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webgl: Implement toDataURL() #19147

@anholt

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@anholt

I'm starting on this, as it's the source of a lot of errors in the webgl conformance tests. Open questions so far:

  • Can I safely assume that the canvas's Width() and Height() match the offscreen_gl_context's FBO width and height?
  • What do I need to do as the equivalent of 2d canvas's origin handling?

This is part of #10209

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