compiletest: normalize stderr before SVG rendering#152658
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rust-bors[bot] merged 1 commit intorust-lang:mainfrom Feb 19, 2026
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compiletest: normalize stderr before SVG rendering#152658rust-bors[bot] merged 1 commit intorust-lang:mainfrom
rust-bors[bot] merged 1 commit intorust-lang:mainfrom
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Some changes occurred in src/tools/compiletest cc @jieyouxu |
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Zalathar
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Feb 16, 2026
Element position is hardcoded in the rendered SVG. This means that any change in element length (for instance, when substituting the path with the `rust` checkout with `$DIR`) would not change the position and result in buggy SVG being generated. Normalizing before SVG rendering allows us to keep a consistent element placement.
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jieyouxu
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Feb 18, 2026
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…ieyouxu compiletest: normalize stderr before SVG rendering Element position is hardcoded in the rendered SVG. This means that any change in element length (for instance, when substituting the path with the `rust` checkout with `$DIR`) would not change the position and result in buggy SVG being generated. Normalizing before SVG rendering allows us to keep a consistent element placement.
JonathanBrouwer
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Feb 18, 2026
…ieyouxu compiletest: normalize stderr before SVG rendering Element position is hardcoded in the rendered SVG. This means that any change in element length (for instance, when substituting the path with the `rust` checkout with `$DIR`) would not change the position and result in buggy SVG being generated. Normalizing before SVG rendering allows us to keep a consistent element placement.
JonathanBrouwer
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Feb 18, 2026
…ieyouxu compiletest: normalize stderr before SVG rendering Element position is hardcoded in the rendered SVG. This means that any change in element length (for instance, when substituting the path with the `rust` checkout with `$DIR`) would not change the position and result in buggy SVG being generated. Normalizing before SVG rendering allows us to keep a consistent element placement.
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…uwer Rollup of 18 pull requests Successful merges: - #152799 (Subtree sync for rustc_codegen_cranelift) - #152569 (Stop using rustc_layout_scalar_valid_range_* in rustc) - #151059 (x86: support passing `u128`/`i128` to inline assembly) - #152097 (Suggest local variables for captured format args) - #152734 (Respect the `--ci` flag in more places in bootstrap) - #151703 (Fix ICE in transmutability error reporting when type aliases are normalized) - #152173 (Reflection TypeKind::FnPtr) - #152564 (Remove unnecessary closure.) - #152628 (tests: rustc_public: Check const allocation for all variables (1 of 11 was missing)) - #152658 (compiletest: normalize stderr before SVG rendering) - #152766 (std::r#try! - avoid link to nightly docs) - #152780 (Remove some clones in deriving) - #152787 (Add a mir-opt test for alignment check generation [zero changes outside tests]) - #152790 (Fix incorrect target in aarch64-unknown-linux-gnu docs) - #152792 (Fix an ICE while checking param env shadowing on an erroneous trait impl) - #152793 (Do no add -no-pie on Windows) - #152803 (Avoid delayed-bug ICE for malformed diagnostic attrs) - #152806 (interpret: fix comment typo)
