Sprite rendering refactor #209
Merged
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There's only a few small changes to the code in the actual
Spriteclass. The big change is moving the flipping code to theVerticesclass so it can be re-used later byTilesetand then we get cropping and flipping for free there :)All of the sprite C code can go as we're using
ImageandTextureto do out rendering now.Lastly i've updated the methods which load SDL textures externally to be class methods as they don't have any state and in
Spritewe need to load an image texture, so class method is easier :)I've tested the sprite manually and it looks like it matches the
mainbranch. The animations all look like they're workingScaling also seems to work: