My research focuses on enabling AI to perceive and understand dynamic 3D environments, with interests in 4D scene understanding/reconstruction, vision-language models, multimodal large language models, and 3D scene graphs.
- PhD Student in Computing and Information Systems, University of Melbourne
2026.2 ~ - Master in Artificial Intelligence, Yonsei University
2022.3 ~ 2024.8 - Bachelor in Business Administration and Cognitive Science (Double Major), Yonsei University
2015.3 ~ 2021.2
- Meta Reality Labs/Microsoft Zurich
2024.9 ~ - Electronics and Telecommunications Research Institute (ETRI)
2023.1 ~ 2024.6 - LG Display
2022.2 ~ 2022.12
- Hand-4DGS: Feed-Forward 3D Gaussian Splatting for 4D Hand Reconstruction from Egocentric Videos
Under Review - Per-Gaussian Embedding based Deformation for Deformable 3D Gaussian Splatting
ECCV 2024 - Sync-NeRF: Generalizing Dynamic NeRFs to Unsynchronized Videos
AAAI 2024