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…uwer Rollup of 18 pull requests Successful merges: - #152799 (Subtree sync for rustc_codegen_cranelift) - #152814 (stdarch subtree update) - #151059 (x86: support passing `u128`/`i128` to inline assembly) - #152097 (Suggest local variables for captured format args) - #152734 (Respect the `--ci` flag in more places in bootstrap) - #151703 (Fix ICE in transmutability error reporting when type aliases are normalized) - #152173 (Reflection TypeKind::FnPtr) - #152564 (Remove unnecessary closure.) - #152628 (tests: rustc_public: Check const allocation for all variables (1 of 11 was missing)) - #152658 (compiletest: normalize stderr before SVG rendering) - #152766 (std::r#try! - avoid link to nightly docs) - #152780 (Remove some clones in deriving) - #152787 (Add a mir-opt test for alignment check generation [zero changes outside tests]) - #152790 (Fix incorrect target in aarch64-unknown-linux-gnu docs) - #152792 (Fix an ICE while checking param env shadowing on an erroneous trait impl) - #152793 (Do no add -no-pie on Windows) - #152803 (Avoid delayed-bug ICE for malformed diagnostic attrs) - #152806 (interpret: fix comment typo)
rust-bors bot
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…uwer Rollup of 18 pull requests Successful merges: - #152799 (Subtree sync for rustc_codegen_cranelift) - #152814 (stdarch subtree update) - #151059 (x86: support passing `u128`/`i128` to inline assembly) - #152097 (Suggest local variables for captured format args) - #152734 (Respect the `--ci` flag in more places in bootstrap) - #151703 (Fix ICE in transmutability error reporting when type aliases are normalized) - #152173 (Reflection TypeKind::FnPtr) - #152564 (Remove unnecessary closure.) - #152628 (tests: rustc_public: Check const allocation for all variables (1 of 11 was missing)) - #152658 (compiletest: normalize stderr before SVG rendering) - #152766 (std::r#try! - avoid link to nightly docs) - #152780 (Remove some clones in deriving) - #152787 (Add a mir-opt test for alignment check generation [zero changes outside tests]) - #152790 (Fix incorrect target in aarch64-unknown-linux-gnu docs) - #152792 (Fix an ICE while checking param env shadowing on an erroneous trait impl) - #152793 (Do no add -no-pie on Windows) - #152803 (Avoid delayed-bug ICE for malformed diagnostic attrs) - #152806 (interpret: fix comment typo)
rust-timer
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Feb 19, 2026
Rollup merge of #152658 - scrabsha:normalize-before-svg, r=jieyouxu compiletest: normalize stderr before SVG rendering Element position is hardcoded in the rendered SVG. This means that any change in element length (for instance, when substituting the path with the `rust` checkout with `$DIR`) would not change the position and result in buggy SVG being generated. Normalizing before SVG rendering allows us to keep a consistent element placement.
github-actions bot
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Feb 22, 2026
…uwer Rollup of 18 pull requests Successful merges: - rust-lang/rust#152799 (Subtree sync for rustc_codegen_cranelift) - rust-lang/rust#152814 (stdarch subtree update) - rust-lang/rust#151059 (x86: support passing `u128`/`i128` to inline assembly) - rust-lang/rust#152097 (Suggest local variables for captured format args) - rust-lang/rust#152734 (Respect the `--ci` flag in more places in bootstrap) - rust-lang/rust#151703 (Fix ICE in transmutability error reporting when type aliases are normalized) - rust-lang/rust#152173 (Reflection TypeKind::FnPtr) - rust-lang/rust#152564 (Remove unnecessary closure.) - rust-lang/rust#152628 (tests: rustc_public: Check const allocation for all variables (1 of 11 was missing)) - rust-lang/rust#152658 (compiletest: normalize stderr before SVG rendering) - rust-lang/rust#152766 (std::r#try! - avoid link to nightly docs) - rust-lang/rust#152780 (Remove some clones in deriving) - rust-lang/rust#152787 (Add a mir-opt test for alignment check generation [zero changes outside tests]) - rust-lang/rust#152790 (Fix incorrect target in aarch64-unknown-linux-gnu docs) - rust-lang/rust#152792 (Fix an ICE while checking param env shadowing on an erroneous trait impl) - rust-lang/rust#152793 (Do no add -no-pie on Windows) - rust-lang/rust#152803 (Avoid delayed-bug ICE for malformed diagnostic attrs) - rust-lang/rust#152806 (interpret: fix comment typo)
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Element position is hardcoded in the rendered SVG. This means that any change in element length (for instance, when substituting the path with the
rustcheckout with$DIR) would not change the position and result in buggy SVG being generated. Normalizing before SVG rendering allows us to keep a consistent element placement.r? @jieyouxu