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Shrula odyessey

My attempt at learning godot and following through the Godot 2D platformer tutorial from Brackeys

All sourced assets:

unique additions so far:

  • Custom script additions:
    • A double jump mechanic for the 2d sprite
    • Updated behaviour for the enemy sprite
    • Added joystick support for android and web builds of mobile
  • Assets front:
    • A custom svg logo using figma
    • Edited the colors of the

possible genre:

Upcoming todos:

  • Optimising the export builds
  • exploring the ipa builds
  • worldbuilding 2.0
  • mechanics 2.0 (expand on the double jump)
  • indegnous assets

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My attempt at learning godot game development and specifically 2D Platformer genre and reffering to the wonderful tutorial from Brackeys

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