, dst);
}
free(blk);
}
exr_reader_close(r);Deep parts use the two-step exr_reader_decode_deep_counts (to size buffers)
then exr_reader_decode_deep_samples.
Encode — describe parts with exr_writer_add_part, then stream blocks to a
file (or a custom seekable exr_data_sink); the offset table is backpatched at
end_stream:
exr_writer *w;
exr_writer_create(NULL, &w);
exr_writer_add_part(w, &header, NULL); /* geometry/channels/tiling */
exr_writer_begin_stream_file(w, "out.exr", EXR_COMPRESSION_ZIP);
for (int y = ymin; y <= ymax; y += lines_per_block)
exr_writer_write_scanline_block(w, 0, y, channel_rows); /* block-local */
exr_writer_end_stream(w); /* backpatch + close */
exr_writer_destroy(w);Tiles use exr_writer_write_tile (the caller supplies each level's tiles for
mipmap/ripmap); deep parts use exr_writer_write_deep_scanline_block /
exr_writer_write_deep_tile.
The v3 core (src/*.c except src/exr_stdio.c) is freestanding: it depends only
on <stdint.h>, <stddef.h>, and <limits.h> — no <stdio.h>, <stdlib.h>,
<string.h>, or <math.h>.
- No stdio in the core. All file I/O lives in the optional
src/exr_stdio.c(exr_load_from_file,exr_save_to_file,exr_writer_finalize_to_file,exr_writer_begin_stream_file,exr_reader_open_file). Link it for the convenient path-based helpers; omit it for embedded/WASM. Everything else does I/O through caller callbacks:exr_data_source(read) for the reader andexr_data_sink(write/seek/close) for the streaming writer. -DEXR_FREESTANDINGdrops the default malloc/free allocator (the caller must pass anexr_allocator;exr_default_allocator()returns NULL) and uses the internal mem/str implementations insrc/exr_freestanding.cinstead of<string.h>.-DEXR_NO_ZSTDdrops the vendored zstd codec (and its allocator);-DEXR_NO_B44drops the B44 codec. The B44 perceptual tables are computed once at runtime (into.bss) using a small in-treeexp/log(src/exr_b44.c), so the core needs no<math.h>and bakes no large table into the object; the table test verifies they match a libm reference bit-for-bit (tools/gen_b44_tables.cregenerates a precomputed variant if one is ever wanted).make freestanding-gateproves the core builds with no libc (scans every object withnmfor forbidden symbols) and runs a memory round-trip.
WASM (make wasm, needs emcc): builds build/exr_v3.mjs + .wasm from
the core plus the pure-C binding examples/wasm/exr_wasm.c
(exrw_decode_rgba / exrw_encode_rgba / exrw_free), with FILESYSTEM=0.
See examples/wasm/README.md and the node examples/wasm/test.mjs smoke test.
Browser viewer (web/viewer/, needs emcc + CMake): a self-contained
WebGL2 EXR viewer built on the v3 streaming block API — drag-and-drop / upload,
load progress, exposure / gamma / channel controls, zoom / pan, data/display
window + region overlays, a pixel picker, and a header/info panel with part and
mip selectors. Build it with the Emscripten CMake toolchain (MinSizeRel + -Oz):
cd web/viewer
./build.sh # emcmake cmake -S . -B build -DCMAKE_BUILD_TYPE=MinSizeRel && cmake --build build
python3 -m http.server # then open http://localhost:8000/See web/viewer/README.md for details.
See test/unit directory.
Contribution is welcome!
- Compression
- B44?
- B44A?
- PIX24?
- Custom attributes
- Normal image (EXR 1.x)
- Deep image (EXR 2.x)
- JavaScript library (experimental, using Emscripten)
- LoadEXRFromMemory
- SaveMultiChannelEXR
- Deep image save/load
- Write from/to memory buffer.
- Deep image save/load
- Tile format.
- Tile format with no LoD (load).
- Tile format with LoD (load).
- Tile format with no LoD (save).
- Tile format with LoD (save).
- Support for custom compression type.
- zfp compression (Not in OpenEXR spec, though)
- zstd?
- Multi-channel.
- Multi-part (EXR2.0)
- Load multi-part image
- Load multi-part deep image
- Line order.
- Increasing, decreasing (load)
- Random?
- Increasing, decreasing (save)
- Pixel format (UINT, FLOAT).
- UINT, FLOAT (load)
- UINT, FLOAT (deep load)
- UINT, FLOAT (save)
- UINT, FLOAT (deep save)
- Support for big endian machine.
- Loading multi-part channel EXR
- Saving multi-part channel EXR
- Loading deep image
- Saving deep image
- Optimization
- ISPC?
- OpenMP multi-threading in EXR loading.
- OpenMP multi-threading in EXR saving.
- OpenMP multi-threading in deep image loading.
- OpenMP multi-threading in deep image saving.
pytinyexr is available: https://pypi.org/project/pytinyexr/ (loading only as of 0.9.1)
- miniexr: https://github.com/aras-p/miniexr (Write OpenEXR)
- stb_image_resize.h: https://github.com/nothings/stb (Good for HDR image resizing)
3-clause BSD
tinyexr uses miniz, which is developed by Rich Geldreich [email protected], and licensed under public domain.
tinyexr tools uses stb, which is licensed under public domain: https://github.com/nothings/stb
tinyexr uses some code from OpenEXR, which is licensed under 3-clause BSD license.
tinyexr uses nanozlib and wuffs, whose are licensed unnder Apache 2.0 license.
Syoyo Fujita ([email protected])
- Matt Ebb (http://mattebb.com): deep image example. Thanks!
- Matt Pharr (http://pharr.org/matt/): Testing tinyexr with OpenEXR(IlmImf). Thanks!
- Andrew Bell (https://github.com/andrewfb) & Richard Eakin (https://github.com/richardeakin): Improving TinyEXR API. Thanks!
- Mike Wong (https://github.com/mwkm): ZIPS compression support in loading. Thanks!

