Add a base overview to the info screen#196
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I think this patch exposes how it should be played, having 3 bases (small warehouses) distributed well. |
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Thanks for the feedback. Could you clarify whether you think this is an improvement ? I can read our comment both as bad ("it exposes something it should not") or good ("it guides the player to avoid issues"). |
Give the player a quick insight into their bases and their status. We show 3 numbers for the player: * The number of active bases (that can sustain the singularity) * The total number of bases (all inclusive) * In brackets, the number of bases *not* able to maintain the singularity and also *not* under construction/building items. The display has color codes to make the player aware of the following conditions (in order): * Only one active base left (default "red") * Idle bases that cannot sustain the singularity (default "yellow") * Too many bases in total (default "orange") * Otherwise everything ok (default "white") Signed-off-by: Niels Thykier <[email protected]>
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## master #196 +/- ##
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Coverage 47.41% 47.41%
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Files 41 41
Lines 5534 5534
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Hits 2624 2624
Misses 2910 2910Continue to review full report at Codecov.
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Give the player a quick insight into their bases and their status.
We show 3 numbers for the player:
singularity and also not under construction/building items.
The display has color codes to make the player aware of the following
conditions (in order):
Signed-off-by: Niels Thykier [email protected]