My attempt at learning godot and following through the Godot 2D platformer tutorial from Brackeys
- Custom script additions:
- A double jump mechanic for the 2d sprite
- Updated behaviour for the enemy sprite
- Added joystick support for android and web builds of mobile
- Assets front:
- A custom svg logo using figma
- Edited the colors of the
- Optimising the export builds
- exploring the ipa builds
- worldbuilding 2.0
- mechanics 2.0 (expand on the double jump)
- indegnous assets